Seriousmomentinterruptedby jokeMaxdamageDM rollsdicerandomlySuccessfuldiplomacyDm usesdice todecidesomethingMinimumdamageSessiongetsderailed for15+ minutesPlanSucceedsDmconsults"theoracle"BackstorymentionZebbydoessomethingstupidSamerolltwiceDm is lateby 20+minutesPartyMemberdownedDualityof Man"AWOOGA"in responseto an npcbeingrevealed5 rolls in arow undera 10Somebodyflirts withan npcDm didn'texpectthatsolutionEveryone isontime(within10 minutes)PlanfailsCritSuccessSomethingBreaksBrainrotplayer loses50% plus insingledamageSomeoneforgets afeaturethey haveSomeoneasksbasic dndquestioDoes ax(absurdlyhighnumber) hitGodlyInterventionRoll forinitiativePeopleforget tolevel upSomeoneleaves midsession(doesnot comeback)CritFail"Stamina"*gremlinnoises*Seriousmomentinterruptedby jokeMaxdamageDM rollsdicerandomlySuccessfuldiplomacyDm usesdice todecidesomethingMinimumdamageSessiongetsderailed for15+ minutesPlanSucceedsDmconsults"theoracle"BackstorymentionZebbydoessomethingstupidSamerolltwiceDm is lateby 20+minutesPartyMemberdownedDualityof Man"AWOOGA"in responseto an npcbeingrevealed5 rolls in arow undera 10Somebodyflirts withan npcDm didn'texpectthatsolutionEveryone isontime(within10 minutes)PlanfailsCritSuccessSomethingBreaksBrainrotplayer loses50% plus insingledamageSomeoneforgets afeaturethey haveSomeoneasksbasic dndquestioDoes ax(absurdlyhighnumber) hitGodlyInterventionRoll forinitiativePeopleforget tolevel upSomeoneleaves midsession(doesnot comeback)CritFail"Stamina"*gremlinnoises*

D&D Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Serious moment interrupted by joke
  2. Max damage
  3. DM rolls dice randomly
  4. Successful diplomacy
  5. Dm uses dice to decide something
  6. Minimum damage
  7. Session gets derailed for 15+ minutes
  8. Plan Succeeds
  9. Dm consults "the oracle"
  10. Backstory mention
  11. Zebby does something stupid
  12. Same roll twice
  13. Dm is late by 20+ minutes
  14. Party Member downed
  15. Duality of Man
  16. "AWOOGA" in response to an npc being revealed
  17. 5 rolls in a row under a 10
  18. Somebody flirts with an npc
  19. Dm didn't expect that solution
  20. Everyone is on time(within 10 minutes)
  21. Plan fails
  22. Crit Success
  23. Something Breaks
  24. Brainrot
  25. player loses 50% plus in single damage
  26. Someone forgets a feature they have
  27. Someone asks basic dnd questio
  28. Does a x(absurdly high number) hit
  29. Godly Intervention
  30. Roll for initiative
  31. People forget to level up
  32. Someone leaves mid session(does not come back)
  33. Crit Fail
  34. "Stamina" *gremlin noises*