RedHerring(fakeclue)Characterhas adark pastTime isrunningoutForeshadowingLawenforcementget involvedPeculiarcharacterPeculiarcharacterUnexpectedsurpriseA suspectisinnocentMaincharactermakesmistakeStormor BadWeatherSpookySettingMysteryissolved!Flashbackto thepastMystery issolved?Or not.PeculiarCharacterSupportingcharactersoffer helpUnexpectedsurpriseMysteriousvoiceCliffhangerProtagonistin dangerUnexpectedsurpriseSuspicionSomethingbadhappensat nightRedHerring(fakeclue)Characterhas adark pastTime isrunningoutForeshadowingLawenforcementget involvedPeculiarcharacterPeculiarcharacterUnexpectedsurpriseA suspectisinnocentMaincharactermakesmistakeStormor BadWeatherSpookySettingMysteryissolved!Flashbackto thepastMystery issolved?Or not.PeculiarCharacterSupportingcharactersoffer helpUnexpectedsurpriseMysteriousvoiceCliffhangerProtagonistin dangerUnexpectedsurpriseSuspicionSomethingbadhappensat night

Literary Suspense Techniques - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Red Herring (fake clue)
  2. Character has a dark past
  3. Time is running out
  4. Foreshadowing
  5. Law enforcement get involved
  6. Peculiar character
  7. Peculiar character
  8. Unexpected surprise
  9. A suspect is innocent
  10. Main character makes mistake
  11. Storm or Bad Weather
  12. Spooky Setting
  13. Mystery is solved!
  14. Flashback to the past
  15. Mystery is solved? Or not.
  16. Peculiar Character
  17. Supporting characters offer help
  18. Unexpected surprise
  19. Mysterious voice
  20. Cliffhanger
  21. Protagonist in danger
  22. Unexpected surprise
  23. Suspicion
  24. Something bad happens at night