Reflection Internal Conflict Rising Action External Conflict Direct Characterization Climax Juxtaposition Falling Action 1st Person POV Flashback Plot Foreshadowing Diction Simile Protagonist Theme Resolution Setting Interior Monologue Mood Metaphor Imagery 3rd Person Omniscient POV Symbolism Antagonist Dialogue 3rd Person Limited POV Exposition Indirect Characterization Reflection Internal Conflict Rising Action External Conflict Direct Characterization Climax Juxtaposition Falling Action 1st Person POV Flashback Plot Foreshadowing Diction Simile Protagonist Theme Resolution Setting Interior Monologue Mood Metaphor Imagery 3rd Person Omniscient POV Symbolism Antagonist Dialogue 3rd Person Limited POV Exposition Indirect Characterization
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Reflection
Internal Conflict
Rising Action
External Conflict
Direct Characterization
Climax
Juxtaposition
Falling Action
1st Person POV
Flashback
Plot
Foreshadowing
Diction
Simile
Protagonist
Theme
Resolution
Setting
Interior Monologue
Mood
Metaphor
Imagery
3rd Person Omniscient POV
Symbolism
Antagonist
Dialogue
3rd Person Limited POV
Exposition
Indirect Characterization