Could swimwhen he/shewas inprimaryschoolCouldfinish abook withina weekCan flya kiteCandanceCanride abicycleCould docursivewriting atthe age of 8Canbake acakeCould speaktwolanguages atthe age offiveCould swimwhen he/shewas inprimaryschoolCouldfinish abook withina weekCan flya kiteCandanceCanride abicycleCould docursivewriting atthe age of 8Canbake acakeCould speaktwolanguages atthe age offive

Discovering "Can" and "Could" abilities in 1B - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Could swim when he/she was in primary school
  2. Could finish a book within a week
  3. Can fly a kite
  4. Can dance
  5. Can ride a bicycle
  6. Could do cursive writing at the age of 8
  7. Can bake a cake
  8. Could speak two languages at the age of five