Juxtaposition External Conflict Indirect Characterization Setting 3rd Person Omniscient POV Theme Metaphor Simile 1st Person POV Dialogue Mood Foreshadowing Symbolism Exposition Rising Action Interior Monologue Flashback 3rd Person Limited POV Falling Action Climax Plot Antagonist Direct Characterization Resolution Reflection Protagonist Imagery Diction Internal Conflict Juxtaposition External Conflict Indirect Characterization Setting 3rd Person Omniscient POV Theme Metaphor Simile 1st Person POV Dialogue Mood Foreshadowing Symbolism Exposition Rising Action Interior Monologue Flashback 3rd Person Limited POV Falling Action Climax Plot Antagonist Direct Characterization Resolution Reflection Protagonist Imagery Diction Internal Conflict
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Juxtaposition
External Conflict
Indirect Characterization
Setting
3rd Person Omniscient POV
Theme
Metaphor
Simile
1st Person POV
Dialogue
Mood
Foreshadowing
Symbolism
Exposition
Rising Action
Interior Monologue
Flashback
3rd Person Limited POV
Falling Action
Climax
Plot
Antagonist
Direct Characterization
Resolution
Reflection
Protagonist
Imagery
Diction
Internal Conflict