has made a custom tool for game dev wears a sponsor- branded hoodie works remotely or in a distributed team has made a cool Godot game jam project talks about funding indie games mentions GDNative has never been to a GodotCon before is working on an educational game has experience porting to consoles has participated in Global Game Jam talks about porting from Godot 3.x to 4.x is switching from Unity says it's pronounced "Guh- dough" wears a Godot mascot shirt has their laptop covered in stickers does pixel art is working on 3rd- party tools is a GodotCon speaker is a contributor or staff member is working on a Godot multiplayer game has created a custom shader etfect has a Godot pin or sticker uses C#, Rust, C++ or Swift shows off a Godot mobile game is an indie dev planning to launch on Steam has made a custom tool for game dev wears a sponsor- branded hoodie works remotely or in a distributed team has made a cool Godot game jam project talks about funding indie games mentions GDNative has never been to a GodotCon before is working on an educational game has experience porting to consoles has participated in Global Game Jam talks about porting from Godot 3.x to 4.x is switching from Unity says it's pronounced "Guh- dough" wears a Godot mascot shirt has their laptop covered in stickers does pixel art is working on 3rd- party tools is a GodotCon speaker is a contributor or staff member is working on a Godot multiplayer game has created a custom shader etfect has a Godot pin or sticker uses C#, Rust, C++ or Swift shows off a Godot mobile game is an indie dev planning to launch on Steam
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
B-has made a custom tool for game dev
O-wears a sponsor-branded hoodie
N-works remotely
or in a distributed team
O-has made a cool Godot game jam project
B-talks about funding indie games
N-mentions GDNative
G-has never
been to a GodotCon before
G-is working on an educational game
G-has experience porting to consoles
N-has participated in Global Game Jam
O-talks about porting from Godot 3.x to 4.x
I-is switching from Unity
I-says it's pronounced "Guh-dough"
B-wears a Godot mascot shirt
O-has their laptop covered in stickers
O-does pixel art
I-is working on 3rd-party tools
N-is a GodotCon speaker
I-is a
contributor or staff member
B-is working on
a Godot multiplayer game
N-has created a custom shader etfect
I-has a Godot pin or sticker
B-uses C#, Rust, C++ or Swift
G-shows off a Godot mobile game
G-is an indie dev planning to launch on Steam