has participated in Global Game Jam is a GodotCon speaker uses C#, Rust, C++ or Swift works remotely or in a distributed team talks about funding indie games is a contributor or staff member is working on a Godot multiplayer game is an indie dev planning to launch on Steam is working on an educational game has a Godot pin or sticker has created a custom shader etfect has their laptop covered in stickers wears a Godot mascot shirt says it's pronounced "Guh- dough" does pixel art shows off a Godot mobile game talks about porting from Godot 3.x to 4.x is switching from Unity has never been to a GodotCon before mentions GDNative has made a cool Godot game jam project is working on 3rd- party tools has made a custom tool for game dev has experience porting to consoles wears a sponsor- branded hoodie has participated in Global Game Jam is a GodotCon speaker uses C#, Rust, C++ or Swift works remotely or in a distributed team talks about funding indie games is a contributor or staff member is working on a Godot multiplayer game is an indie dev planning to launch on Steam is working on an educational game has a Godot pin or sticker has created a custom shader etfect has their laptop covered in stickers wears a Godot mascot shirt says it's pronounced "Guh- dough" does pixel art shows off a Godot mobile game talks about porting from Godot 3.x to 4.x is switching from Unity has never been to a GodotCon before mentions GDNative has made a cool Godot game jam project is working on 3rd- party tools has made a custom tool for game dev has experience porting to consoles wears a sponsor- branded hoodie
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
N-has participated in Global Game Jam
N-is a GodotCon speaker
B-uses C#, Rust, C++ or Swift
N-works remotely
or in a distributed team
B-talks about funding indie games
I-is a
contributor or staff member
B-is working on
a Godot multiplayer game
G-is an indie dev planning to launch on Steam
G-is working on an educational game
I-has a Godot pin or sticker
N-has created a custom shader etfect
O-has their laptop covered in stickers
B-wears a Godot mascot shirt
I-says it's pronounced "Guh-dough"
O-does pixel art
G-shows off a Godot mobile game
O-talks about porting from Godot 3.x to 4.x
I-is switching from Unity
G-has never
been to a GodotCon before
N-mentions GDNative
O-has made a cool Godot game jam project
I-is working on 3rd-party tools
B-has made a custom tool for game dev
G-has experience porting to consoles
O-wears a sponsor-branded hoodie