is working on an educational game shows off a Godot mobile game wears a sponsor- branded hoodie has never been to a GodotCon before is a GodotCon speaker has their laptop covered in stickers is working on a Godot multiplayer game has participated in Global Game Jam has a Godot pin or sticker does pixel art says it's pronounced "Guh- dough" talks about porting from Godot 3.x to 4.x is working on 3rd- party tools works remotely or in a distributed team uses C#, Rust, C++ or Swift mentions GDNative is an indie dev planning to launch on Steam has experience porting to consoles talks about funding indie games is a contributor or staff member wears a Godot mascot shirt is switching from Unity has made a cool Godot game jam project has made a custom tool for game dev has created a custom shader etfect is working on an educational game shows off a Godot mobile game wears a sponsor- branded hoodie has never been to a GodotCon before is a GodotCon speaker has their laptop covered in stickers is working on a Godot multiplayer game has participated in Global Game Jam has a Godot pin or sticker does pixel art says it's pronounced "Guh- dough" talks about porting from Godot 3.x to 4.x is working on 3rd- party tools works remotely or in a distributed team uses C#, Rust, C++ or Swift mentions GDNative is an indie dev planning to launch on Steam has experience porting to consoles talks about funding indie games is a contributor or staff member wears a Godot mascot shirt is switching from Unity has made a cool Godot game jam project has made a custom tool for game dev has created a custom shader etfect
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
G-is working on an educational game
G-shows off a Godot mobile game
O-wears a sponsor-branded hoodie
G-has never
been to a GodotCon before
N-is a GodotCon speaker
O-has their laptop covered in stickers
B-is working on
a Godot multiplayer game
N-has participated in Global Game Jam
I-has a Godot pin or sticker
O-does pixel art
I-says it's pronounced "Guh-dough"
O-talks about porting from Godot 3.x to 4.x
I-is working on 3rd-party tools
N-works remotely
or in a distributed team
B-uses C#, Rust, C++ or Swift
N-mentions GDNative
G-is an indie dev planning to launch on Steam
G-has experience porting to consoles
B-talks about funding indie games
I-is a
contributor or staff member
B-wears a Godot mascot shirt
I-is switching from Unity
O-has made a cool Godot game jam project
B-has made a custom tool for game dev
N-has created a custom shader etfect