WerescuemoreprisonersOne ofNyx'saltersshows upEmotionalhugmomentWe runout ofhealthpotionsBriar castscomprehendlanguagesSomeonebreaksdowncryingWe findsome moreweird hightech stuffWe leavetheHauntedIslesWe runinto moreghostsFaunauses herunicornspiritSomeonehas abackstoryrevealTroubleambushessomeonefrom thewalls/ceilingThe partyburns downabuilding/labWeaccidentallyset off atrapSomeonerolls deathsavesSomeonegets ashiny newmagic itemWeaselkillssomeonein a fightWelevelupWe run into abackstory npc(not theAlchemist orFauna's Family)We meet amonsterTroublewants toadoptWe runfor ourlivesMartespokessomethinghe shouldn'tFable usesherKnowledgeFrom a PastLifeFauna isreunitedwith herfamilyWerescuemoreprisonersOne ofNyx'saltersshows upEmotionalhugmomentWe runout ofhealthpotionsBriar castscomprehendlanguagesSomeonebreaksdowncryingWe findsome moreweird hightech stuffWe leavetheHauntedIslesWe runinto moreghostsFaunauses herunicornspiritSomeonehas abackstoryrevealTroubleambushessomeonefrom thewalls/ceilingThe partyburns downabuilding/labWeaccidentallyset off atrapSomeonerolls deathsavesSomeonegets ashiny newmagic itemWeaselkillssomeonein a fightWelevelupWe run into abackstory npc(not theAlchemist orFauna's Family)We meet amonsterTroublewants toadoptWe runfor ourlivesMartespokessomethinghe shouldn'tFable usesherKnowledgeFrom a PastLifeFauna isreunitedwith herfamily

61-70 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. We rescue more prisoners
  2. One of Nyx's alters shows up
  3. Emotional hug moment
  4. We run out of health potions
  5. Briar casts comprehend languages
  6. Someone breaks down crying
  7. We find some more weird high tech stuff
  8. We leave the Haunted Isles
  9. We run into more ghosts
  10. Fauna uses her unicorn spirit
  11. Someone has a backstory reveal
  12. Trouble ambushes someone from the walls/ceiling
  13. The party burns down a building/lab
  14. We accidentally set off a trap
  15. Someone rolls death saves
  16. Someone gets a shiny new magic item
  17. Weasel kills someone in a fight
  18. We level up
  19. We run into a backstory npc (not the Alchemist or Fauna's Family)
  20. We meet a monster Trouble wants to adopt
  21. We run for our lives
  22. Martes pokes something he shouldn't
  23. Fable uses her Knowledge From a Past Life
  24. Fauna is reunited with her family