is working on a Godot multiplayer game has a Godot pin or sticker has created a custom shader etfect wears a sponsor- branded hoodie does pixel art talks about funding indie games shows off a Godot mobile game has experience porting to consoles says it's pronounced "Guh- dough" is working on an educational game uses C#, Rust, C++ or Swift wears a Godot mascot shirt has made a cool Godot game jam project works remotely or in a distributed team talks about porting from Godot 3.x to 4.x has participated in Global Game Jam is a GodotCon speaker has never been to a GodotCon before mentions GDNative is working on 3rd- party tools has made a custom tool for game dev is a contributor or staff member is an indie dev planning to launch on Steam has their laptop covered in stickers is switching from Unity is working on a Godot multiplayer game has a Godot pin or sticker has created a custom shader etfect wears a sponsor- branded hoodie does pixel art talks about funding indie games shows off a Godot mobile game has experience porting to consoles says it's pronounced "Guh- dough" is working on an educational game uses C#, Rust, C++ or Swift wears a Godot mascot shirt has made a cool Godot game jam project works remotely or in a distributed team talks about porting from Godot 3.x to 4.x has participated in Global Game Jam is a GodotCon speaker has never been to a GodotCon before mentions GDNative is working on 3rd- party tools has made a custom tool for game dev is a contributor or staff member is an indie dev planning to launch on Steam has their laptop covered in stickers is switching from Unity
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
B-is working on
a Godot multiplayer game
I-has a Godot pin or sticker
N-has created a custom shader etfect
O-wears a sponsor-branded hoodie
O-does pixel art
B-talks about funding indie games
G-shows off a Godot mobile game
G-has experience porting to consoles
I-says it's pronounced "Guh-dough"
G-is working on an educational game
B-uses C#, Rust, C++ or Swift
B-wears a Godot mascot shirt
O-has made a cool Godot game jam project
N-works remotely
or in a distributed team
O-talks about porting from Godot 3.x to 4.x
N-has participated in Global Game Jam
N-is a GodotCon speaker
G-has never
been to a GodotCon before
N-mentions GDNative
I-is working on 3rd-party tools
B-has made a custom tool for game dev
I-is a
contributor or staff member
G-is an indie dev planning to launch on Steam
O-has their laptop covered in stickers
I-is switching from Unity