does pixel art wears a sponsor- branded hoodie has made a cool Godot game jam project has experience porting to consoles is working on a Godot multiplayer game is a GodotCon speaker is a contributor or staff member is an indie dev planning to launch on Steam is working on an educational game has made a custom tool for game dev has created a custom shader etfect talks about funding indie games has their laptop covered in stickers wears a Godot mascot shirt is working on 3rd- party tools is switching from Unity has a Godot pin or sticker talks about porting from Godot 3.x to 4.x uses C#, Rust, C++ or Swift mentions GDNative shows off a Godot mobile game has never been to a GodotCon before says it's pronounced "Guh- dough" works remotely or in a distributed team has participated in Global Game Jam does pixel art wears a sponsor- branded hoodie has made a cool Godot game jam project has experience porting to consoles is working on a Godot multiplayer game is a GodotCon speaker is a contributor or staff member is an indie dev planning to launch on Steam is working on an educational game has made a custom tool for game dev has created a custom shader etfect talks about funding indie games has their laptop covered in stickers wears a Godot mascot shirt is working on 3rd- party tools is switching from Unity has a Godot pin or sticker talks about porting from Godot 3.x to 4.x uses C#, Rust, C++ or Swift mentions GDNative shows off a Godot mobile game has never been to a GodotCon before says it's pronounced "Guh- dough" works remotely or in a distributed team has participated in Global Game Jam
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
O-does pixel art
O-wears a sponsor-branded hoodie
O-has made a cool Godot game jam project
G-has experience porting to consoles
B-is working on
a Godot multiplayer game
N-is a GodotCon speaker
I-is a
contributor or staff member
G-is an indie dev planning to launch on Steam
G-is working on an educational game
B-has made a custom tool for game dev
N-has created a custom shader etfect
B-talks about funding indie games
O-has their laptop covered in stickers
B-wears a Godot mascot shirt
I-is working on 3rd-party tools
I-is switching from Unity
I-has a Godot pin or sticker
O-talks about porting from Godot 3.x to 4.x
B-uses C#, Rust, C++ or Swift
N-mentions GDNative
G-shows off a Godot mobile game
G-has never
been to a GodotCon before
I-says it's pronounced "Guh-dough"
N-works remotely
or in a distributed team
N-has participated in Global Game Jam