"AWOOGA"in responseto an npcbeingrevealedDM rollsdicerandomly5 rolls in arow undera 10SomethingBreaksSeriousmomentinterruptedby jokeplayer loses50% plus insingledamageSamerolltwiceDoes ax(absurdlyhighnumber) hitDualityof ManBackstorymentionSessiongetsderailed for15+ minutesRoll forinitiativeSuccessfuldiplomacySomeoneasksbasic dndquestioDm didn'texpectthatsolutionSomebodyflirts withan npcDmconsults"theoracle"PlanfailsSomeoneleaves midsession(doesnot comeback)PartyMemberdownedMinimumdamageGodlyInterventionMaxdamageSomeoneforgets afeaturethey haveDm is lateby 20+minutesCritFailPeopleforget tolevel upCritSuccessBrainrot"Stamina"*gremlinnoises*Everyone isontime(within10 minutes)ZebbydoessomethingstupidDm usesdice todecidesomethingPlanSucceeds"AWOOGA"in responseto an npcbeingrevealedDM rollsdicerandomly5 rolls in arow undera 10SomethingBreaksSeriousmomentinterruptedby jokeplayer loses50% plus insingledamageSamerolltwiceDoes ax(absurdlyhighnumber) hitDualityof ManBackstorymentionSessiongetsderailed for15+ minutesRoll forinitiativeSuccessfuldiplomacySomeoneasksbasic dndquestioDm didn'texpectthatsolutionSomebodyflirts withan npcDmconsults"theoracle"PlanfailsSomeoneleaves midsession(doesnot comeback)PartyMemberdownedMinimumdamageGodlyInterventionMaxdamageSomeoneforgets afeaturethey haveDm is lateby 20+minutesCritFailPeopleforget tolevel upCritSuccessBrainrot"Stamina"*gremlinnoises*Everyone isontime(within10 minutes)ZebbydoessomethingstupidDm usesdice todecidesomethingPlanSucceeds

D&D Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. "AWOOGA" in response to an npc being revealed
  2. DM rolls dice randomly
  3. 5 rolls in a row under a 10
  4. Something Breaks
  5. Serious moment interrupted by joke
  6. player loses 50% plus in single damage
  7. Same roll twice
  8. Does a x(absurdly high number) hit
  9. Duality of Man
  10. Backstory mention
  11. Session gets derailed for 15+ minutes
  12. Roll for initiative
  13. Successful diplomacy
  14. Someone asks basic dnd questio
  15. Dm didn't expect that solution
  16. Somebody flirts with an npc
  17. Dm consults "the oracle"
  18. Plan fails
  19. Someone leaves mid session(does not come back)
  20. Party Member downed
  21. Minimum damage
  22. Godly Intervention
  23. Max damage
  24. Someone forgets a feature they have
  25. Dm is late by 20+ minutes
  26. Crit Fail
  27. People forget to level up
  28. Crit Success
  29. Brainrot
  30. "Stamina" *gremlin noises*
  31. Everyone is on time(within 10 minutes)
  32. Zebby does something stupid
  33. Dm uses dice to decide something
  34. Plan Succeeds