getsskipfirst trygivesup on askipgoes toJaggedPeakany playerkillsconsortradahndies waypast the lastgrace got(1m+ loss)blocks a4 squarelinetorrentdieskills abosspivotsdies to aunique non-respawningenemysings5 squaresmarkedwithin thefirst 10minutesgoes toRauhAncientRuinsa playerdoesn'tmark for10mgetslost/goesthe wrongwaygetssniped ona squarequitsoutdies toan NPCinvaderdies to amob enemy(respawning)pivotintopivotdies tofalldamagevitality isn'treal(doesn't dieon 1HP)goes toAbyssalWoodsgoes for a3+ squaresynergysipsfromdrinkgetstiltedgetslocked outof squaregoes toCeruleanCoastgame/streamcrashesgoes toEnirIlimdies toa bossgets OMothergetsskipfirst trygivesup on askipgoes toJaggedPeakany playerkillsconsortradahndies waypast the lastgrace got(1m+ loss)blocks a4 squarelinetorrentdieskills abosspivotsdies to aunique non-respawningenemysings5 squaresmarkedwithin thefirst 10minutesgoes toRauhAncientRuinsa playerdoesn'tmark for10mgetslost/goesthe wrongwaygetssniped ona squarequitsoutdies toan NPCinvaderdies to amob enemy(respawning)pivotintopivotdies tofalldamagevitality isn'treal(doesn't dieon 1HP)goes toAbyssalWoodsgoes for a3+ squaresynergysipsfromdrinkgetstiltedgetslocked outof squaregoes toCeruleanCoastgame/streamcrashesgoes toEnirIlimdies toa bossgets OMother

Bingo Bongo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. gets skip first try
  2. gives up on a skip
  3. goes to Jagged Peak
  4. any player kills consort radahn
  5. dies way past the last grace got (1m+ loss)
  6. blocks a 4 square line
  7. torrent dies
  8. kills a boss
  9. pivots
  10. dies to a unique non-respawning enemy
  11. sings
  12. 5 squares marked within the first 10 minutes
  13. goes to Rauh Ancient Ruins
  14. a player doesn't mark for 10m
  15. gets lost/goes the wrong way
  16. gets sniped on a square
  17. quits out
  18. dies to an NPC invader
  19. dies to a mob enemy (respawning)
  20. pivot into pivot
  21. dies to fall damage
  22. vitality isn't real (doesn't die on 1HP)
  23. goes to Abyssal Woods
  24. goes for a 3+ square synergy
  25. sips from drink
  26. gets tilted
  27. gets locked out of square
  28. goes to Cerulean Coast
  29. game/stream crashes
  30. goes to Enir Ilim
  31. dies to a boss
  32. gets O Mother