Someonegets ashiny newmagic itemWe runfor ourlivesThe partyburns downabuilding/labOne ofNyx'saltersshows upWeaccidentallyset off atrapMartespokessomethinghe shouldn'tBriar castscomprehendlanguagesFauna isreunitedwith herfamilyFaunauses herunicornspiritEmotionalhugmomentWe findsome moreweird hightech stuffWeaselkillssomeonein a fightFable usesherKnowledgeFrom a PastLifeWe run into abackstory npc(not theAlchemist orFauna's Family)We meet amonsterTroublewants toadoptWe leavetheHauntedIslesSomeonehas abackstoryrevealWe runout ofhealthpotionsWerescuemoreprisonersSomeonerolls deathsavesWelevelupSomeonebreaksdowncryingTroubleambushessomeonefrom thewalls/ceilingWe runinto moreghostsSomeonegets ashiny newmagic itemWe runfor ourlivesThe partyburns downabuilding/labOne ofNyx'saltersshows upWeaccidentallyset off atrapMartespokessomethinghe shouldn'tBriar castscomprehendlanguagesFauna isreunitedwith herfamilyFaunauses herunicornspiritEmotionalhugmomentWe findsome moreweird hightech stuffWeaselkillssomeonein a fightFable usesherKnowledgeFrom a PastLifeWe run into abackstory npc(not theAlchemist orFauna's Family)We meet amonsterTroublewants toadoptWe leavetheHauntedIslesSomeonehas abackstoryrevealWe runout ofhealthpotionsWerescuemoreprisonersSomeonerolls deathsavesWelevelupSomeonebreaksdowncryingTroubleambushessomeonefrom thewalls/ceilingWe runinto moreghosts

61-70 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Someone gets a shiny new magic item
  2. We run for our lives
  3. The party burns down a building/lab
  4. One of Nyx's alters shows up
  5. We accidentally set off a trap
  6. Martes pokes something he shouldn't
  7. Briar casts comprehend languages
  8. Fauna is reunited with her family
  9. Fauna uses her unicorn spirit
  10. Emotional hug moment
  11. We find some more weird high tech stuff
  12. Weasel kills someone in a fight
  13. Fable uses her Knowledge From a Past Life
  14. We run into a backstory npc (not the Alchemist or Fauna's Family)
  15. We meet a monster Trouble wants to adopt
  16. We leave the Haunted Isles
  17. Someone has a backstory reveal
  18. We run out of health potions
  19. We rescue more prisoners
  20. Someone rolls death saves
  21. We level up
  22. Someone breaks down crying
  23. Trouble ambushes someone from the walls/ceiling
  24. We run into more ghosts