AuthoritativeWarrant (refersto authorityfigure assupport)TestimonialClaim ofPolicy(recommendcourse ofaction)Claim ofFact(whethersomething istrue or not)StorytellingStatisticsProblem-solutionMotivationWarrant(appeals toaudiencevalues, desires,emotions)Ethos(credibility)RefutationQuotesComparativeadvantageClaim ofValue(judgementof worth ormorality)RhetoricalQuestionLogos(logicalargument)VisualAidNonVerbalPathos(emotion)EyeContactCall toActionAddressesCounterargumentsAppeal toAudiencesNeedsIntentionalUse ofVolumeHookAuthoritativeWarrant (refersto authorityfigure assupport)TestimonialClaim ofPolicy(recommendcourse ofaction)Claim ofFact(whethersomething istrue or not)StorytellingStatisticsProblem-solutionMotivationWarrant(appeals toaudiencevalues, desires,emotions)Ethos(credibility)RefutationQuotesComparativeadvantageClaim ofValue(judgementof worth ormorality)RhetoricalQuestionLogos(logicalargument)VisualAidNonVerbalPathos(emotion)EyeContactCall toActionAddressesCounterargumentsAppeal toAudiencesNeedsIntentionalUse ofVolumeHook

Persuasive Speech Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Authoritative Warrant (refers to authority figure as support)
  2. Testimonial
  3. Claim of Policy (recommend course of action)
  4. Claim of Fact (whether something is true or not)
  5. Storytelling
  6. Statistics
  7. Problem-solution
  8. Motivation Warrant (appeals to audience values, desires, emotions)
  9. Ethos (credibility)
  10. Refutation
  11. Quotes
  12. Comparative advantage
  13. Claim of Value (judgement of worth or morality)
  14. Rhetorical Question
  15. Logos (logical argument)
  16. Visual Aid
  17. Non Verbal
  18. Pathos (emotion)
  19. Eye Contact
  20. Call to Action
  21. Addresses Counter arguments
  22. Appeal to Audiences Needs
  23. Intentional Use of Volume
  24. Hook