Narrative Allusion Theme metaphor Plot Personification Antagonist Simile Second Person Reference. Symbolism First Person Theme Imagery/sensory language Hyperbole Reference. Symbolism Indirect Characterization Direct Characterization Indirect Characterization Allusion Protagonist Climax metaphor Simile Third Person Limited Hyperbole Third Person Omniscient Direct Characterization Point of View Falling Action Rising Action Connotation Exposition Protagonist Narrative Resolution Connotation Denotation Passive voice Narrative Voice Personification Point of View Onomatopoeia Passive voice Tone Tone Conflict Narrative Voice Imagery/sensory language Antagonist Plot Mood Onomatopoeia Mood Narrative Allusion Theme metaphor Plot Personification Antagonist Simile Second Person Reference. Symbolism First Person Theme Imagery/sensory language Hyperbole Reference. Symbolism Indirect Characterization Direct Characterization Indirect Characterization Allusion Protagonist Climax metaphor Simile Third Person Limited Hyperbole Third Person Omniscient Direct Characterization Point of View Falling Action Rising Action Connotation Exposition Protagonist Narrative Resolution Connotation Denotation Passive voice Narrative Voice Personification Point of View Onomatopoeia Passive voice Tone Tone Conflict Narrative Voice Imagery/sensory language Antagonist Plot Mood Onomatopoeia Mood
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Narrative
Allusion
Theme
metaphor
Plot
Personification
Antagonist
Simile
Second Person
Reference.
Symbolism
First Person
Theme
Imagery/sensory language
Hyperbole
Reference.
Symbolism
Indirect Characterization
Direct Characterization
Indirect Characterization
Allusion
Protagonist
Climax
metaphor
Simile
Third Person Limited
Hyperbole
Third Person Omniscient
Direct Characterization
Point of View
Falling Action
Rising Action
Connotation
Exposition
Protagonist
Narrative
Resolution
Connotation
Denotation
Passive voice
Narrative Voice
Personification
Point of View
Onomatopoeia
Passive voice
Tone
Tone
Conflict
Narrative Voice
Imagery/sensory language
Antagonist
Plot
Mood
Onomatopoeia
Mood