singsgoes toRauhAncientRuinsgoes toAbyssalWoods5 squaresmarkedwithin thefirst 10minutesgoes toEnirIlimquitsoutgetstiltedgetssniped ona squaredies to aunique non-respawningenemygetslocked outof squareblocks a4 squarelinegame/streamcrashesdies to amob enemy(respawning)dies toan NPCinvadertorrentdiespivotsgoes toJaggedPeakgivesup on askipdies tofalldamagekills abossgoes toCeruleanCoastgetsskipfirst trya playerdoesn'tmark for10mgetslost/goesthe wrongwaygoes for a3+ squaresynergypivotintopivotvitality isn'treal(doesn't dieon 1HP)gets OMotherdies toa bosssipsfromdrinkdies waypast the lastgrace got(1m+ loss)any playerkillsconsortradahnsingsgoes toRauhAncientRuinsgoes toAbyssalWoods5 squaresmarkedwithin thefirst 10minutesgoes toEnirIlimquitsoutgetstiltedgetssniped ona squaredies to aunique non-respawningenemygetslocked outof squareblocks a4 squarelinegame/streamcrashesdies to amob enemy(respawning)dies toan NPCinvadertorrentdiespivotsgoes toJaggedPeakgivesup on askipdies tofalldamagekills abossgoes toCeruleanCoastgetsskipfirst trya playerdoesn'tmark for10mgetslost/goesthe wrongwaygoes for a3+ squaresynergypivotintopivotvitality isn'treal(doesn't dieon 1HP)gets OMotherdies toa bosssipsfromdrinkdies waypast the lastgrace got(1m+ loss)any playerkillsconsortradahn

Bingo Bongo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. sings
  2. goes to Rauh Ancient Ruins
  3. goes to Abyssal Woods
  4. 5 squares marked within the first 10 minutes
  5. goes to Enir Ilim
  6. quits out
  7. gets tilted
  8. gets sniped on a square
  9. dies to a unique non-respawning enemy
  10. gets locked out of square
  11. blocks a 4 square line
  12. game/stream crashes
  13. dies to a mob enemy (respawning)
  14. dies to an NPC invader
  15. torrent dies
  16. pivots
  17. goes to Jagged Peak
  18. gives up on a skip
  19. dies to fall damage
  20. kills a boss
  21. goes to Cerulean Coast
  22. gets skip first try
  23. a player doesn't mark for 10m
  24. gets lost/goes the wrong way
  25. goes for a 3+ square synergy
  26. pivot into pivot
  27. vitality isn't real (doesn't die on 1HP)
  28. gets O Mother
  29. dies to a boss
  30. sips from drink
  31. dies way past the last grace got (1m+ loss)
  32. any player kills consort radahn