DM rollsdicerandomlyplayer loses50% plus insingledamageDm is lateby 20+minutesDualityof ManSeriousmomentinterruptedby jokeEveryone isontime(within10 minutes)SamerolltwiceSomethingBreaksSomeoneasksbasic dndquestioPlanfailsSomeoneforgets afeaturethey havePartyMemberdownedSomeoneleaves midsession(doesnot comeback)Dm usesdice todecidesomething"Stamina"*gremlinnoises*CritSuccessZebbydoessomethingstupidBackstorymentionPeopleforget tolevel up"AWOOGA"in responseto an npcbeingrevealedCritFailMinimumdamageSessiongetsderailed for15+ minutesSomebodyflirts withan npcDoes ax(absurdlyhighnumber) hitDmconsults"theoracle"MaxdamagePlanSucceedsGodlyInterventionRoll forinitiativeSuccessfuldiplomacyBrainrot5 rolls in arow undera 10Dm didn'texpectthatsolutionDM rollsdicerandomlyplayer loses50% plus insingledamageDm is lateby 20+minutesDualityof ManSeriousmomentinterruptedby jokeEveryone isontime(within10 minutes)SamerolltwiceSomethingBreaksSomeoneasksbasic dndquestioPlanfailsSomeoneforgets afeaturethey havePartyMemberdownedSomeoneleaves midsession(doesnot comeback)Dm usesdice todecidesomething"Stamina"*gremlinnoises*CritSuccessZebbydoessomethingstupidBackstorymentionPeopleforget tolevel up"AWOOGA"in responseto an npcbeingrevealedCritFailMinimumdamageSessiongetsderailed for15+ minutesSomebodyflirts withan npcDoes ax(absurdlyhighnumber) hitDmconsults"theoracle"MaxdamagePlanSucceedsGodlyInterventionRoll forinitiativeSuccessfuldiplomacyBrainrot5 rolls in arow undera 10Dm didn'texpectthatsolution

D&D Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. DM rolls dice randomly
  2. player loses 50% plus in single damage
  3. Dm is late by 20+ minutes
  4. Duality of Man
  5. Serious moment interrupted by joke
  6. Everyone is on time(within 10 minutes)
  7. Same roll twice
  8. Something Breaks
  9. Someone asks basic dnd questio
  10. Plan fails
  11. Someone forgets a feature they have
  12. Party Member downed
  13. Someone leaves mid session(does not come back)
  14. Dm uses dice to decide something
  15. "Stamina" *gremlin noises*
  16. Crit Success
  17. Zebby does something stupid
  18. Backstory mention
  19. People forget to level up
  20. "AWOOGA" in response to an npc being revealed
  21. Crit Fail
  22. Minimum damage
  23. Session gets derailed for 15+ minutes
  24. Somebody flirts with an npc
  25. Does a x(absurdly high number) hit
  26. Dm consults "the oracle"
  27. Max damage
  28. Plan Succeeds
  29. Godly Intervention
  30. Roll for initiative
  31. Successful diplomacy
  32. Brainrot
  33. 5 rolls in a row under a 10
  34. Dm didn't expect that solution