singskills abossgoes toEnirIlimgetssniped ona squaregoes toCeruleanCoastgetstiltedgoes for a3+ squaresynergygoes toAbyssalWoodsdies to amob enemy(respawning)any playerkillsconsortradahnpivotsdies toan NPCinvadergetslost/goesthe wrongwaygets OMothertorrentdiesblocks a4 squarelinevitality isn'treal(doesn't dieon 1HP)5 squaresmarkedwithin thefirst 10minutesgivesup on askipgetslocked outof squaregetsskipfirst trya playerdoesn'tmark for10mquitsoutsipsfromdrinkgoes toJaggedPeakdies tofalldamagegame/streamcrashesdies to aunique non-respawningenemypivotintopivotdies waypast the lastgrace got(1m+ loss)goes toRauhAncientRuinsdies toa bosssingskills abossgoes toEnirIlimgetssniped ona squaregoes toCeruleanCoastgetstiltedgoes for a3+ squaresynergygoes toAbyssalWoodsdies to amob enemy(respawning)any playerkillsconsortradahnpivotsdies toan NPCinvadergetslost/goesthe wrongwaygets OMothertorrentdiesblocks a4 squarelinevitality isn'treal(doesn't dieon 1HP)5 squaresmarkedwithin thefirst 10minutesgivesup on askipgetslocked outof squaregetsskipfirst trya playerdoesn'tmark for10mquitsoutsipsfromdrinkgoes toJaggedPeakdies tofalldamagegame/streamcrashesdies to aunique non-respawningenemypivotintopivotdies waypast the lastgrace got(1m+ loss)goes toRauhAncientRuinsdies toa boss

Bingo Bongo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. sings
  2. kills a boss
  3. goes to Enir Ilim
  4. gets sniped on a square
  5. goes to Cerulean Coast
  6. gets tilted
  7. goes for a 3+ square synergy
  8. goes to Abyssal Woods
  9. dies to a mob enemy (respawning)
  10. any player kills consort radahn
  11. pivots
  12. dies to an NPC invader
  13. gets lost/goes the wrong way
  14. gets O Mother
  15. torrent dies
  16. blocks a 4 square line
  17. vitality isn't real (doesn't die on 1HP)
  18. 5 squares marked within the first 10 minutes
  19. gives up on a skip
  20. gets locked out of square
  21. gets skip first try
  22. a player doesn't mark for 10m
  23. quits out
  24. sips from drink
  25. goes to Jagged Peak
  26. dies to fall damage
  27. game/stream crashes
  28. dies to a unique non-respawning enemy
  29. pivot into pivot
  30. dies way past the last grace got (1m+ loss)
  31. goes to Rauh Ancient Ruins
  32. dies to a boss