Man from Mindscape Beat the game Win without collecting data Win without items Get squished by a Trenchbleeder Avoid Angler lockerless Be the first to open the starting keycard door Die to a generator Imaginary Friend :3 Die to a void locker Make a turret reload Die on door 20 or less A-60 Nearly die to Searchlights Eat Wall Dweller meat Pandemonium Die within the last 5 doors Finish Searchlights Pt.1 without getting shocked Mr. Lopee Flash Sebastian Get Squiddled by proximity Find a Classified Document Enraged+ Steal a locker from another player Man from Mindscape Beat the game Win without collecting data Win without items Get squished by a Trenchbleeder Avoid Angler lockerless Be the first to open the starting keycard door Die to a generator Imaginary Friend :3 Die to a void locker Make a turret reload Die on door 20 or less A-60 Nearly die to Searchlights Eat Wall Dweller meat Pandemonium Die within the last 5 doors Finish Searchlights Pt.1 without getting shocked Mr. Lopee Flash Sebastian Get Squiddled by proximity Find a Classified Document Enraged+ Steal a locker from another player
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Man from Mindscape
Beat the game
Win without collecting data
Win without items
Get squished by a Trenchbleeder
Avoid Angler lockerless
Be the first to open the starting keycard door
Die to a generator
Imaginary Friend :3
Die to a void locker
Make a turret reload
Die on door 20 or less
A-60
Nearly die to Searchlights
Eat Wall Dweller meat
Pandemonium
Die within the last 5 doors
Finish Searchlights Pt.1 without getting shocked
Mr. Lopee
Flash Sebastian
Get Squiddled by proximity
Find a Classified Document
Enraged+
Steal a locker from another player