One paper/One task Daily/Weekly Behavior Chart Implement a classroom reward system Simplify steps/directions Free! Behavior Contract Breaks Visual Schedule Reduce assignment provide options for submitting work Extra time to transition Time out/Think Time opportunities Provide a copy of the written notes Assign a buddy Prevent the student from becoming overstimulated 1:1 Assistance Preferential seating Frequent Redirection Teach/ Reteach Expectations Model appropriate behavior Implement a timer Consistent praise and positive reinforcement Rephrase and repeat directions Flexibility in sitting Provide guided choices One paper/One task Daily/Weekly Behavior Chart Implement a classroom reward system Simplify steps/directions Free! Behavior Contract Breaks Visual Schedule Reduce assignment provide options for submitting work Extra time to transition Time out/Think Time opportunities Provide a copy of the written notes Assign a buddy Prevent the student from becoming overstimulated 1:1 Assistance Preferential seating Frequent Redirection Teach/ Reteach Expectations Model appropriate behavior Implement a timer Consistent praise and positive reinforcement Rephrase and repeat directions Flexibility in sitting Provide guided choices
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
One paper/One task
Daily/Weekly Behavior Chart
Implement a classroom reward system
Simplify steps/directions
Free!
Behavior Contract
Breaks
Visual Schedule
Reduce assignment
provide options for submitting work
Extra time to transition
Time out/Think Time opportunities
Provide a copy of the written notes
Assign a buddy
Prevent the student from becoming overstimulated
1:1 Assistance
Preferential seating
Frequent Redirection
Teach/ Reteach Expectations
Model appropriate behavior
Implement a timer
Consistent praise and positive reinforcement
Rephrase and repeat directions
Flexibility in sitting
Provide guided choices