Provide acopy ofthe writtennotesPreferentialseatingConsistentpraise andpositivereinforcementTimeout/ThinkTimeopportunitiesFree!ModelappropriatebehaviorImplementa classroomrewardsystemImplementa timerBreaksFrequentRedirectionExtratime totransitionOnepaper/OnetaskDaily/WeeklyBehaviorChartTeach/ReteachExpectationsRephraseandrepeatdirectionsBehaviorContractAssignabuddyReduceassignmentSimplifysteps/directionsprovideoptions forsubmittingworkProvideguidedchoicesVisualScheduleFlexibilityin sitting1:1AssistancePrevent thestudent frombecomingoverstimulatedProvide acopy ofthe writtennotesPreferentialseatingConsistentpraise andpositivereinforcementTimeout/ThinkTimeopportunitiesFree!ModelappropriatebehaviorImplementa classroomrewardsystemImplementa timerBreaksFrequentRedirectionExtratime totransitionOnepaper/OnetaskDaily/WeeklyBehaviorChartTeach/ReteachExpectationsRephraseandrepeatdirectionsBehaviorContractAssignabuddyReduceassignmentSimplifysteps/directionsprovideoptions forsubmittingworkProvideguidedchoicesVisualScheduleFlexibilityin sitting1:1AssistancePrevent thestudent frombecomingoverstimulated

Tier 1 Attention/Behavior Accommodations - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Provide a copy of the written notes
  2. Preferential seating
  3. Consistent praise and positive reinforcement
  4. Time out/Think Time opportunities
  5. Free!
  6. Model appropriate behavior
  7. Implement a classroom reward system
  8. Implement a timer
  9. Breaks
  10. Frequent Redirection
  11. Extra time to transition
  12. One paper/One task
  13. Daily/Weekly Behavior Chart
  14. Teach/ Reteach Expectations
  15. Rephrase and repeat directions
  16. Behavior Contract
  17. Assign a buddy
  18. Reduce assignment
  19. Simplify steps/directions
  20. provide options for submitting work
  21. Provide guided choices
  22. Visual Schedule
  23. Flexibility in sitting
  24. 1:1 Assistance
  25. Prevent the student from becoming overstimulated