-8 -5 y = (2/7)x + 4 -1 < 12 x <_ 14 > y = (1/2)x + 2 10x 7 w 3x + y = 0 7 y = -5x + 27 (0, 1/2) 450,000 h >_ 41 x - 10 7 x < -6 x > 6 y 6x - 10 5/8 y = (-4/5)x -4 8 2x + 9 -12 (0, -7/8) y = (1/5)x + (1/11) y = (-4/3)x + 7 (-1/7)x + 9 7x - 12 2 2 5 0 x 1 y = 2.5x + 229 360.00 3w + 10 16 yes 51,844.04 0 1/4 x <_ 2 69 degrees 47 42 + x + x = 180 14(3.5) - 12(3.5) = x 7 6/7 y = 2.2x + 233 1,246 y = -3x x <_ -17 -8 -5 y = (2/7)x + 4 -1 < 12 x <_ 14 > y = (1/2)x + 2 10x 7 w 3x + y = 0 7 y = -5x + 27 (0, 1/2) 450,000 h >_ 41 x - 10 7 x < -6 x > 6 y 6x - 10 5/8 y = (-4/5)x -4 8 2x + 9 -12 (0, -7/8) y = (1/5)x + (1/11) y = (-4/3)x + 7 (-1/7)x + 9 7x - 12 2 2 5 0 x 1 y = 2.5x + 229 360.00 3w + 10 16 yes 51,844.04 0 1/4 x <_ 2 69 degrees 47 42 + x + x = 180 14(3.5) - 12(3.5) = x 7 6/7 y = 2.2x + 233 1,246 y = -3x x <_ -17
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
-8
-5
y = (2/7)x + 4
-1
<
12
x <_ 14
>
y = (1/2)x + 2
10x
7
w
3x + y = 0
7
y = -5x + 27
(0, 1/2)
450,000
h >_ 41
x - 10
7
x < -6
x > 6
y 6x - 10
5/8
y = (-4/5)x
-4
8
2x + 9
-12
(0, -7/8)
y = (1/5)x + (1/11)
y = (-4/3)x + 7
(-1/7)x + 9
7x - 12
2
2
5
0
x
1
y = 2.5x + 229
360.00
3w + 10
16
yes
51,844.04
0
1/4
x <_ 2
69 degrees
47
42 + x + x = 180
14(3.5) - 12(3.5) = x
7
6/7
y = 2.2x + 233
1,246
y = -3x
x <_ -17