(0, 1/2) 12 yes 3x + y = 0 y = 2.2x + 233 x < -6 y = -3x 5 w (14)(3.5) - (12) (3.5) = x (0, -7/8) 7 y = 6x - 10 7 16 -4 y = (1/2)x + 2 x -1 -8 x <_ 14 2 0 -5 7x - 12 3w + 10 (-1/7)x + 9 y = (-4/5)x 8 y = (-4/3)x + 7 > h >_ 41 1 5/8 10x 42 + x + x = 180 450,000 y = 2.5x + 229 1/4 x <_ -17 360 7 -12 y = -5x + 27 < 47 2x + 9 0 x - 10 6/7 y = (2/7)x + 4 2 1246 51,844.04 x > 6 7 69 degrees x <_ 2 y = (1/5)x + (1/11) (0, 1/2) 12 yes 3x + y = 0 y = 2.2x + 233 x < -6 y = -3x 5 w (14)(3.5) - (12) (3.5) = x (0, -7/8) 7 y = 6x - 10 7 16 -4 y = (1/2)x + 2 x -1 -8 x <_ 14 2 0 -5 7x - 12 3w + 10 (-1/7)x + 9 y = (-4/5)x 8 y = (-4/3)x + 7 > h >_ 41 1 5/8 10x 42 + x + x = 180 450,000 y = 2.5x + 229 1/4 x <_ -17 360 7 -12 y = -5x + 27 < 47 2x + 9 0 x - 10 6/7 y = (2/7)x + 4 2 1246 51,844.04 x > 6 7 69 degrees x <_ 2 y = (1/5)x + (1/11)
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
(0, 1/2)
12
yes
3x + y = 0
y = 2.2x + 233
x < -6
y = -3x
5
w
(14)(3.5) - (12)(3.5) = x
(0, -7/8)
7
y = 6x - 10
7
16
-4
y = (1/2)x + 2
x
-1
-8
x <_ 14
2
0
-5
7x - 12
3w + 10
(-1/7)x + 9
y = (-4/5)x
8
y = (-4/3)x + 7
>
h >_ 41
1
5/8
10x
42 + x + x = 180
450,000
y = 2.5x + 229
1/4
x <_ -17
360
7
-12
y = -5x + 27
<
47
2x + 9
0
x - 10
6/7
y = (2/7)x + 4
2
1246
51,844.04
x > 6
7
69 degrees
x <_ 2
y = (1/5)x + (1/11)