is working ona Godotmultiplayergameshows offa Godotmobilegamehas createda customshaderetfectis an indiedev planningto launch onSteamhasexperienceporting toconsolesisswitchingfrom Unityis workingon aneducationalgamewears aGodotmascotshirthas neverbeen to aGodotConbeforeuses C#,Rust, C++or Swiftis workingon 3rd-party toolsworksremotelyor in adistributedteamhas madea customtool forgame devis acontributoror staffmemberhas theirlaptopcovered instickerssays it'spronounced"Guh-dough"mentionsGDNativehasparticipatedin GlobalGame Jamhas made acool Godotgame jamprojectwears asponsor-brandedhoodieis aGodotConspeakertalks aboutfundingindiegamesdoespixelarthas aGodot pinor stickertalks aboutportingfrom Godot3.x to 4.xis working ona Godotmultiplayergameshows offa Godotmobilegamehas createda customshaderetfectis an indiedev planningto launch onSteamhasexperienceporting toconsolesisswitchingfrom Unityis workingon aneducationalgamewears aGodotmascotshirthas neverbeen to aGodotConbeforeuses C#,Rust, C++or Swiftis workingon 3rd-party toolsworksremotelyor in adistributedteamhas madea customtool forgame devis acontributoror staffmemberhas theirlaptopcovered instickerssays it'spronounced"Guh-dough"mentionsGDNativehasparticipatedin GlobalGame Jamhas made acool Godotgame jamprojectwears asponsor-brandedhoodieis aGodotConspeakertalks aboutfundingindiegamesdoespixelarthas aGodot pinor stickertalks aboutportingfrom Godot3.x to 4.x

GodotCon24 Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
B
2
G
3
N
4
G
5
G
6
I
7
G
8
B
9
G
10
B
11
I
12
N
13
B
14
I
15
O
16
I
17
N
18
N
19
O
20
O
21
N
22
B
23
O
24
I
25
O
  1. B-is working on a Godot multiplayer game
  2. G-shows off a Godot mobile game
  3. N-has created a custom shader etfect
  4. G-is an indie dev planning to launch on Steam
  5. G-has experience porting to consoles
  6. I-is switching from Unity
  7. G-is working on an educational game
  8. B-wears a Godot mascot shirt
  9. G-has never been to a GodotCon before
  10. B-uses C#, Rust, C++ or Swift
  11. I-is working on 3rd-party tools
  12. N-works remotely or in a distributed team
  13. B-has made a custom tool for game dev
  14. I-is a contributor or staff member
  15. O-has their laptop covered in stickers
  16. I-says it's pronounced "Guh-dough"
  17. N-mentions GDNative
  18. N-has participated in Global Game Jam
  19. O-has made a cool Godot game jam project
  20. O-wears a sponsor-branded hoodie
  21. N-is a GodotCon speaker
  22. B-talks about funding indie games
  23. O-does pixel art
  24. I-has a Godot pin or sticker
  25. O-talks about porting from Godot 3.x to 4.x