Foreshadowing Antagonist Plot Protagonist Mood Dialogue Direct Characterization Flashback Falling Action Metaphor Interior Monologue Setting Rising Action Exposition Diction 1st Person POV Reflection Climax Indirect Characterization Simile Internal Conflict Theme Symbolism Resolution 3rd Person Limited POV External Conflict Imagery 3rd Person Omniscient POV Juxtaposition Foreshadowing Antagonist Plot Protagonist Mood Dialogue Direct Characterization Flashback Falling Action Metaphor Interior Monologue Setting Rising Action Exposition Diction 1st Person POV Reflection Climax Indirect Characterization Simile Internal Conflict Theme Symbolism Resolution 3rd Person Limited POV External Conflict Imagery 3rd Person Omniscient POV Juxtaposition
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Foreshadowing
Antagonist
Plot
Protagonist
Mood
Dialogue
Direct Characterization
Flashback
Falling Action
Metaphor
Interior Monologue
Setting
Rising Action
Exposition
Diction
1st Person POV
Reflection
Climax
Indirect Characterization
Simile
Internal Conflict
Theme
Symbolism
Resolution
3rd Person Limited POV
External Conflict
Imagery
3rd Person Omniscient POV
Juxtaposition