Rephrase and repeat directions Behavior Contract 1:1 Assistance Extra time to transition Flexibility in sitting Consistent praise and positive reinforcement Provide a copy of the written notes Prevent the student from becoming overstimulated Extra time to transition Teach/ Reteach Expectations One paper/One task Simplify steps/directions Reduce assignment Visual Schedule Daily/Weekly Behavior Chart Implement a classroom reward system Time out/Think Time opportunities Preferential seating Assign a buddy Free! Implement a timer Model appropriate behavior Provide guided choices Frequent Redirection provide options for submitting work Rephrase and repeat directions Behavior Contract 1:1 Assistance Extra time to transition Flexibility in sitting Consistent praise and positive reinforcement Provide a copy of the written notes Prevent the student from becoming overstimulated Extra time to transition Teach/ Reteach Expectations One paper/One task Simplify steps/directions Reduce assignment Visual Schedule Daily/Weekly Behavior Chart Implement a classroom reward system Time out/Think Time opportunities Preferential seating Assign a buddy Free! Implement a timer Model appropriate behavior Provide guided choices Frequent Redirection provide options for submitting work
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Rephrase and repeat directions
Behavior Contract
1:1 Assistance
Extra time to transition
Flexibility in sitting
Consistent praise and positive reinforcement
Provide a copy of the written notes
Prevent the student from becoming overstimulated
Extra time to transition
Teach/ Reteach Expectations
One paper/One task
Simplify steps/directions
Reduce assignment
Visual Schedule
Daily/Weekly Behavior Chart
Implement a classroom reward system
Time out/Think Time opportunities
Preferential seating
Assign a buddy
Free!
Implement a timer
Model appropriate behavior
Provide guided choices
Frequent Redirection
provide options for submitting work