Dialogue Metaphor Simile 3rd Person Omniscient POV Falling Action Foreshadowing Mood Rising Action Diction Juxtaposition Imagery Exposition Indirect Characterization Symbolism Reflection Plot Resolution Direct Characterization 1st Person POV Antagonist Flashback Climax Internal Conflict Setting 3rd Person Limited POV Theme Protagonist External Conflict Interior Monologue Dialogue Metaphor Simile 3rd Person Omniscient POV Falling Action Foreshadowing Mood Rising Action Diction Juxtaposition Imagery Exposition Indirect Characterization Symbolism Reflection Plot Resolution Direct Characterization 1st Person POV Antagonist Flashback Climax Internal Conflict Setting 3rd Person Limited POV Theme Protagonist External Conflict Interior Monologue
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Dialogue
Metaphor
Simile
3rd Person Omniscient POV
Falling Action
Foreshadowing
Mood
Rising Action
Diction
Juxtaposition
Imagery
Exposition
Indirect Characterization
Symbolism
Reflection
Plot
Resolution
Direct Characterization
1st Person POV
Antagonist
Flashback
Climax
Internal Conflict
Setting
3rd Person Limited POV
Theme
Protagonist
External Conflict
Interior Monologue