Time period is introduced (setting) Story has a beginning Place is introduced (setting) Internal dialogue Puncutation inside quotation marks Character names are introduced Story is based on 1 of the pic prompts 1st words of sentences are capitalized Sound imagery Smell imagery New dialogue = indented Touch imagery Quotation marks around dialogue Sight imagery External dialogue Onomatopoeia New dialogue = new line Hyperbole Simile NO spell or grammar check errors Proper nouns are capitalized Metaphor Taste imagery Punctuation mark inside dialogue Time period is introduced (setting) Story has a beginning Place is introduced (setting) Internal dialogue Puncutation inside quotation marks Character names are introduced Story is based on 1 of the pic prompts 1st words of sentences are capitalized Sound imagery Smell imagery New dialogue = indented Touch imagery Quotation marks around dialogue Sight imagery External dialogue Onomatopoeia New dialogue = new line Hyperbole Simile NO spell or grammar check errors Proper nouns are capitalized Metaphor Taste imagery Punctuation mark inside dialogue
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Time period is introduced (setting)
Story
has a beginning
Place is introduced (setting)
Internal dialogue
Puncutation inside quotation marks
Character names are introduced
Story is based on 1 of the pic prompts
1st words of sentences are capitalized
Sound imagery
Smell imagery
New dialogue = indented
Touch imagery
Quotation marks around dialogue
Sight imagery
External dialogue
Onomatopoeia
New dialogue = new line
Hyperbole
Simile
NO spell or grammar check errors
Proper nouns are capitalized
Metaphor
Taste imagery
Punctuation mark inside dialogue