MinimumdamageDm usesdice todecidesomethingCritFailSomethingBreaksSamerolltwiceGodlyInterventionSessiongetsderailed for15+ minutesPlanSucceedsDmconsults"theoracle"Someoneleaves midsession(doesnot comeback)PlanfailsRoll forinitiativeDualityof Manplayer loses50% plus insingledamageCritSuccessSomeoneforgets afeaturethey haveDm is lateby 20+minutes"AWOOGA"in responseto an npcbeingrevealedZebbydoessomethingstupidPartyMemberdownedMaxdamageDoes ax(absurdlyhighnumber) hitBackstorymention5 rolls in arow undera 10Dm didn'texpectthatsolution"Stamina"*gremlinnoises*Everyone isontime(within10 minutes)Seriousmomentinterruptedby jokeSomeoneasksbasic dndquestioDM rollsdicerandomlySomebodyflirts withan npcSuccessfuldiplomacyBrainrotPeopleforget tolevel upMinimumdamageDm usesdice todecidesomethingCritFailSomethingBreaksSamerolltwiceGodlyInterventionSessiongetsderailed for15+ minutesPlanSucceedsDmconsults"theoracle"Someoneleaves midsession(doesnot comeback)PlanfailsRoll forinitiativeDualityof Manplayer loses50% plus insingledamageCritSuccessSomeoneforgets afeaturethey haveDm is lateby 20+minutes"AWOOGA"in responseto an npcbeingrevealedZebbydoessomethingstupidPartyMemberdownedMaxdamageDoes ax(absurdlyhighnumber) hitBackstorymention5 rolls in arow undera 10Dm didn'texpectthatsolution"Stamina"*gremlinnoises*Everyone isontime(within10 minutes)Seriousmomentinterruptedby jokeSomeoneasksbasic dndquestioDM rollsdicerandomlySomebodyflirts withan npcSuccessfuldiplomacyBrainrotPeopleforget tolevel up

D&D Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Minimum damage
  2. Dm uses dice to decide something
  3. Crit Fail
  4. Something Breaks
  5. Same roll twice
  6. Godly Intervention
  7. Session gets derailed for 15+ minutes
  8. Plan Succeeds
  9. Dm consults "the oracle"
  10. Someone leaves mid session(does not come back)
  11. Plan fails
  12. Roll for initiative
  13. Duality of Man
  14. player loses 50% plus in single damage
  15. Crit Success
  16. Someone forgets a feature they have
  17. Dm is late by 20+ minutes
  18. "AWOOGA" in response to an npc being revealed
  19. Zebby does something stupid
  20. Party Member downed
  21. Max damage
  22. Does a x(absurdly high number) hit
  23. Backstory mention
  24. 5 rolls in a row under a 10
  25. Dm didn't expect that solution
  26. "Stamina" *gremlin noises*
  27. Everyone is on time(within 10 minutes)
  28. Serious moment interrupted by joke
  29. Someone asks basic dnd questio
  30. DM rolls dice randomly
  31. Somebody flirts with an npc
  32. Successful diplomacy
  33. Brainrot
  34. People forget to level up