Dmconsults"theoracle"CritSuccessSuccessfuldiplomacyZebbydoessomethingstupidCritFailRoll forinitiative"AWOOGA"in responseto an npcbeingrevealedPlanSucceedsMinimumdamageDualityof ManPartyMemberdownedSessiongetsderailed for15+ minutesDm is lateby 20+minutesDM rollsdicerandomly"Stamina"*gremlinnoises*Someoneleaves midsession(doesnot comeback)Dm didn'texpectthatsolutionSomethingBreaksSomebodyflirts withan npcBrainrot5 rolls in arow undera 10BackstorymentionPlanfailsEveryone isontime(within10 minutes)SamerolltwiceSomeoneforgets afeaturethey havePeopleforget tolevel upGodlyInterventionMaxdamageplayer loses50% plus insingledamageSeriousmomentinterruptedby jokeSomeoneasksbasic dndquestioDoes ax(absurdlyhighnumber) hitDm usesdice todecidesomethingDmconsults"theoracle"CritSuccessSuccessfuldiplomacyZebbydoessomethingstupidCritFailRoll forinitiative"AWOOGA"in responseto an npcbeingrevealedPlanSucceedsMinimumdamageDualityof ManPartyMemberdownedSessiongetsderailed for15+ minutesDm is lateby 20+minutesDM rollsdicerandomly"Stamina"*gremlinnoises*Someoneleaves midsession(doesnot comeback)Dm didn'texpectthatsolutionSomethingBreaksSomebodyflirts withan npcBrainrot5 rolls in arow undera 10BackstorymentionPlanfailsEveryone isontime(within10 minutes)SamerolltwiceSomeoneforgets afeaturethey havePeopleforget tolevel upGodlyInterventionMaxdamageplayer loses50% plus insingledamageSeriousmomentinterruptedby jokeSomeoneasksbasic dndquestioDoes ax(absurdlyhighnumber) hitDm usesdice todecidesomething

D&D Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Dm consults "the oracle"
  2. Crit Success
  3. Successful diplomacy
  4. Zebby does something stupid
  5. Crit Fail
  6. Roll for initiative
  7. "AWOOGA" in response to an npc being revealed
  8. Plan Succeeds
  9. Minimum damage
  10. Duality of Man
  11. Party Member downed
  12. Session gets derailed for 15+ minutes
  13. Dm is late by 20+ minutes
  14. DM rolls dice randomly
  15. "Stamina" *gremlin noises*
  16. Someone leaves mid session(does not come back)
  17. Dm didn't expect that solution
  18. Something Breaks
  19. Somebody flirts with an npc
  20. Brainrot
  21. 5 rolls in a row under a 10
  22. Backstory mention
  23. Plan fails
  24. Everyone is on time(within 10 minutes)
  25. Same roll twice
  26. Someone forgets a feature they have
  27. People forget to level up
  28. Godly Intervention
  29. Max damage
  30. player loses 50% plus in single damage
  31. Serious moment interrupted by joke
  32. Someone asks basic dnd questio
  33. Does a x(absurdly high number) hit
  34. Dm uses dice to decide something