Flashback Dialogue Resolution Falling Action Imagery Rising Action Direct Characterization External Conflict Plot Protagonist Mood Juxtaposition Symbolism Internal Conflict Climax Indirect Characterization Reflection 1st Person POV 3rd Person Limited POV Simile Diction Foreshadowing Exposition Interior Monologue Metaphor Theme 3rd Person Omniscient POV Setting Antagonist Flashback Dialogue Resolution Falling Action Imagery Rising Action Direct Characterization External Conflict Plot Protagonist Mood Juxtaposition Symbolism Internal Conflict Climax Indirect Characterization Reflection 1st Person POV 3rd Person Limited POV Simile Diction Foreshadowing Exposition Interior Monologue Metaphor Theme 3rd Person Omniscient POV Setting Antagonist
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Flashback
Dialogue
Resolution
Falling Action
Imagery
Rising Action
Direct Characterization
External Conflict
Plot
Protagonist
Mood
Juxtaposition
Symbolism
Internal Conflict
Climax
Indirect Characterization
Reflection
1st Person POV
3rd Person Limited POV
Simile
Diction
Foreshadowing
Exposition
Interior Monologue
Metaphor
Theme
3rd Person Omniscient POV
Setting
Antagonist