InterconnectedBeat all ofthe doors(dyingallowed)Take 5+attemptsto beatBackdoorsBring Bottleof Starlightinto the RiftEncounterTimothyIn PlainSightFill upJeff'sjarEncounterevery singlethreateningentityDon't noticewhere Guidinglight went onsecond Seekchase of floor 2LooseBarrel ofStarlight inyour runCompletedoor 150in yourfirst tryCompletefloor 1 andfloor 2 backto backCrucifixanentityCompleteRooms inunder 2hoursEncounterJackGetattackedby GiggleCompleteSectionwithoutgettingdamagedLost InTranslationDon't failSeek'schaseeven onceExpertTechnicianDie toBlitzreboundGetdupedDon't failFigure'sroomseven onceUse drawer toavoid Entity(Doesn't countas In PlainSight)InterconnectedBeat all ofthe doors(dyingallowed)Take 5+attemptsto beatBackdoorsBring Bottleof Starlightinto the RiftEncounterTimothyIn PlainSightFill upJeff'sjarEncounterevery singlethreateningentityDon't noticewhere Guidinglight went onsecond Seekchase of floor 2LooseBarrel ofStarlight inyour runCompletedoor 150in yourfirst tryCompletefloor 1 andfloor 2 backto backCrucifixanentityCompleteRooms inunder 2hoursEncounterJackGetattackedby GiggleCompleteSectionwithoutgettingdamagedLost InTranslationDon't failSeek'schaseeven onceExpertTechnicianDie toBlitzreboundGetdupedDon't failFigure'sroomseven onceUse drawer toavoid Entity(Doesn't countas In PlainSight)

Doors Bingo List - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
E
2
n
3
n
4
y
5
E
6
j
7
E
8
E
9
o
10
o
11
n
12
o
13
y
14
j
15
y
16
n
17
E
18
y
19
y
20
o
21
j
22
j
23
o
24
n
  1. E-Interconnected
  2. n-Beat all of the doors (dying allowed)
  3. n-Take 5+ attempts to beat Backdoors
  4. y-Bring Bottle of Starlight into the Rift
  5. E-Encounter Timothy
  6. j-In Plain Sight
  7. E-Fill up Jeff's jar
  8. E-Encounter every single threatening entity
  9. o-Don't notice where Guiding light went on second Seek chase of floor 2
  10. o-Loose Barrel of Starlight in your run
  11. n-Complete door 150 in your first try
  12. o-Complete floor 1 and floor 2 back to back
  13. y-Crucifix an entity
  14. j-Complete Rooms in under 2 hours
  15. y-Encounter Jack
  16. n-Get attacked by Giggle
  17. E-Complete Section without getting damaged
  18. y-Lost In Translation
  19. y-Don't fail Seek's chase even once
  20. o-Expert Technician
  21. j-Die to Blitz rebound
  22. j-Get duped
  23. o-Don't fail Figure's rooms even once
  24. n-Use drawer to avoid Entity (Doesn't count as In Plain Sight)