ExceptionalMemoryProcessingTimeVisualSchedulesSpecialInterestsStimmingSensory-FriendlyEnvironmentCommunicationAidsLiteralThinkingPositiveReinforcementNoiseSensitivityClearInstructionsVisualLearnerNeedforRoutinePerson-centredSupportRepetitiveBehavioursNon-verbalCommunicationEyeContactDifficultiesMisreadingSocialCuesSensoryOverloadVerbalCommunicationSocialAnxietyDifficultywithTransitionsMeltdownsAttentionto DetailExceptionalMemoryProcessingTimeVisualSchedulesSpecialInterestsStimmingSensory-FriendlyEnvironmentCommunicationAidsLiteralThinkingPositiveReinforcementNoiseSensitivityClearInstructionsVisualLearnerNeedforRoutinePerson-centredSupportRepetitiveBehavioursNon-verbalCommunicationEyeContactDifficultiesMisreadingSocialCuesSensoryOverloadVerbalCommunicationSocialAnxietyDifficultywithTransitionsMeltdownsAttentionto Detail

Recap Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Exceptional Memory
  2. Processing Time
  3. Visual Schedules
  4. Special Interests
  5. Stimming
  6. Sensory-Friendly Environment
  7. Communication Aids
  8. Literal Thinking
  9. Positive Reinforcement
  10. Noise Sensitivity
  11. Clear Instructions
  12. Visual Learner
  13. Need for Routine
  14. Person-centred Support
  15. Repetitive Behaviours
  16. Non-verbal Communication
  17. Eye Contact Difficulties
  18. Misreading Social Cues
  19. Sensory Overload
  20. Verbal Communication
  21. Social Anxiety
  22. Difficulty with Transitions
  23. Meltdowns
  24. Attention to Detail