Couldfinish abook withina weekCould swimwhen he/shewas inprimaryschoolCan flya kiteCandanceCould speaktwolanguages atthe age offiveCanbake acakeCould docursivewriting atthe age of 8Canride abicycleCouldfinish abook withina weekCould swimwhen he/shewas inprimaryschoolCan flya kiteCandanceCould speaktwolanguages atthe age offiveCanbake acakeCould docursivewriting atthe age of 8Canride abicycle

Discovering "Can" and "Could" abilities in 1B - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Could finish a book within a week
  2. Could swim when he/she was in primary school
  3. Can fly a kite
  4. Can dance
  5. Could speak two languages at the age of five
  6. Can bake a cake
  7. Could do cursive writing at the age of 8
  8. Can ride a bicycle