Resolution Simile Foreshadowing Direct Characterization Indirect Characterization Metaphor Plot External Conflict Setting Imagery Theme Protagonist Internal Conflict Falling Action Symbolism Dialogue Antagonist Exposition Flashback Interior Monologue Rising Action Climax 3rd Person Limited POV Mood 3rd Person Omniscient POV Reflection Juxtaposition 1st Person POV Diction Resolution Simile Foreshadowing Direct Characterization Indirect Characterization Metaphor Plot External Conflict Setting Imagery Theme Protagonist Internal Conflict Falling Action Symbolism Dialogue Antagonist Exposition Flashback Interior Monologue Rising Action Climax 3rd Person Limited POV Mood 3rd Person Omniscient POV Reflection Juxtaposition 1st Person POV Diction
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Resolution
Simile
Foreshadowing
Direct Characterization
Indirect Characterization
Metaphor
Plot
External Conflict
Setting
Imagery
Theme
Protagonist
Internal Conflict
Falling Action
Symbolism
Dialogue
Antagonist
Exposition
Flashback
Interior Monologue
Rising Action
Climax
3rd Person Limited POV
Mood
3rd Person Omniscient POV
Reflection
Juxtaposition
1st Person POV
Diction