Someoneforgets afeaturethey haveDmconsults"theoracle"Someoneleaves midsession(doesnot comeback)ZebbydoessomethingstupidPlanSucceeds"AWOOGA"in responseto an npcbeingrevealedSeriousmomentinterruptedby jokePartyMemberdownedDM rollsdicerandomlyBackstorymentionPlanfailsDualityof ManDm usesdice todecidesomethingSessiongetsderailed for15+ minutesplayer loses50% plus insingledamageSomethingBreaksPeopleforget tolevel upDm didn'texpectthatsolutionDoes ax(absurdlyhighnumber) hitSomebodyflirts withan npcRoll forinitiativeSamerolltwice5 rolls in arow undera 10BrainrotMaxdamageSuccessfuldiplomacyDm is lateby 20+minutesGodlyInterventionMinimumdamageSomeoneasksbasic dndquestioCritFailCritSuccessEveryone isontime(within10 minutes)"Stamina"*gremlinnoises*Someoneforgets afeaturethey haveDmconsults"theoracle"Someoneleaves midsession(doesnot comeback)ZebbydoessomethingstupidPlanSucceeds"AWOOGA"in responseto an npcbeingrevealedSeriousmomentinterruptedby jokePartyMemberdownedDM rollsdicerandomlyBackstorymentionPlanfailsDualityof ManDm usesdice todecidesomethingSessiongetsderailed for15+ minutesplayer loses50% plus insingledamageSomethingBreaksPeopleforget tolevel upDm didn'texpectthatsolutionDoes ax(absurdlyhighnumber) hitSomebodyflirts withan npcRoll forinitiativeSamerolltwice5 rolls in arow undera 10BrainrotMaxdamageSuccessfuldiplomacyDm is lateby 20+minutesGodlyInterventionMinimumdamageSomeoneasksbasic dndquestioCritFailCritSuccessEveryone isontime(within10 minutes)"Stamina"*gremlinnoises*

D&D Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Someone forgets a feature they have
  2. Dm consults "the oracle"
  3. Someone leaves mid session(does not come back)
  4. Zebby does something stupid
  5. Plan Succeeds
  6. "AWOOGA" in response to an npc being revealed
  7. Serious moment interrupted by joke
  8. Party Member downed
  9. DM rolls dice randomly
  10. Backstory mention
  11. Plan fails
  12. Duality of Man
  13. Dm uses dice to decide something
  14. Session gets derailed for 15+ minutes
  15. player loses 50% plus in single damage
  16. Something Breaks
  17. People forget to level up
  18. Dm didn't expect that solution
  19. Does a x(absurdly high number) hit
  20. Somebody flirts with an npc
  21. Roll for initiative
  22. Same roll twice
  23. 5 rolls in a row under a 10
  24. Brainrot
  25. Max damage
  26. Successful diplomacy
  27. Dm is late by 20+ minutes
  28. Godly Intervention
  29. Minimum damage
  30. Someone asks basic dnd questio
  31. Crit Fail
  32. Crit Success
  33. Everyone is on time(within 10 minutes)
  34. "Stamina" *gremlin noises*