getstilteddies tofalldamagepivotsgets OMothera playerdoesn'tmark for10mdies to aunique non-respawningenemygetsskipfirst trygivesup on askiptorrentdiesgoes toAbyssalWoodsdies toa bossdies to amob enemy(respawning)any playerkillsconsortradahnquitsoutdies waypast the lastgrace got(1m+ loss)goes for a3+ squaresynergyblocks a4 squarelinegoes toEnirIlimgoes toJaggedPeakgoes toCeruleanCoast5 squaresmarkedwithin thefirst 10minutesgetslocked outof squarevitality isn'treal(doesn't dieon 1HP)kills abossgetssniped ona squaresipsfromdrinkgame/streamcrashesdies toan NPCinvadergetslost/goesthe wrongwaypivotintopivotsingsgoes toRauhAncientRuinsgetstilteddies tofalldamagepivotsgets OMothera playerdoesn'tmark for10mdies to aunique non-respawningenemygetsskipfirst trygivesup on askiptorrentdiesgoes toAbyssalWoodsdies toa bossdies to amob enemy(respawning)any playerkillsconsortradahnquitsoutdies waypast the lastgrace got(1m+ loss)goes for a3+ squaresynergyblocks a4 squarelinegoes toEnirIlimgoes toJaggedPeakgoes toCeruleanCoast5 squaresmarkedwithin thefirst 10minutesgetslocked outof squarevitality isn'treal(doesn't dieon 1HP)kills abossgetssniped ona squaresipsfromdrinkgame/streamcrashesdies toan NPCinvadergetslost/goesthe wrongwaypivotintopivotsingsgoes toRauhAncientRuins

Bingo Bongo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. gets tilted
  2. dies to fall damage
  3. pivots
  4. gets O Mother
  5. a player doesn't mark for 10m
  6. dies to a unique non-respawning enemy
  7. gets skip first try
  8. gives up on a skip
  9. torrent dies
  10. goes to Abyssal Woods
  11. dies to a boss
  12. dies to a mob enemy (respawning)
  13. any player kills consort radahn
  14. quits out
  15. dies way past the last grace got (1m+ loss)
  16. goes for a 3+ square synergy
  17. blocks a 4 square line
  18. goes to Enir Ilim
  19. goes to Jagged Peak
  20. goes to Cerulean Coast
  21. 5 squares marked within the first 10 minutes
  22. gets locked out of square
  23. vitality isn't real (doesn't die on 1HP)
  24. kills a boss
  25. gets sniped on a square
  26. sips from drink
  27. game/stream crashes
  28. dies to an NPC invader
  29. gets lost/goes the wrong way
  30. pivot into pivot
  31. sings
  32. goes to Rauh Ancient Ruins