has never been to a GodotCon before shows off a Godot mobile game is switching from Unity says it's pronounced "Guh- dough" is an indie dev planning to launch on Steam has experience porting to consoles has a Godot pin or sticker is working on 3rd- party tools is working on a Godot multiplayer game wears a sponsor- branded hoodie uses C#, Rust, C++ or Swift has participated in Global Game Jam has made a custom tool for game dev talks about funding indie games wears a Godot mascot shirt mentions GDNative has their laptop covered in stickers does pixel art works remotely or in a distributed team is working on an educational game talks about porting from Godot 3.x to 4.x has made a cool Godot game jam project is a GodotCon speaker is a contributor or staff member has created a custom shader etfect has never been to a GodotCon before shows off a Godot mobile game is switching from Unity says it's pronounced "Guh- dough" is an indie dev planning to launch on Steam has experience porting to consoles has a Godot pin or sticker is working on 3rd- party tools is working on a Godot multiplayer game wears a sponsor- branded hoodie uses C#, Rust, C++ or Swift has participated in Global Game Jam has made a custom tool for game dev talks about funding indie games wears a Godot mascot shirt mentions GDNative has their laptop covered in stickers does pixel art works remotely or in a distributed team is working on an educational game talks about porting from Godot 3.x to 4.x has made a cool Godot game jam project is a GodotCon speaker is a contributor or staff member has created a custom shader etfect
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
G-has never
been to a GodotCon before
G-shows off a Godot mobile game
I-is switching from Unity
I-says it's pronounced "Guh-dough"
G-is an indie dev planning to launch on Steam
G-has experience porting to consoles
I-has a Godot pin or sticker
I-is working on 3rd-party tools
B-is working on
a Godot multiplayer game
O-wears a sponsor-branded hoodie
B-uses C#, Rust, C++ or Swift
N-has participated in Global Game Jam
B-has made a custom tool for game dev
B-talks about funding indie games
B-wears a Godot mascot shirt
N-mentions GDNative
O-has their laptop covered in stickers
O-does pixel art
N-works remotely
or in a distributed team
G-is working on an educational game
O-talks about porting from Godot 3.x to 4.x
O-has made a cool Godot game jam project
N-is a GodotCon speaker
I-is a
contributor or staff member
N-has created a custom shader etfect