Quotation marks around dialogue Time period is introduced (setting) Taste imagery Puncutation inside quotation marks Touch imagery New dialogue = new line Smell imagery 1st words of sentences are capitalized Sight imagery Character names are introduced Hyperbole Metaphor Simile Punctuation mark inside dialogue NO spell or grammar check errors Story has a beginning Story is based on 1 of the pic prompts New dialogue = indented Onomatopoeia Place is introduced (setting) Sound imagery Proper nouns are capitalized Internal dialogue External dialogue Quotation marks around dialogue Time period is introduced (setting) Taste imagery Puncutation inside quotation marks Touch imagery New dialogue = new line Smell imagery 1st words of sentences are capitalized Sight imagery Character names are introduced Hyperbole Metaphor Simile Punctuation mark inside dialogue NO spell or grammar check errors Story has a beginning Story is based on 1 of the pic prompts New dialogue = indented Onomatopoeia Place is introduced (setting) Sound imagery Proper nouns are capitalized Internal dialogue External dialogue
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Quotation marks around dialogue
Time period is introduced (setting)
Taste imagery
Puncutation inside quotation marks
Touch imagery
New dialogue = new line
Smell imagery
1st words of sentences are capitalized
Sight imagery
Character names are introduced
Hyperbole
Metaphor
Simile
Punctuation mark inside dialogue
NO spell or grammar check errors
Story
has a beginning
Story is based on 1 of the pic prompts
New dialogue = indented
Onomatopoeia
Place is introduced (setting)
Sound imagery
Proper nouns are capitalized
Internal dialogue
External dialogue