New dialogue = new line Quotation marks around dialogue Taste imagery External dialogue Simile NO spell or grammar check errors Onomatopoeia Place is introduced (setting) Time period is introduced (setting) Puncutation inside quotation marks Punctuation mark inside dialogue Hyperbole Story has a beginning Sight imagery New dialogue = indented Proper nouns are capitalized Smell imagery Sound imagery Internal dialogue Story is based on 1 of the pic prompts Metaphor Character names are introduced Touch imagery 1st words of sentences are capitalized New dialogue = new line Quotation marks around dialogue Taste imagery External dialogue Simile NO spell or grammar check errors Onomatopoeia Place is introduced (setting) Time period is introduced (setting) Puncutation inside quotation marks Punctuation mark inside dialogue Hyperbole Story has a beginning Sight imagery New dialogue = indented Proper nouns are capitalized Smell imagery Sound imagery Internal dialogue Story is based on 1 of the pic prompts Metaphor Character names are introduced Touch imagery 1st words of sentences are capitalized
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
New dialogue = new line
Quotation marks around dialogue
Taste imagery
External dialogue
Simile
NO spell or grammar check errors
Onomatopoeia
Place is introduced (setting)
Time period is introduced (setting)
Puncutation inside quotation marks
Punctuation mark inside dialogue
Hyperbole
Story
has a beginning
Sight imagery
New dialogue = indented
Proper nouns are capitalized
Smell imagery
Sound imagery
Internal dialogue
Story is based on 1 of the pic prompts
Metaphor
Character names are introduced
Touch imagery
1st words of sentences are capitalized