Taste imagery External dialogue Time period is introduced (setting) 1st words of sentences are capitalized Puncutation inside quotation marks Internal dialogue Hyperbole Place is introduced (setting) Onomatopoeia Proper nouns are capitalized Sound imagery New dialogue = new line Metaphor New dialogue = indented Quotation marks around dialogue Touch imagery Story has a beginning Smell imagery Punctuation mark inside dialogue Character names are introduced NO spell or grammar check errors Story is based on 1 of the pic prompts Sight imagery Simile Taste imagery External dialogue Time period is introduced (setting) 1st words of sentences are capitalized Puncutation inside quotation marks Internal dialogue Hyperbole Place is introduced (setting) Onomatopoeia Proper nouns are capitalized Sound imagery New dialogue = new line Metaphor New dialogue = indented Quotation marks around dialogue Touch imagery Story has a beginning Smell imagery Punctuation mark inside dialogue Character names are introduced NO spell or grammar check errors Story is based on 1 of the pic prompts Sight imagery Simile
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Taste imagery
External dialogue
Time period is introduced (setting)
1st words of sentences are capitalized
Puncutation inside quotation marks
Internal dialogue
Hyperbole
Place is introduced (setting)
Onomatopoeia
Proper nouns are capitalized
Sound imagery
New dialogue = new line
Metaphor
New dialogue = indented
Quotation marks around dialogue
Touch imagery
Story
has a beginning
Smell imagery
Punctuation mark inside dialogue
Character names are introduced
NO spell or grammar check errors
Story is based on 1 of the pic prompts
Sight imagery
Simile