is working on 3rd- party tools has a Godot pin or sticker is working on a Godot multiplayer game shows off a Godot mobile game has their laptop covered in stickers does pixel art works remotely or in a distributed team has made a cool Godot game jam project is working on an educational game is switching from Unity has made a custom tool for game dev wears a sponsor- branded hoodie has experience porting to consoles uses C#, Rust, C++ or Swift talks about porting from Godot 3.x to 4.x wears a Godot mascot shirt mentions GDNative is a contributor or staff member says it's pronounced "Guh- dough" has created a custom shader etfect is a GodotCon speaker has never been to a GodotCon before has participated in Global Game Jam is an indie dev planning to launch on Steam talks about funding indie games is working on 3rd- party tools has a Godot pin or sticker is working on a Godot multiplayer game shows off a Godot mobile game has their laptop covered in stickers does pixel art works remotely or in a distributed team has made a cool Godot game jam project is working on an educational game is switching from Unity has made a custom tool for game dev wears a sponsor- branded hoodie has experience porting to consoles uses C#, Rust, C++ or Swift talks about porting from Godot 3.x to 4.x wears a Godot mascot shirt mentions GDNative is a contributor or staff member says it's pronounced "Guh- dough" has created a custom shader etfect is a GodotCon speaker has never been to a GodotCon before has participated in Global Game Jam is an indie dev planning to launch on Steam talks about funding indie games
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
I-is working on 3rd-party tools
I-has a Godot pin or sticker
B-is working on
a Godot multiplayer game
G-shows off a Godot mobile game
O-has their laptop covered in stickers
O-does pixel art
N-works remotely
or in a distributed team
O-has made a cool Godot game jam project
G-is working on an educational game
I-is switching from Unity
B-has made a custom tool for game dev
O-wears a sponsor-branded hoodie
G-has experience porting to consoles
B-uses C#, Rust, C++ or Swift
O-talks about porting from Godot 3.x to 4.x
B-wears a Godot mascot shirt
N-mentions GDNative
I-is a
contributor or staff member
I-says it's pronounced "Guh-dough"
N-has created a custom shader etfect
N-is a GodotCon speaker
G-has never
been to a GodotCon before
N-has participated in Global Game Jam
G-is an indie dev planning to launch on Steam
B-talks about funding indie games