dies to amob enemy(respawning)torrentdiesvitality isn'treal(doesn't dieon 1HP)singspivotintopivota playerdoesn'tmark for10mgoes toRauhAncientRuinsgetsskipfirst trygoes for a3+ squaresynergygivesup on askipkills abossdies tofalldamageany playerkillsconsortradahngetslocked outof squarepivotsgoes toEnirIlimgoes toAbyssalWoodsgetstilteddies toa bossblocks a4 squareline5 squaresmarkedwithin thefirst 10minutesgoes toCeruleanCoastsipsfromdrinkdies to aunique non-respawningenemygetssniped ona squarequitsoutdies toan NPCinvadergetslost/goesthe wrongwaygame/streamcrashesdies waypast the lastgrace got(1m+ loss)goes toJaggedPeakgets OMotherdies to amob enemy(respawning)torrentdiesvitality isn'treal(doesn't dieon 1HP)singspivotintopivota playerdoesn'tmark for10mgoes toRauhAncientRuinsgetsskipfirst trygoes for a3+ squaresynergygivesup on askipkills abossdies tofalldamageany playerkillsconsortradahngetslocked outof squarepivotsgoes toEnirIlimgoes toAbyssalWoodsgetstilteddies toa bossblocks a4 squareline5 squaresmarkedwithin thefirst 10minutesgoes toCeruleanCoastsipsfromdrinkdies to aunique non-respawningenemygetssniped ona squarequitsoutdies toan NPCinvadergetslost/goesthe wrongwaygame/streamcrashesdies waypast the lastgrace got(1m+ loss)goes toJaggedPeakgets OMother

Bingo Bongo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. dies to a mob enemy (respawning)
  2. torrent dies
  3. vitality isn't real (doesn't die on 1HP)
  4. sings
  5. pivot into pivot
  6. a player doesn't mark for 10m
  7. goes to Rauh Ancient Ruins
  8. gets skip first try
  9. goes for a 3+ square synergy
  10. gives up on a skip
  11. kills a boss
  12. dies to fall damage
  13. any player kills consort radahn
  14. gets locked out of square
  15. pivots
  16. goes to Enir Ilim
  17. goes to Abyssal Woods
  18. gets tilted
  19. dies to a boss
  20. blocks a 4 square line
  21. 5 squares marked within the first 10 minutes
  22. goes to Cerulean Coast
  23. sips from drink
  24. dies to a unique non-respawning enemy
  25. gets sniped on a square
  26. quits out
  27. dies to an NPC invader
  28. gets lost/goes the wrong way
  29. game/stream crashes
  30. dies way past the last grace got (1m+ loss)
  31. goes to Jagged Peak
  32. gets O Mother