NewVandervolestockUnrecognizedlanguageToxicSundayspilloverFightinterruptedbyHarmony'sCallParty plansan ambush/ isambushedNat20NewpersonaPC takes50+damagein one hitMarchingorderasked forPerceptioncheckparanoiaEscape /chasesequenceDesmondgetsrecognized(bad)Someonetakes falldamageThe "Beast"is a sentient,rationalbeingInsightchecksan NPCFriendlyFireUnlicensedspell useDecanterof EndlessWaterusedPartyprogressstymied bybureaucracyDarkvisioncheckPC getsfrightenedconditionActivelyhidesknighthoodGets akill withGrazeNat1NewVandervolestockUnrecognizedlanguageToxicSundayspilloverFightinterruptedbyHarmony'sCallParty plansan ambush/ isambushedNat20NewpersonaPC takes50+damagein one hitMarchingorderasked forPerceptioncheckparanoiaEscape /chasesequenceDesmondgetsrecognized(bad)Someonetakes falldamageThe "Beast"is a sentient,rationalbeingInsightchecksan NPCFriendlyFireUnlicensedspell useDecanterof EndlessWaterusedPartyprogressstymied bybureaucracyDarkvisioncheckPC getsfrightenedconditionActivelyhidesknighthoodGets akill withGrazeNat1

Sunforged Episode 45: Tunnel Vision - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. New Vandervole stock
  2. Unrecognized language
  3. Toxic Sunday spillover
  4. Fight interrupted by Harmony's Call
  5. Party plans an ambush / is ambushed
  6. Nat 20
  7. New persona
  8. PC takes 50+ damage in one hit
  9. Marching order asked for
  10. Perception check paranoia
  11. Escape / chase sequence
  12. Desmond gets recognized (bad)
  13. Someone takes fall damage
  14. The "Beast" is a sentient, rational being
  15. Insight checks an NPC
  16. Friendly Fire
  17. Unlicensed spell use
  18. Decanter of Endless Water used
  19. Party progress stymied by bureaucracy
  20. Darkvision check
  21. PC gets frightened condition
  22. Actively hides knighthood
  23. Gets a kill with Graze
  24. Nat 1