Rising Action Falling Action Diction Interior Monologue Direct Characterization Resolution Symbolism Reflection External Conflict Foreshadowing 3rd Person Limited POV Protagonist Internal Conflict Antagonist 1st Person POV Simile Dialogue Exposition Indirect Characterization Metaphor Mood Setting Climax Juxtaposition Imagery Flashback 3rd Person Omniscient POV Theme Plot Rising Action Falling Action Diction Interior Monologue Direct Characterization Resolution Symbolism Reflection External Conflict Foreshadowing 3rd Person Limited POV Protagonist Internal Conflict Antagonist 1st Person POV Simile Dialogue Exposition Indirect Characterization Metaphor Mood Setting Climax Juxtaposition Imagery Flashback 3rd Person Omniscient POV Theme Plot
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Rising Action
Falling Action
Diction
Interior Monologue
Direct Characterization
Resolution
Symbolism
Reflection
External Conflict
Foreshadowing
3rd Person Limited POV
Protagonist
Internal Conflict
Antagonist
1st Person POV
Simile
Dialogue
Exposition
Indirect Characterization
Metaphor
Mood
Setting
Climax
Juxtaposition
Imagery
Flashback
3rd Person Omniscient POV
Theme
Plot