OnodacatchesupAceInjuredKneetalentshow4-komaHottub4-komaD-listcharacterhas dumbtitleKyotowinsHakoneWinsMidousujispecialtechniqueOnodawinsclimbRandomschool saysthey'regoing to winMidousujiwinseventSugimotoinflashbackMakishimaXHimeSohokuWinsAccidentNew teambecomesrelevantManamiwinsclimb HimeClimbAoyagiwinssprintSohokulast tofirstAbswinssprintHime4-KomaNarukobecomesblindBeforeraceissueOnodacatchesupAceInjuredKneetalentshow4-komaHottub4-komaD-listcharacterhas dumbtitleKyotowinsHakoneWinsMidousujispecialtechniqueOnodawinsclimbRandomschool saysthey'regoing to winMidousujiwinseventSugimotoinflashbackMakishimaXHimeSohokuWinsAccidentNew teambecomesrelevantManamiwinsclimb HimeClimbAoyagiwinssprintSohokulast tofirstAbswinssprintHime4-KomaNarukobecomesblindBeforeraceissue

Interhigh 2 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Onoda catches up
  2. Ace Injured Knee
  3. talent show 4-koma
  4. Hottub 4-koma
  5. D-list character has dumb title
  6. Kyoto wins
  7. Hakone Wins
  8. Midousuji special technique
  9. Onoda wins climb
  10. Random school says they're going to win
  11. Midousuji wins event
  12. Sugimoto in flashback
  13. Makishima X Hime
  14. Sohoku Wins
  15. Accident
  16. New team becomes relevant
  17. Manami wins climb
  18. Hime Climb
  19. Aoyagi wins sprint
  20. Sohoku last to first
  21. Abs wins sprint
  22. Hime 4-Koma
  23. Naruko becomes blind
  24. Before race issue