is working on a Godot multiplayer game does pixel art talks about porting from Godot 3.x to 4.x shows off a Godot mobile game has made a cool Godot game jam project is a GodotCon speaker has experience porting to consoles is working on 3rd- party tools is an indie dev planning to launch on Steam has made a custom tool for game dev is switching from Unity says it's pronounced "Guh- dough" is a contributor or staff member has participated in Global Game Jam works remotely or in a distributed team talks about funding indie games wears a Godot mascot shirt has a Godot pin or sticker has never been to a GodotCon before has created a custom shader etfect wears a sponsor- branded hoodie uses C#, Rust, C++ or Swift is working on an educational game has their laptop covered in stickers mentions GDNative is working on a Godot multiplayer game does pixel art talks about porting from Godot 3.x to 4.x shows off a Godot mobile game has made a cool Godot game jam project is a GodotCon speaker has experience porting to consoles is working on 3rd- party tools is an indie dev planning to launch on Steam has made a custom tool for game dev is switching from Unity says it's pronounced "Guh- dough" is a contributor or staff member has participated in Global Game Jam works remotely or in a distributed team talks about funding indie games wears a Godot mascot shirt has a Godot pin or sticker has never been to a GodotCon before has created a custom shader etfect wears a sponsor- branded hoodie uses C#, Rust, C++ or Swift is working on an educational game has their laptop covered in stickers mentions GDNative
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
B-is working on
a Godot multiplayer game
O-does pixel art
O-talks about porting from Godot 3.x to 4.x
G-shows off a Godot mobile game
O-has made a cool Godot game jam project
N-is a GodotCon speaker
G-has experience porting to consoles
I-is working on 3rd-party tools
G-is an indie dev planning to launch on Steam
B-has made a custom tool for game dev
I-is switching from Unity
I-says it's pronounced "Guh-dough"
I-is a
contributor or staff member
N-has participated in Global Game Jam
N-works remotely
or in a distributed team
B-talks about funding indie games
B-wears a Godot mascot shirt
I-has a Godot pin or sticker
G-has never
been to a GodotCon before
N-has created a custom shader etfect
O-wears a sponsor-branded hoodie
B-uses C#, Rust, C++ or Swift
G-is working on an educational game
O-has their laptop covered in stickers
N-mentions GDNative