stakeholdersworkshopusabilitytestinginformedconsentrecruitmentdiarystudya/btestingsurveysuserexperiencedevelopmentalphasescontenttestingethicsresearcherrolequalitativeguerillatestingparticipantsdatamanagementbehavioralinformationattitudinalinformationcardsortingethnographyresearchquantitativeinterviewinformationarchitecturecontextualinquirystakeholdersworkshopusabilitytestinginformedconsentrecruitmentdiarystudya/btestingsurveysuserexperiencedevelopmentalphasescontenttestingethicsresearcherrolequalitativeguerillatestingparticipantsdatamanagementbehavioralinformationattitudinalinformationcardsortingethnographyresearchquantitativeinterviewinformationarchitecturecontextualinquiry

UX Midterm - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. stakeholders workshop
  2. usability testing
  3. informed consent
  4. recruitment
  5. diary study
  6. a/b testing
  7. surveys
  8. user experience
  9. developmental phases
  10. content testing
  11. ethics
  12. researcher role
  13. qualitative
  14. guerilla testing
  15. participants
  16. data management
  17. behavioral information
  18. attitudinal information
  19. card sorting
  20. ethnography
  21. research
  22. quantitative
  23. interview
  24. information architecture
  25. contextual inquiry