DrumBeatYou createone with a Hihat, snare,and kick orbass drumSnareDrumThe instrumentthat typicallyhappens onbeats 2 and 4or beat 3.ChorusThe wordsand themelody staythe sameMajor/MinorThequality ofa scaleHighPianoTo theright onthe pianoTrackThe areawhere you putyour loops,add andinstrumentOctave8 notesapart. Canbe high orlow.MeasureThe big numbersat the top of thetrack window. Theloops should startat the beginning ofthese.QuantizingLocking in yourrecorded music.Makes sure thebeats areexactly wherethey need to foFormTheorder ofa songMetronomekeeps time.lets youknow howfast or slowto playScaleA collectionof notes in acertain order.Can have 8or 5 notesRhythmTheorgizinationof musicthrough timeDAWSoundtrapis anexampleof this.RecordButtonYou must pressthis button torecord anythinginto soundtrap.TonalCenteror KeyThe homenote orname ofthe scale.LoopA pre recordedsection ofmusic. You cancreate theseas well.LowPianoTo theleft onthe pianoWholeNotes4beatsPatternbeatmakerThis is howyou makebeats insoundtrapPyramidTechniqueThelayering orstaggeringof loopsVerseThe wordschange butthe melodystays thesame.ClippingWhen your trackis too loud. Themusic is goingover the volumeicon and yoursound is distortedQuarterNotesOne beat.counted1,2,3,4HalfNotes2beatsPentatonicA 5notescaleEighthNotesHalf a beat.counted 1and two andthree andfour andSkipSkippingover onenote. C-EMelodyThe mainpart of thesong. Youcan sing it.StepFrom onenote tothe nextLeapPassingover twoor morenotesTempoHow fastor slowthe pulseisMotifA shortmusical ideamade of ofsteps, skips,and leapsEffectsChangingthe sound ofyourinstrument orloopsFREE!Snare, HiHat, Bass(kick)drumThe threemaininstrumentsin a drumbeatDrumBeatYou createone with a Hihat, snare,and kick orbass drumSnareDrumThe instrumentthat typicallyhappens onbeats 2 and 4or beat 3.ChorusThe wordsand themelody staythe sameMajor/MinorThequality ofa scaleHighPianoTo theright onthe pianoTrackThe areawhere you putyour loops,add andinstrumentOctave8 notesapart. Canbe high orlow.MeasureThe big numbersat the top of thetrack window. Theloops should startat the beginning ofthese.QuantizingLocking in yourrecorded music.Makes sure thebeats areexactly wherethey need to foFormTheorder ofa songMetronomekeeps time.lets youknow howfast or slowto playScaleA collectionof notes in acertain order.Can have 8or 5 notesRhythmTheorgizinationof musicthrough timeDAWSoundtrapis anexampleof this.RecordButtonYou must pressthis button torecord anythinginto soundtrap.TonalCenteror KeyThe homenote orname ofthe scale.LoopA pre recordedsection ofmusic. You cancreate theseas well.LowPianoTo theleft onthe pianoWholeNotes4beatsPatternbeatmakerThis is howyou makebeats insoundtrapPyramidTechniqueThelayering orstaggeringof loopsVerseThe wordschange butthe melodystays thesame.ClippingWhen your trackis too loud. Themusic is goingover the volumeicon and yoursound is distortedQuarterNotesOne beat.counted1,2,3,4HalfNotes2beatsPentatonicA 5notescaleEighthNotesHalf a beat.counted 1and two andthree andfour andSkipSkippingover onenote. C-EMelodyThe mainpart of thesong. Youcan sing it.StepFrom onenote tothe nextLeapPassingover twoor morenotesTempoHow fastor slowthe pulseisMotifA shortmusical ideamade of ofsteps, skips,and leapsEffectsChangingthe sound ofyourinstrument orloopsFREE!Snare, HiHat, Bass(kick)drumThe threemaininstrumentsin a drumbeat

QA 1 Vocabulary Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
  1. You create one with a Hi hat, snare, and kick or bass drum
    Drum Beat
  2. The instrument that typically happens on beats 2 and 4 or beat 3.
    Snare Drum
  3. The words and the melody stay the same
    Chorus
  4. The quality of a scale
    Major /Minor
  5. To the right on the piano
    High Piano
  6. The area where you put your loops, add and instrument
    Track
  7. 8 notes apart. Can be high or low.
    Octave
  8. The big numbers at the top of the track window. The loops should start at the beginning of these.
    Measure
  9. Locking in your recorded music. Makes sure the beats are exactly where they need to fo
    Quantizing
  10. The order of a song
    Form
  11. keeps time. lets you know how fast or slow to play
    Metronome
  12. A collection of notes in a certain order. Can have 8 or 5 notes
    Scale
  13. The orgizination of music through time
    Rhythm
  14. Soundtrap is an example of this.
    DAW
  15. You must press this button to record anything into soundtrap.
    Record Button
  16. The home note or name of the scale.
    Tonal Center or Key
  17. A pre recorded section of music. You can create these as well.
    Loop
  18. To the left on the piano
    Low Piano
  19. 4 beats
    Whole Notes
  20. This is how you make beats in soundtrap
    Pattern beat maker
  21. The layering or staggering of loops
    Pyramid Technique
  22. The words change but the melody stays the same.
    Verse
  23. When your track is too loud. The music is going over the volume icon and your sound is distorted
    Clipping
  24. One beat. counted 1,2,3,4
    Quarter Notes
  25. 2 beats
    Half Notes
  26. A 5 note scale
    Pentatonic
  27. Half a beat. counted 1 and two and three and four and
    Eighth Notes
  28. Skipping over one note. C-E
    Skip
  29. The main part of the song. You can sing it.
    Melody
  30. From one note to the next
    Step
  31. Passing over two or more notes
    Leap
  32. How fast or slow the pulse is
    Tempo
  33. A short musical idea made of of steps, skips, and leaps
    Motif
  34. Changing the sound of your instrument or loops
    Effects
  35. FREE!
  36. The three main instruments in a drum beat
    Snare, Hi Hat, Bass (kick) drum