Someoneleaves midsession(doesnot comeback)PlanfailsDM rollsdicerandomlyDm usesdice todecidesomethingDoes ax(absurdlyhighnumber) hit5 rolls in arow undera 10GodlyInterventionRoll forinitiativePlanSucceedsBackstorymentionSomeoneasksbasic dndquestioSamerolltwiceDmconsults"theoracle"Someoneforgets afeaturethey haveSuccessfuldiplomacySomethingBreaksCritFailPartyMemberdowned"AWOOGA"in responseto an npcbeingrevealedplayer loses50% plus insingledamageZebbydoessomethingstupidMaxdamageDm didn'texpectthatsolution"Stamina"*gremlinnoises*Everyone isontime(within10 minutes)MinimumdamageSeriousmomentinterruptedby jokePeopleforget tolevel upDm is lateby 20+minutesBrainrotSessiongetsderailed for15+ minutesCritSuccessDualityof ManSomebodyflirts withan npcSomeoneleaves midsession(doesnot comeback)PlanfailsDM rollsdicerandomlyDm usesdice todecidesomethingDoes ax(absurdlyhighnumber) hit5 rolls in arow undera 10GodlyInterventionRoll forinitiativePlanSucceedsBackstorymentionSomeoneasksbasic dndquestioSamerolltwiceDmconsults"theoracle"Someoneforgets afeaturethey haveSuccessfuldiplomacySomethingBreaksCritFailPartyMemberdowned"AWOOGA"in responseto an npcbeingrevealedplayer loses50% plus insingledamageZebbydoessomethingstupidMaxdamageDm didn'texpectthatsolution"Stamina"*gremlinnoises*Everyone isontime(within10 minutes)MinimumdamageSeriousmomentinterruptedby jokePeopleforget tolevel upDm is lateby 20+minutesBrainrotSessiongetsderailed for15+ minutesCritSuccessDualityof ManSomebodyflirts withan npc

D&D Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Someone leaves mid session(does not come back)
  2. Plan fails
  3. DM rolls dice randomly
  4. Dm uses dice to decide something
  5. Does a x(absurdly high number) hit
  6. 5 rolls in a row under a 10
  7. Godly Intervention
  8. Roll for initiative
  9. Plan Succeeds
  10. Backstory mention
  11. Someone asks basic dnd questio
  12. Same roll twice
  13. Dm consults "the oracle"
  14. Someone forgets a feature they have
  15. Successful diplomacy
  16. Something Breaks
  17. Crit Fail
  18. Party Member downed
  19. "AWOOGA" in response to an npc being revealed
  20. player loses 50% plus in single damage
  21. Zebby does something stupid
  22. Max damage
  23. Dm didn't expect that solution
  24. "Stamina" *gremlin noises*
  25. Everyone is on time(within 10 minutes)
  26. Minimum damage
  27. Serious moment interrupted by joke
  28. People forget to level up
  29. Dm is late by 20+ minutes
  30. Brainrot
  31. Session gets derailed for 15+ minutes
  32. Crit Success
  33. Duality of Man
  34. Somebody flirts with an npc