One ofNyx'saltersshows upWeaccidentallyset off atrapWe leavetheHauntedIslesEmotionalhugmomentWe runout ofhealthpotionsSomeonebreaksdowncryingFauna isreunitedwith herfamilyThe partyburns downabuilding/labWerescuemoreprisonersWe meet amonsterTroublewants toadoptFable usesherKnowledgeFrom a PastLifeFaunauses herunicornspiritWelevelupSomeonegets ashiny newmagic itemMartespokessomethinghe shouldn'tSomeonehas abackstoryrevealWe runinto moreghostsSomeonerolls deathsavesWe runfor ourlivesWe findsome moreweird hightech stuffTroubleambushessomeonefrom thewalls/ceilingWeaselkillssomeonein a fightBriar castscomprehendlanguagesWe run into abackstory npc(not theAlchemist orFauna's Family)One ofNyx'saltersshows upWeaccidentallyset off atrapWe leavetheHauntedIslesEmotionalhugmomentWe runout ofhealthpotionsSomeonebreaksdowncryingFauna isreunitedwith herfamilyThe partyburns downabuilding/labWerescuemoreprisonersWe meet amonsterTroublewants toadoptFable usesherKnowledgeFrom a PastLifeFaunauses herunicornspiritWelevelupSomeonegets ashiny newmagic itemMartespokessomethinghe shouldn'tSomeonehas abackstoryrevealWe runinto moreghostsSomeonerolls deathsavesWe runfor ourlivesWe findsome moreweird hightech stuffTroubleambushessomeonefrom thewalls/ceilingWeaselkillssomeonein a fightBriar castscomprehendlanguagesWe run into abackstory npc(not theAlchemist orFauna's Family)

61-70 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. One of Nyx's alters shows up
  2. We accidentally set off a trap
  3. We leave the Haunted Isles
  4. Emotional hug moment
  5. We run out of health potions
  6. Someone breaks down crying
  7. Fauna is reunited with her family
  8. The party burns down a building/lab
  9. We rescue more prisoners
  10. We meet a monster Trouble wants to adopt
  11. Fable uses her Knowledge From a Past Life
  12. Fauna uses her unicorn spirit
  13. We level up
  14. Someone gets a shiny new magic item
  15. Martes pokes something he shouldn't
  16. Someone has a backstory reveal
  17. We run into more ghosts
  18. Someone rolls death saves
  19. We run for our lives
  20. We find some more weird high tech stuff
  21. Trouble ambushes someone from the walls/ceiling
  22. Weasel kills someone in a fight
  23. Briar casts comprehend languages
  24. We run into a backstory npc (not the Alchemist or Fauna's Family)