Storyhas abeginningCharacternamesareintroducedMetaphorTimeperiod isintroduced(setting)Propernouns arecapitalizedSmellimageryPlace isintroduced(setting)OnomatopoeiaTasteimagerySightimageryExternaldialogueNewdialogue =indentedInternaldialoguePunctuationmark insidedialogueSoundimagerySimileNO spell orgrammarcheckerrorsNewdialogue =new lineStory isbased on 1of the picpromptsPuncutationinsidequotationmarksQuotationmarksarounddialogue1st words ofsentencesarecapitalizedHyperboleTouchimageryStoryhas abeginningCharacternamesareintroducedMetaphorTimeperiod isintroduced(setting)Propernouns arecapitalizedSmellimageryPlace isintroduced(setting)OnomatopoeiaTasteimagerySightimageryExternaldialogueNewdialogue =indentedInternaldialoguePunctuationmark insidedialogueSoundimagerySimileNO spell orgrammarcheckerrorsNewdialogue =new lineStory isbased on 1of the picpromptsPuncutationinsidequotationmarksQuotationmarksarounddialogue1st words ofsentencesarecapitalizedHyperboleTouchimagery

Narrative Self-Assessment - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Story has a beginning
  2. Character names are introduced
  3. Metaphor
  4. Time period is introduced (setting)
  5. Proper nouns are capitalized
  6. Smell imagery
  7. Place is introduced (setting)
  8. Onomatopoeia
  9. Taste imagery
  10. Sight imagery
  11. External dialogue
  12. New dialogue = indented
  13. Internal dialogue
  14. Punctuation mark inside dialogue
  15. Sound imagery
  16. Simile
  17. NO spell or grammar check errors
  18. New dialogue = new line
  19. Story is based on 1 of the pic prompts
  20. Puncutation inside quotation marks
  21. Quotation marks around dialogue
  22. 1st words of sentences are capitalized
  23. Hyperbole
  24. Touch imagery