does pixel art is an indie dev planning to launch on Steam has created a custom shader etfect has participated in Global Game Jam is working on an educational game works remotely or in a distributed team wears a sponsor- branded hoodie mentions GDNative talks about porting from Godot 3.x to 4.x is a GodotCon speaker has a Godot pin or sticker is working on 3rd- party tools is switching from Unity shows off a Godot mobile game talks about funding indie games has experience porting to consoles wears a Godot mascot shirt uses C#, Rust, C++ or Swift has made a cool Godot game jam project has their laptop covered in stickers is a contributor or staff member is working on a Godot multiplayer game has never been to a GodotCon before has made a custom tool for game dev says it's pronounced "Guh- dough" does pixel art is an indie dev planning to launch on Steam has created a custom shader etfect has participated in Global Game Jam is working on an educational game works remotely or in a distributed team wears a sponsor- branded hoodie mentions GDNative talks about porting from Godot 3.x to 4.x is a GodotCon speaker has a Godot pin or sticker is working on 3rd- party tools is switching from Unity shows off a Godot mobile game talks about funding indie games has experience porting to consoles wears a Godot mascot shirt uses C#, Rust, C++ or Swift has made a cool Godot game jam project has their laptop covered in stickers is a contributor or staff member is working on a Godot multiplayer game has never been to a GodotCon before has made a custom tool for game dev says it's pronounced "Guh- dough"
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
O-does pixel art
G-is an indie dev planning to launch on Steam
N-has created a custom shader etfect
N-has participated in Global Game Jam
G-is working on an educational game
N-works remotely
or in a distributed team
O-wears a sponsor-branded hoodie
N-mentions GDNative
O-talks about porting from Godot 3.x to 4.x
N-is a GodotCon speaker
I-has a Godot pin or sticker
I-is working on 3rd-party tools
I-is switching from Unity
G-shows off a Godot mobile game
B-talks about funding indie games
G-has experience porting to consoles
B-wears a Godot mascot shirt
B-uses C#, Rust, C++ or Swift
O-has made a cool Godot game jam project
O-has their laptop covered in stickers
I-is a
contributor or staff member
B-is working on
a Godot multiplayer game
G-has never
been to a GodotCon before
B-has made a custom tool for game dev
I-says it's pronounced "Guh-dough"