Simile New dialogue = new line Touch imagery External dialogue Hyperbole Internal dialogue Place is introduced (setting) Story has a beginning Story is based on 1 of the pic prompts Smell imagery 1st words of sentences are capitalized Punctuation mark inside dialogue Metaphor Onomatopoeia Sight imagery New dialogue = indented NO spell or grammar check errors Quotation marks around dialogue Character names are introduced Sound imagery Time period is introduced (setting) Proper nouns are capitalized Puncutation inside quotation marks Taste imagery Simile New dialogue = new line Touch imagery External dialogue Hyperbole Internal dialogue Place is introduced (setting) Story has a beginning Story is based on 1 of the pic prompts Smell imagery 1st words of sentences are capitalized Punctuation mark inside dialogue Metaphor Onomatopoeia Sight imagery New dialogue = indented NO spell or grammar check errors Quotation marks around dialogue Character names are introduced Sound imagery Time period is introduced (setting) Proper nouns are capitalized Puncutation inside quotation marks Taste imagery
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Simile
New dialogue = new line
Touch imagery
External dialogue
Hyperbole
Internal dialogue
Place is introduced (setting)
Story
has a beginning
Story is based on 1 of the pic prompts
Smell imagery
1st words of sentences are capitalized
Punctuation mark inside dialogue
Metaphor
Onomatopoeia
Sight imagery
New dialogue = indented
NO spell or grammar check errors
Quotation marks around dialogue
Character names are introduced
Sound imagery
Time period is introduced (setting)
Proper nouns are capitalized
Puncutation inside quotation marks
Taste imagery