NarukobecomesblindHottub4-komaMidousujiwinseventSugimotoinflashbackHime4-KomaMakishimaXHimeOnodacatchesuptalentshow4-komaMidousujispecialtechniqueKyotowinsNew teambecomesrelevantSohokulast tofirstAccidentSohokuWinsAbswinssprintAoyagiwinssprintBeforeraceissueAceInjuredKneeOnodawinsclimbManamiwinsclimb HakoneWinsD-listcharacterhas dumbtitleHimeClimbRandomschool saysthey'regoing to winNarukobecomesblindHottub4-komaMidousujiwinseventSugimotoinflashbackHime4-KomaMakishimaXHimeOnodacatchesuptalentshow4-komaMidousujispecialtechniqueKyotowinsNew teambecomesrelevantSohokulast tofirstAccidentSohokuWinsAbswinssprintAoyagiwinssprintBeforeraceissueAceInjuredKneeOnodawinsclimbManamiwinsclimb HakoneWinsD-listcharacterhas dumbtitleHimeClimbRandomschool saysthey'regoing to win

Interhigh 2 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Naruko becomes blind
  2. Hottub 4-koma
  3. Midousuji wins event
  4. Sugimoto in flashback
  5. Hime 4-Koma
  6. Makishima X Hime
  7. Onoda catches up
  8. talent show 4-koma
  9. Midousuji special technique
  10. Kyoto wins
  11. New team becomes relevant
  12. Sohoku last to first
  13. Accident
  14. Sohoku Wins
  15. Abs wins sprint
  16. Aoyagi wins sprint
  17. Before race issue
  18. Ace Injured Knee
  19. Onoda wins climb
  20. Manami wins climb
  21. Hakone Wins
  22. D-list character has dumb title
  23. Hime Climb
  24. Random school says they're going to win