Partyneedshelpleveling upNat1PopculturereferenceSomeoneforgetssomeone’sturn oninitiativeSessionends onstart of anencounterAarondoesn't knowhow to runthe gameNewfriendadded tothe partyJokes aboutkillingparty/partymemberClaudeis tooshortCoco &SkinnerstartfightingMusicstopsworkingSomeonedoesn't knowhow to playthe gameAaron goestoo intodetail aboutsomethingNat20SomeonegoesdownCompletelyunrelatedtangentFoodBreakSomeoneoutside of theparty walksinto the room(Brian)Ceciliadoesn'twant to bethereSkinnermissesan attack Peb findssoemthingshinyCriticalrole isbroughtupSeductionof anNPCSomeoneis latePartyneedshelpleveling upNat1PopculturereferenceSomeoneforgetssomeone’sturn oninitiativeSessionends onstart of anencounterAarondoesn't knowhow to runthe gameNewfriendadded tothe partyJokes aboutkillingparty/partymemberClaudeis tooshortCoco &SkinnerstartfightingMusicstopsworkingSomeonedoesn't knowhow to playthe gameAaron goestoo intodetail aboutsomethingNat20SomeonegoesdownCompletelyunrelatedtangentFoodBreakSomeoneoutside of theparty walksinto the room(Brian)Ceciliadoesn'twant to bethereSkinnermissesan attack Peb findssoemthingshinyCriticalrole isbroughtupSeductionof anNPCSomeoneis late

DnD - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Party needs help leveling up
  2. Nat 1
  3. Pop culture reference
  4. Someone forgets someone’s turn on initiative
  5. Session ends on start of an encounter
  6. Aaron doesn't know how to run the game
  7. New friend added to the party
  8. Jokes about killing party/party member
  9. Claude is too short
  10. Coco & Skinner start fighting
  11. Music stops working
  12. Someone doesn't know how to play the game
  13. Aaron goes too into detail about something
  14. Nat 20
  15. Someone goes down
  16. Completely unrelated tangent
  17. Food Break
  18. Someone outside of the party walks into the room (Brian)
  19. Cecilia doesn't want to be there
  20. Skinner misses an attack
  21. Peb finds soemthing shiny
  22. Critical role is brought up
  23. Seduction of an NPC
  24. Someone is late