x <-6-8360.004770y =(-4/5)xyesx <_277x -123x +y = 08y 6x- 10x -101,246y =-3x(0,1/2)h >_41127x <_14x <_-172y =(1/2)x+ 2-1x69degrees6/75/851,844.04(-1/7)x+ 9742 + x+ x =1803w +101y =(2/7)x+ 416-4<y =2.2x +23352x +91/4y =(1/5)x +(1/11)10x2-50>x > 6y =2.5x +229y =(-4/3)x+ 7(0,-7/8)450,00014(3.5) -12(3.5)= xwy = -5x+ 27-12x <-6-8360.004770y =(-4/5)xyesx <_277x -123x +y = 08y 6x- 10x -101,246y =-3x(0,1/2)h >_41127x <_14x <_-172y =(1/2)x+ 2-1x69degrees6/75/851,844.04(-1/7)x+ 9742 + x+ x =1803w +101y =(2/7)x+ 416-4<y =2.2x +23352x +91/4y =(1/5)x +(1/11)10x2-50>x > 6y =2.5x +229y =(-4/3)x+ 7(0,-7/8)450,00014(3.5) -12(3.5)= xwy = -5x+ 27-12

REVIEW: Exam Unit 3 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. x < -6
  2. -8
  3. 360.00
  4. 47
  5. 7
  6. 0
  7. y = (-4/5)x
  8. yes
  9. x <_ 2
  10. 7
  11. 7x - 12
  12. 3x + y = 0
  13. 8
  14. y 6x - 10
  15. x - 10
  16. 1,246
  17. y = -3x
  18. (0, 1/2)
  19. h >_ 41
  20. 12
  21. 7
  22. x <_ 14
  23. x <_ -17
  24. 2
  25. y = (1/2)x + 2
  26. -1
  27. x
  28. 69 degrees
  29. 6/7
  30. 5/8
  31. 51,844.04
  32. (-1/7)x + 9
  33. 7
  34. 42 + x + x = 180
  35. 3w + 10
  36. 1
  37. y = (2/7)x + 4
  38. 16
  39. -4
  40. <
  41. y = 2.2x + 233
  42. 5
  43. 2x + 9
  44. 1/4
  45. y = (1/5)x + (1/11)
  46. 10x
  47. 2
  48. -5
  49. 0
  50. >
  51. x > 6
  52. y = 2.5x + 229
  53. y = (-4/3)x + 7
  54. (0, -7/8)
  55. 450,000
  56. 14(3.5) - 12(3.5) = x
  57. w
  58. y = -5x + 27
  59. -12