"Stamina" *gremlin noises* Dm uses dice to decide something player loses 50% plus in single damage Godly Intervention Someone leaves mid session(does not come back) Party Member downed Plan fails 5 rolls in a row under a 10 Dm is late by 20+ minutes Crit Success Backstory mention Someone forgets a feature they have Session gets derailed for 15+ minutes Plan Succeeds Something Breaks Dm consults "the oracle" Roll for initiative Serious moment interrupted by joke Successful diplomacy Minimum damage Duality of Man Dm didn't expect that solution DM rolls dice randomly Everyone is on time(within 10 minutes) Someone asks basic dnd questio Same roll twice Crit Fail "AWOOGA" in response to an npc being revealed Zebby does something stupid People forget to level up Brainrot Somebody flirts with an npc Max damage Does a x(absurdly high number) hit "Stamina" *gremlin noises* Dm uses dice to decide something player loses 50% plus in single damage Godly Intervention Someone leaves mid session(does not come back) Party Member downed Plan fails 5 rolls in a row under a 10 Dm is late by 20+ minutes Crit Success Backstory mention Someone forgets a feature they have Session gets derailed for 15+ minutes Plan Succeeds Something Breaks Dm consults "the oracle" Roll for initiative Serious moment interrupted by joke Successful diplomacy Minimum damage Duality of Man Dm didn't expect that solution DM rolls dice randomly Everyone is on time(within 10 minutes) Someone asks basic dnd questio Same roll twice Crit Fail "AWOOGA" in response to an npc being revealed Zebby does something stupid People forget to level up Brainrot Somebody flirts with an npc Max damage Does a x(absurdly high number) hit
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
"Stamina"
*gremlin noises*
Dm uses dice to decide something
player loses 50% plus in single damage
Godly Intervention
Someone leaves mid session(does not come back)
Party Member downed
Plan fails
5 rolls in a row under a 10
Dm is late by 20+ minutes
Crit Success
Backstory mention
Someone forgets a feature they have
Session gets derailed for 15+ minutes
Plan Succeeds
Something Breaks
Dm consults "the oracle"
Roll for initiative
Serious moment interrupted by joke
Successful diplomacy
Minimum damage
Duality of Man
Dm didn't expect that solution
DM rolls dice randomly
Everyone is on time(within 10 minutes)
Someone asks basic dnd questio
Same roll twice
Crit Fail
"AWOOGA" in response to an npc being revealed
Zebby does something stupid
People forget to level up
Brainrot
Somebody flirts with an npc
Max damage
Does a x(absurdly high number) hit