Story has a beginning Character names are introduced Metaphor Time period is introduced (setting) Proper nouns are capitalized Smell imagery Place is introduced (setting) Onomatopoeia Taste imagery Sight imagery External dialogue New dialogue = indented Internal dialogue Punctuation mark inside dialogue Sound imagery Simile NO spell or grammar check errors New dialogue = new line Story is based on 1 of the pic prompts Puncutation inside quotation marks Quotation marks around dialogue 1st words of sentences are capitalized Hyperbole Touch imagery Story has a beginning Character names are introduced Metaphor Time period is introduced (setting) Proper nouns are capitalized Smell imagery Place is introduced (setting) Onomatopoeia Taste imagery Sight imagery External dialogue New dialogue = indented Internal dialogue Punctuation mark inside dialogue Sound imagery Simile NO spell or grammar check errors New dialogue = new line Story is based on 1 of the pic prompts Puncutation inside quotation marks Quotation marks around dialogue 1st words of sentences are capitalized Hyperbole Touch imagery
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Story
has a beginning
Character names are introduced
Metaphor
Time period is introduced (setting)
Proper nouns are capitalized
Smell imagery
Place is introduced (setting)
Onomatopoeia
Taste imagery
Sight imagery
External dialogue
New dialogue = indented
Internal dialogue
Punctuation mark inside dialogue
Sound imagery
Simile
NO spell or grammar check errors
New dialogue = new line
Story is based on 1 of the pic prompts
Puncutation inside quotation marks
Quotation marks around dialogue
1st words of sentences are capitalized
Hyperbole
Touch imagery