MissedAC byoneCort makesupsomething inthe distanceThe startof aninsidejokeHarassingtavernpatronsNat1Lindymentions"The CartIncident..."ShockingcharactertwistShep sadbackstorySofiarogues allover theplaceCommitting tothe bit leadstoconsequencesJustin'scharactersays"Whatever..."AccidentalMurderElaborateplan failsimmediatelyOne shotsomeonein combatGet in troublefor forgettingthat spell hada verbalcomponentCurseditem pickedup "For theNarrative"Obvious DMforeshadowingLydia hasconceptsof a planMakingfutureenemies insession one"Are yousure youwanna dothat"BlakegoblinNPCFailedcharmspellNat20Failing animportantskill checkMissedAC byoneCort makesupsomething inthe distanceThe startof aninsidejokeHarassingtavernpatronsNat1Lindymentions"The CartIncident..."ShockingcharactertwistShep sadbackstorySofiarogues allover theplaceCommitting tothe bit leadstoconsequencesJustin'scharactersays"Whatever..."AccidentalMurderElaborateplan failsimmediatelyOne shotsomeonein combatGet in troublefor forgettingthat spell hada verbalcomponentCurseditem pickedup "For theNarrative"Obvious DMforeshadowingLydia hasconceptsof a planMakingfutureenemies insession one"Are yousure youwanna dothat"BlakegoblinNPCFailedcharmspellNat20Failing animportantskill check

DND BINGO!!! - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Missed AC by one
  2. Cort makes up something in the distance
  3. The start of an inside joke
  4. Harassing tavern patrons
  5. Nat 1
  6. Lindy mentions "The Cart Incident..."
  7. Shocking character twist
  8. Shep sad backstory
  9. Sofia rogues all over the place
  10. Committing to the bit leads to consequences
  11. Justin's character says "Whatever..."
  12. Accidental Murder
  13. Elaborate plan fails immediately
  14. One shot someone in combat
  15. Get in trouble for forgetting that spell had a verbal component
  16. Cursed item picked up "For the Narrative"
  17. Obvious DM foreshadowing
  18. Lydia has concepts of a plan
  19. Making future enemies in session one
  20. "Are you sure you wanna do that"
  21. Blake goblin NPC
  22. Failed charm spell
  23. Nat 20
  24. Failing an important skill check