Creepy basement Can’t see the killers face (disguised) Someone smashes something that was in their hand Someone tries to be heroic and fails Child laughing Power cuts out Phone line is cut/ no service on mobile Killer gets back up Getting trapped in a room Someone goes missing Stabbed in the back Something moves on it’s own Death by heights Flashback Mirror anticlimax Generic creepy dude Generic disappearance after a second look Main character is thought to be going crazy Hearing voices Child personality change Clock stops Foreign chant Anticlimax in an enclosed area Chase scene where the killer is walking Creepy basement Can’t see the killers face (disguised) Someone smashes something that was in their hand Someone tries to be heroic and fails Child laughing Power cuts out Phone line is cut/ no service on mobile Killer gets back up Getting trapped in a room Someone goes missing Stabbed in the back Something moves on it’s own Death by heights Flashback Mirror anticlimax Generic creepy dude Generic disappearance after a second look Main character is thought to be going crazy Hearing voices Child personality change Clock stops Foreign chant Anticlimax in an enclosed area Chase scene where the killer is walking
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Creepy basement
Can’t see the killers face (disguised)
Someone smashes something that was in their hand
Someone tries to be heroic and fails
Child laughing
Power cuts out
Phone line is cut/ no service on mobile
Killer gets back up
Getting trapped in a room
Someone goes missing
Stabbed in the back
Something moves on it’s own
Death by heights
Flashback
Mirror anticlimax
Generic creepy dude
Generic disappearance after a second look
Main character is thought to be going crazy
Hearing voices
Child personality change
Clock stops
Foreign chant
Anticlimax in an enclosed area
Chase scene where the killer is walking