getsskipfirst trygets OMothergame/streamcrashesquitsoutgoes toAbyssalWoodsgoes toJaggedPeakkills aboss5 squaresmarkedwithin thefirst 10minutesdies toa bossgetslocked outof squareany playerkillsconsortradahnsipsfromdrinkdies to amob enemy(respawning)goes for a3+ squaresynergyvitality isn'treal(doesn't dieon 1HP)pivotintopivotgetssniped ona squarea playerdoesn'tmark for10mdies toan NPCinvadersingspivotsgivesup on askiptorrentdiesgetstilteddies tofalldamagedies to aunique non-respawningenemygoes toCeruleanCoastgoes toEnirIlimgetslost/goesthe wrongwayblocks a4 squarelinedies waypast the lastgrace got(1m+ loss)goes toRauhAncientRuinsgetsskipfirst trygets OMothergame/streamcrashesquitsoutgoes toAbyssalWoodsgoes toJaggedPeakkills aboss5 squaresmarkedwithin thefirst 10minutesdies toa bossgetslocked outof squareany playerkillsconsortradahnsipsfromdrinkdies to amob enemy(respawning)goes for a3+ squaresynergyvitality isn'treal(doesn't dieon 1HP)pivotintopivotgetssniped ona squarea playerdoesn'tmark for10mdies toan NPCinvadersingspivotsgivesup on askiptorrentdiesgetstilteddies tofalldamagedies to aunique non-respawningenemygoes toCeruleanCoastgoes toEnirIlimgetslost/goesthe wrongwayblocks a4 squarelinedies waypast the lastgrace got(1m+ loss)goes toRauhAncientRuins

Bingo Bongo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. gets skip first try
  2. gets O Mother
  3. game/stream crashes
  4. quits out
  5. goes to Abyssal Woods
  6. goes to Jagged Peak
  7. kills a boss
  8. 5 squares marked within the first 10 minutes
  9. dies to a boss
  10. gets locked out of square
  11. any player kills consort radahn
  12. sips from drink
  13. dies to a mob enemy (respawning)
  14. goes for a 3+ square synergy
  15. vitality isn't real (doesn't die on 1HP)
  16. pivot into pivot
  17. gets sniped on a square
  18. a player doesn't mark for 10m
  19. dies to an NPC invader
  20. sings
  21. pivots
  22. gives up on a skip
  23. torrent dies
  24. gets tilted
  25. dies to fall damage
  26. dies to a unique non-respawning enemy
  27. goes to Cerulean Coast
  28. goes to Enir Ilim
  29. gets lost/goes the wrong way
  30. blocks a 4 square line
  31. dies way past the last grace got (1m+ loss)
  32. goes to Rauh Ancient Ruins