AnalogySensoryimageryonomatopoeiaAdjectivesandAdverbsRhythmMetonymyandSynecdocheIronyZoomorphismconnotationFigurativeLanguageAllegoryPunConsonanceAlliterationSimilesandMetaphorsAnthropomorphismcacophonyParodyQuotationAllusioneuphonyRhymeSymbolAssonanceAnalogySensoryimageryonomatopoeiaAdjectivesandAdverbsRhythmMetonymyandSynecdocheIronyZoomorphismconnotationFigurativeLanguageAllegoryPunConsonanceAlliterationSimilesandMetaphorsAnthropomorphismcacophonyParodyQuotationAllusioneuphonyRhymeSymbolAssonance

Language Features - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Analogy
  2. Sensory imagery
  3. onomatopoeia
  4. Adjectives and Adverbs
  5. Rhythm
  6. Metonymy and Synecdoche
  7. Irony
  8. Zoomorphism
  9. connotation
  10. Figurative Language
  11. Allegory
  12. Pun
  13. Consonance
  14. Alliteration
  15. Similes and Metaphors
  16. Anthropomorphism
  17. cacophony
  18. Parody
  19. Quotation
  20. Allusion
  21. euphony
  22. Rhyme
  23. Symbol
  24. Assonance