SpectrumAPI for(discord)bots/toolsColonization:hospital toolsArea01-39Super-highwaysonArcCorpColonization:AnimalhusbandryColonization:orgwhite/blacklistfor accessColonization:decay shownif leftabandonedColonization:org bannersVillages/citiesCommsreworkNyxsystemColonization:DIYspaceportManufacturinggreatlyexpanded onColonization:door lockswithwhite/blacklistfor accessRoads:truckstopsColonization:Electric gridROADNETWORKSSeasons(Summerto Winter)timelapseDemo ofbigshipengineeringgameplaywith groupColonization:''self-sufficiency''(org)habsin civilizedcities, $$$Colonization:Furniture/WallcustomizationColonization:greenhousesPolariscomingto 4.0SpectrumAPI for(discord)bots/toolsColonization:hospital toolsArea01-39Super-highwaysonArcCorpColonization:AnimalhusbandryColonization:orgwhite/blacklistfor accessColonization:decay shownif leftabandonedColonization:org bannersVillages/citiesCommsreworkNyxsystemColonization:DIYspaceportManufacturinggreatlyexpanded onColonization:door lockswithwhite/blacklistfor accessRoads:truckstopsColonization:Electric gridROADNETWORKSSeasons(Summerto Winter)timelapseDemo ofbigshipengineeringgameplaywith groupColonization:''self-sufficiency''(org)habsin civilizedcities, $$$Colonization:Furniture/WallcustomizationColonization:greenhousesPolariscomingto 4.0

Scamper's predictions for CitCon - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Spectrum API for (discord) bots/tools
  2. Colonization: hospital tools
  3. Area01-39
  4. Super-highways on ArcCorp
  5. Colonization: Animal husbandry
  6. Colonization: org white/blacklist for access
  7. Colonization: decay shown if left abandoned
  8. Colonization: org banners
  9. Villages/cities
  10. Comms rework
  11. Nyx system
  12. Colonization: DIY spaceport
  13. Manufacturing greatly expanded on
  14. Colonization: door locks with white/blacklist for access
  15. Roads: truck stops
  16. Colonization: Electric grid
  17. ROAD NETWORKS
  18. Seasons (Summer to Winter) timelapse
  19. Demo of bigship engineering gameplay with group
  20. Colonization: ''self-sufficiency''
  21. (org)habs in civilized cities, $$$
  22. Colonization: Furniture/Wall customization
  23. Colonization: greenhouses
  24. Polaris coming to 4.0