doespixelartis an indiedev planningto launch onSteamhas createda customshaderetfecthasparticipatedin GlobalGame Jamis workingon aneducationalgameworksremotelyor in adistributedteamwears asponsor-brandedhoodiementionsGDNativetalks aboutportingfrom Godot3.x to 4.xis aGodotConspeakerhas aGodot pinor stickeris workingon 3rd-party toolsisswitchingfrom Unityshows offa Godotmobilegametalks aboutfundingindiegameshasexperienceporting toconsoleswears aGodotmascotshirtuses C#,Rust, C++or Swifthas made acool Godotgame jamprojecthas theirlaptopcovered instickersis acontributoror staffmemberis working ona Godotmultiplayergamehas neverbeen to aGodotConbeforehas madea customtool forgame devsays it'spronounced"Guh-dough"doespixelartis an indiedev planningto launch onSteamhas createda customshaderetfecthasparticipatedin GlobalGame Jamis workingon aneducationalgameworksremotelyor in adistributedteamwears asponsor-brandedhoodiementionsGDNativetalks aboutportingfrom Godot3.x to 4.xis aGodotConspeakerhas aGodot pinor stickeris workingon 3rd-party toolsisswitchingfrom Unityshows offa Godotmobilegametalks aboutfundingindiegameshasexperienceporting toconsoleswears aGodotmascotshirtuses C#,Rust, C++or Swifthas made acool Godotgame jamprojecthas theirlaptopcovered instickersis acontributoror staffmemberis working ona Godotmultiplayergamehas neverbeen to aGodotConbeforehas madea customtool forgame devsays it'spronounced"Guh-dough"

GodotCon24 Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
O
2
G
3
N
4
N
5
G
6
N
7
O
8
N
9
O
10
N
11
I
12
I
13
I
14
G
15
B
16
G
17
B
18
B
19
O
20
O
21
I
22
B
23
G
24
B
25
I
  1. O-does pixel art
  2. G-is an indie dev planning to launch on Steam
  3. N-has created a custom shader etfect
  4. N-has participated in Global Game Jam
  5. G-is working on an educational game
  6. N-works remotely or in a distributed team
  7. O-wears a sponsor-branded hoodie
  8. N-mentions GDNative
  9. O-talks about porting from Godot 3.x to 4.x
  10. N-is a GodotCon speaker
  11. I-has a Godot pin or sticker
  12. I-is working on 3rd-party tools
  13. I-is switching from Unity
  14. G-shows off a Godot mobile game
  15. B-talks about funding indie games
  16. G-has experience porting to consoles
  17. B-wears a Godot mascot shirt
  18. B-uses C#, Rust, C++ or Swift
  19. O-has made a cool Godot game jam project
  20. O-has their laptop covered in stickers
  21. I-is a contributor or staff member
  22. B-is working on a Godot multiplayer game
  23. G-has never been to a GodotCon before
  24. B-has made a custom tool for game dev
  25. I-says it's pronounced "Guh-dough"