We runout ofhealthpotionsFable usesherKnowledgeFrom a PastLifeSomeonebreaksdowncryingThe partyburns downabuilding/labWe leavetheHauntedIslesFauna isreunitedwith herfamilySomeonehas abackstoryrevealWe meet amonsterTroublewants toadoptOne ofNyx'saltersshows upFaunauses herunicornspiritWelevelupTroubleambushessomeonefrom thewalls/ceilingSomeonerolls deathsavesWe run into abackstory npc(not theAlchemist orFauna's Family)Briar castscomprehendlanguagesSomeonegets ashiny newmagic itemWeaselkillssomeonein a fightWeaccidentallyset off atrapWe runinto moreghostsWerescuemoreprisonersWe findsome moreweird hightech stuffEmotionalhugmomentMartespokessomethinghe shouldn'tWe runfor ourlivesWe runout ofhealthpotionsFable usesherKnowledgeFrom a PastLifeSomeonebreaksdowncryingThe partyburns downabuilding/labWe leavetheHauntedIslesFauna isreunitedwith herfamilySomeonehas abackstoryrevealWe meet amonsterTroublewants toadoptOne ofNyx'saltersshows upFaunauses herunicornspiritWelevelupTroubleambushessomeonefrom thewalls/ceilingSomeonerolls deathsavesWe run into abackstory npc(not theAlchemist orFauna's Family)Briar castscomprehendlanguagesSomeonegets ashiny newmagic itemWeaselkillssomeonein a fightWeaccidentallyset off atrapWe runinto moreghostsWerescuemoreprisonersWe findsome moreweird hightech stuffEmotionalhugmomentMartespokessomethinghe shouldn'tWe runfor ourlives

61-70 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. We run out of health potions
  2. Fable uses her Knowledge From a Past Life
  3. Someone breaks down crying
  4. The party burns down a building/lab
  5. We leave the Haunted Isles
  6. Fauna is reunited with her family
  7. Someone has a backstory reveal
  8. We meet a monster Trouble wants to adopt
  9. One of Nyx's alters shows up
  10. Fauna uses her unicorn spirit
  11. We level up
  12. Trouble ambushes someone from the walls/ceiling
  13. Someone rolls death saves
  14. We run into a backstory npc (not the Alchemist or Fauna's Family)
  15. Briar casts comprehend languages
  16. Someone gets a shiny new magic item
  17. Weasel kills someone in a fight
  18. We accidentally set off a trap
  19. We run into more ghosts
  20. We rescue more prisoners
  21. We find some more weird high tech stuff
  22. Emotional hug moment
  23. Martes pokes something he shouldn't
  24. We run for our lives