GraphicscoresPolytonalityPolymetreMetricmodulationSingingthroughinstrumentwhile playingCollegnoDissonanceHarmonicsComplextimesignaturesSpectralmusicSerialismNon-tertianharmonyMicrotonalityText-basedinstructionsPitchclustersAdditiverhythmAlternativetuningsPolyrhythmsNon-WesternscalesPhaseshiftingInteractiveelementsMultiphonicsStaticharmonyKeyclicksTunedpercussionIndeterminatenotationAtonalityAleatoricismSynthesisers,samplers, &electronicsNon-WesterninstrumentationOtherunorthodoxmethods ofproducingsoundPreparedinstrumentsModesOpenformUnconventionalcombinations ofinstrumentsElectroniceffectsDroneNon-Westernrhythms/metresPre-recordedsoundsMixedmetreGraphicscoresPolytonalityPolymetreMetricmodulationSingingthroughinstrumentwhile playingCollegnoDissonanceHarmonicsComplextimesignaturesSpectralmusicSerialismNon-tertianharmonyMicrotonalityText-basedinstructionsPitchclustersAdditiverhythmAlternativetuningsPolyrhythmsNon-WesternscalesPhaseshiftingInteractiveelementsMultiphonicsStaticharmonyKeyclicksTunedpercussionIndeterminatenotationAtonalityAleatoricismSynthesisers,samplers, &electronicsNon-WesterninstrumentationOtherunorthodoxmethods ofproducingsoundPreparedinstrumentsModesOpenformUnconventionalcombinations ofinstrumentsElectroniceffectsDroneNon-Westernrhythms/metresPre-recordedsoundsMixedmetre

Contemporary classical features - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Graphic scores
  2. Polytonality
  3. Polymetre
  4. Metric modulation
  5. Singing through instrument while playing
  6. Col legno
  7. Dissonance
  8. Harmonics
  9. Complex time signatures
  10. Spectral music
  11. Serialism
  12. Non-tertian harmony
  13. Microtonality
  14. Text-based instructions
  15. Pitch clusters
  16. Additive rhythm
  17. Alternative tunings
  18. Polyrhythms
  19. Non-Western scales
  20. Phase shifting
  21. Interactive elements
  22. Multiphonics
  23. Static harmony
  24. Key clicks
  25. Tuned percussion
  26. Indeterminate notation
  27. Atonality
  28. Aleatoricism
  29. Synthesisers, samplers, & electronics
  30. Non-Western instrumentation
  31. Other unorthodox methods of producing sound
  32. Prepared instruments
  33. Modes
  34. Open form
  35. Unconventional combinations of instruments
  36. Electronic effects
  37. Drone
  38. Non-Western rhythms/metres
  39. Pre-recorded sounds
  40. Mixed metre