Get in troublefor forgettingthat spell hada verbalcomponentShockingcharactertwistJustin'scharactersays"Whatever..."HarassingtavernpatronsSofiarogues allover theplaceOne shotsomeonein combatLydia hasconceptsof a plan"Are yousure youwanna dothat"Committing tothe bit leadstoconsequencesLindymentions"The CartIncident..."BlakegoblinNPCMissedAC byoneNat1Elaborateplan failsimmediatelyCurseditem pickedup "For theNarrative"Failing animportantskill checkThe startof aninsidejokeAccidentalMurderCort makesupsomething inthe distanceShep sadbackstoryFailedcharmspellMakingfutureenemies insession oneNat20Obvious DMforeshadowingGet in troublefor forgettingthat spell hada verbalcomponentShockingcharactertwistJustin'scharactersays"Whatever..."HarassingtavernpatronsSofiarogues allover theplaceOne shotsomeonein combatLydia hasconceptsof a plan"Are yousure youwanna dothat"Committing tothe bit leadstoconsequencesLindymentions"The CartIncident..."BlakegoblinNPCMissedAC byoneNat1Elaborateplan failsimmediatelyCurseditem pickedup "For theNarrative"Failing animportantskill checkThe startof aninsidejokeAccidentalMurderCort makesupsomething inthe distanceShep sadbackstoryFailedcharmspellMakingfutureenemies insession oneNat20Obvious DMforeshadowing

DND BINGO!!! - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Get in trouble for forgetting that spell had a verbal component
  2. Shocking character twist
  3. Justin's character says "Whatever..."
  4. Harassing tavern patrons
  5. Sofia rogues all over the place
  6. One shot someone in combat
  7. Lydia has concepts of a plan
  8. "Are you sure you wanna do that"
  9. Committing to the bit leads to consequences
  10. Lindy mentions "The Cart Incident..."
  11. Blake goblin NPC
  12. Missed AC by one
  13. Nat 1
  14. Elaborate plan fails immediately
  15. Cursed item picked up "For the Narrative"
  16. Failing an important skill check
  17. The start of an inside joke
  18. Accidental Murder
  19. Cort makes up something in the distance
  20. Shep sad backstory
  21. Failed charm spell
  22. Making future enemies in session one
  23. Nat 20
  24. Obvious DM foreshadowing