Metaphor Internal dialogue 1st words of sentences are capitalized Sound imagery New dialogue = new line Smell imagery Sight imagery Proper nouns are capitalized Punctuation mark inside dialogue Puncutation inside quotation marks Character names are introduced Taste imagery Place is introduced (setting) Story is based on 1 of the pic prompts NO spell or grammar check errors Time period is introduced (setting) External dialogue New dialogue = indented Touch imagery Hyperbole Simile Story has a beginning Quotation marks around dialogue Onomatopoeia Metaphor Internal dialogue 1st words of sentences are capitalized Sound imagery New dialogue = new line Smell imagery Sight imagery Proper nouns are capitalized Punctuation mark inside dialogue Puncutation inside quotation marks Character names are introduced Taste imagery Place is introduced (setting) Story is based on 1 of the pic prompts NO spell or grammar check errors Time period is introduced (setting) External dialogue New dialogue = indented Touch imagery Hyperbole Simile Story has a beginning Quotation marks around dialogue Onomatopoeia
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Metaphor
Internal dialogue
1st words of sentences are capitalized
Sound imagery
New dialogue = new line
Smell imagery
Sight imagery
Proper nouns are capitalized
Punctuation mark inside dialogue
Puncutation inside quotation marks
Character names are introduced
Taste imagery
Place is introduced (setting)
Story is based on 1 of the pic prompts
NO spell or grammar check errors
Time period is introduced (setting)
External dialogue
New dialogue = indented
Touch imagery
Hyperbole
Simile
Story
has a beginning
Quotation marks around dialogue
Onomatopoeia