AnthropomorphismSymbolSensoryimageryIronyAssonanceQuotationZoomorphismAnalogyConsonancePuneuphonyAlliterationFigurativeLanguageAllusionRhythmonomatopoeiaParodyRhymeSimilesandMetaphorscacophonyAdjectivesandAdverbsconnotationAllegoryMetonymyandSynecdocheAnthropomorphismSymbolSensoryimageryIronyAssonanceQuotationZoomorphismAnalogyConsonancePuneuphonyAlliterationFigurativeLanguageAllusionRhythmonomatopoeiaParodyRhymeSimilesandMetaphorscacophonyAdjectivesandAdverbsconnotationAllegoryMetonymyandSynecdoche

Language Features - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Anthropomorphism
  2. Symbol
  3. Sensory imagery
  4. Irony
  5. Assonance
  6. Quotation
  7. Zoomorphism
  8. Analogy
  9. Consonance
  10. Pun
  11. euphony
  12. Alliteration
  13. Figurative Language
  14. Allusion
  15. Rhythm
  16. onomatopoeia
  17. Parody
  18. Rhyme
  19. Similes and Metaphors
  20. cacophony
  21. Adjectives and Adverbs
  22. connotation
  23. Allegory
  24. Metonymy and Synecdoche