Propernouns arecapitalizedMetaphorNewdialogue =new lineSmellimageryCharacternamesareintroduced1st words ofsentencesarecapitalizedOnomatopoeiaNewdialogue =indentedSimileHyperboleStory isbased on 1of the picpromptsInternaldialogueStoryhas abeginningTimeperiod isintroduced(setting)Place isintroduced(setting)TouchimageryPunctuationmark insidedialogueNO spell orgrammarcheckerrorsSightimageryExternaldialoguePuncutationinsidequotationmarksQuotationmarksarounddialogueTasteimagerySoundimageryPropernouns arecapitalizedMetaphorNewdialogue =new lineSmellimageryCharacternamesareintroduced1st words ofsentencesarecapitalizedOnomatopoeiaNewdialogue =indentedSimileHyperboleStory isbased on 1of the picpromptsInternaldialogueStoryhas abeginningTimeperiod isintroduced(setting)Place isintroduced(setting)TouchimageryPunctuationmark insidedialogueNO spell orgrammarcheckerrorsSightimageryExternaldialoguePuncutationinsidequotationmarksQuotationmarksarounddialogueTasteimagerySoundimagery

Narrative Self-Assessment - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Proper nouns are capitalized
  2. Metaphor
  3. New dialogue = new line
  4. Smell imagery
  5. Character names are introduced
  6. 1st words of sentences are capitalized
  7. Onomatopoeia
  8. New dialogue = indented
  9. Simile
  10. Hyperbole
  11. Story is based on 1 of the pic prompts
  12. Internal dialogue
  13. Story has a beginning
  14. Time period is introduced (setting)
  15. Place is introduced (setting)
  16. Touch imagery
  17. Punctuation mark inside dialogue
  18. NO spell or grammar check errors
  19. Sight imagery
  20. External dialogue
  21. Puncutation inside quotation marks
  22. Quotation marks around dialogue
  23. Taste imagery
  24. Sound imagery