dies toan NPCinvaderdies to aunique non-respawningenemydies waypast the lastgrace got(1m+ loss)game/streamcrashesgivesup on askipgetstilteddies tofalldamagegoes toAbyssalWoods5 squaresmarkedwithin thefirst 10minutesgetslost/goesthe wrongwaysingsany playerkillsconsortradahngoes toJaggedPeakkills abossblocks a4 squarelinevitality isn'treal(doesn't dieon 1HP)getsskipfirst trygetssniped ona squaregoes toCeruleanCoastpivotsquitsoutgoes toEnirIlimgetslocked outof squarepivotintopivotgets OMothersipsfromdrinktorrentdiesgoes toRauhAncientRuinsa playerdoesn'tmark for10mdies to amob enemy(respawning)goes for a3+ squaresynergydies toa bossdies toan NPCinvaderdies to aunique non-respawningenemydies waypast the lastgrace got(1m+ loss)game/streamcrashesgivesup on askipgetstilteddies tofalldamagegoes toAbyssalWoods5 squaresmarkedwithin thefirst 10minutesgetslost/goesthe wrongwaysingsany playerkillsconsortradahngoes toJaggedPeakkills abossblocks a4 squarelinevitality isn'treal(doesn't dieon 1HP)getsskipfirst trygetssniped ona squaregoes toCeruleanCoastpivotsquitsoutgoes toEnirIlimgetslocked outof squarepivotintopivotgets OMothersipsfromdrinktorrentdiesgoes toRauhAncientRuinsa playerdoesn'tmark for10mdies to amob enemy(respawning)goes for a3+ squaresynergydies toa boss

Bingo Bongo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. dies to an NPC invader
  2. dies to a unique non-respawning enemy
  3. dies way past the last grace got (1m+ loss)
  4. game/stream crashes
  5. gives up on a skip
  6. gets tilted
  7. dies to fall damage
  8. goes to Abyssal Woods
  9. 5 squares marked within the first 10 minutes
  10. gets lost/goes the wrong way
  11. sings
  12. any player kills consort radahn
  13. goes to Jagged Peak
  14. kills a boss
  15. blocks a 4 square line
  16. vitality isn't real (doesn't die on 1HP)
  17. gets skip first try
  18. gets sniped on a square
  19. goes to Cerulean Coast
  20. pivots
  21. quits out
  22. goes to Enir Ilim
  23. gets locked out of square
  24. pivot into pivot
  25. gets O Mother
  26. sips from drink
  27. torrent dies
  28. goes to Rauh Ancient Ruins
  29. a player doesn't mark for 10m
  30. dies to a mob enemy (respawning)
  31. goes for a 3+ square synergy
  32. dies to a boss