has never been to a GodotCon before uses C#, Rust, C++ or Swift is a GodotCon speaker is switching from Unity has experience porting to consoles is working on 3rd- party tools talks about funding indie games has their laptop covered in stickers shows off a Godot mobile game wears a sponsor- branded hoodie does pixel art wears a Godot mascot shirt is working on a Godot multiplayer game is working on an educational game has made a custom tool for game dev has participated in Global Game Jam has created a custom shader etfect has a Godot pin or sticker works remotely or in a distributed team is an indie dev planning to launch on Steam is a contributor or staff member mentions GDNative talks about porting from Godot 3.x to 4.x says it's pronounced "Guh- dough" has made a cool Godot game jam project has never been to a GodotCon before uses C#, Rust, C++ or Swift is a GodotCon speaker is switching from Unity has experience porting to consoles is working on 3rd- party tools talks about funding indie games has their laptop covered in stickers shows off a Godot mobile game wears a sponsor- branded hoodie does pixel art wears a Godot mascot shirt is working on a Godot multiplayer game is working on an educational game has made a custom tool for game dev has participated in Global Game Jam has created a custom shader etfect has a Godot pin or sticker works remotely or in a distributed team is an indie dev planning to launch on Steam is a contributor or staff member mentions GDNative talks about porting from Godot 3.x to 4.x says it's pronounced "Guh- dough" has made a cool Godot game jam project
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
G-has never
been to a GodotCon before
B-uses C#, Rust, C++ or Swift
N-is a GodotCon speaker
I-is switching from Unity
G-has experience porting to consoles
I-is working on 3rd-party tools
B-talks about funding indie games
O-has their laptop covered in stickers
G-shows off a Godot mobile game
O-wears a sponsor-branded hoodie
O-does pixel art
B-wears a Godot mascot shirt
B-is working on
a Godot multiplayer game
G-is working on an educational game
B-has made a custom tool for game dev
N-has participated in Global Game Jam
N-has created a custom shader etfect
I-has a Godot pin or sticker
N-works remotely
or in a distributed team
G-is an indie dev planning to launch on Steam
I-is a
contributor or staff member
N-mentions GDNative
O-talks about porting from Godot 3.x to 4.x
I-says it's pronounced "Guh-dough"
O-has made a cool Godot game jam project