getstilteda playerdoesn'tmark for10msipsfromdrinkgetsskipfirst trygivesup on askipdies to amob enemy(respawning)blocks a4 squarelinetorrentdiesgetslocked outof squaregetslost/goesthe wrongwaydies toa bosspivotintopivotquitsoutgoes toRauhAncientRuins5 squaresmarkedwithin thefirst 10minutesgoes toJaggedPeakgame/streamcrashesgoes toEnirIlimkills abossgets OMotherany playerkillsconsortradahndies waypast the lastgrace got(1m+ loss)singspivotsgoes toCeruleanCoastgoes for a3+ squaresynergydies tofalldamagegetssniped ona squaregoes toAbyssalWoodsdies toan NPCinvaderdies to aunique non-respawningenemyvitality isn'treal(doesn't dieon 1HP)getstilteda playerdoesn'tmark for10msipsfromdrinkgetsskipfirst trygivesup on askipdies to amob enemy(respawning)blocks a4 squarelinetorrentdiesgetslocked outof squaregetslost/goesthe wrongwaydies toa bosspivotintopivotquitsoutgoes toRauhAncientRuins5 squaresmarkedwithin thefirst 10minutesgoes toJaggedPeakgame/streamcrashesgoes toEnirIlimkills abossgets OMotherany playerkillsconsortradahndies waypast the lastgrace got(1m+ loss)singspivotsgoes toCeruleanCoastgoes for a3+ squaresynergydies tofalldamagegetssniped ona squaregoes toAbyssalWoodsdies toan NPCinvaderdies to aunique non-respawningenemyvitality isn'treal(doesn't dieon 1HP)

Bingo Bongo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. gets tilted
  2. a player doesn't mark for 10m
  3. sips from drink
  4. gets skip first try
  5. gives up on a skip
  6. dies to a mob enemy (respawning)
  7. blocks a 4 square line
  8. torrent dies
  9. gets locked out of square
  10. gets lost/goes the wrong way
  11. dies to a boss
  12. pivot into pivot
  13. quits out
  14. goes to Rauh Ancient Ruins
  15. 5 squares marked within the first 10 minutes
  16. goes to Jagged Peak
  17. game/stream crashes
  18. goes to Enir Ilim
  19. kills a boss
  20. gets O Mother
  21. any player kills consort radahn
  22. dies way past the last grace got (1m+ loss)
  23. sings
  24. pivots
  25. goes to Cerulean Coast
  26. goes for a 3+ square synergy
  27. dies to fall damage
  28. gets sniped on a square
  29. goes to Abyssal Woods
  30. dies to an NPC invader
  31. dies to a unique non-respawning enemy
  32. vitality isn't real (doesn't die on 1HP)