Theme Interior Monologue Flashback Foreshadowing 1st Person POV Protagonist Reflection Dialogue Juxtaposition Climax Exposition 3rd Person Limited POV Falling Action Mood Diction Simile Indirect Characterization Rising Action Setting Antagonist Metaphor Resolution External Conflict Plot Direct Characterization Symbolism Internal Conflict Imagery 3rd Person Omniscient POV Theme Interior Monologue Flashback Foreshadowing 1st Person POV Protagonist Reflection Dialogue Juxtaposition Climax Exposition 3rd Person Limited POV Falling Action Mood Diction Simile Indirect Characterization Rising Action Setting Antagonist Metaphor Resolution External Conflict Plot Direct Characterization Symbolism Internal Conflict Imagery 3rd Person Omniscient POV
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Theme
Interior Monologue
Flashback
Foreshadowing
1st Person POV
Protagonist
Reflection
Dialogue
Juxtaposition
Climax
Exposition
3rd Person Limited POV
Falling Action
Mood
Diction
Simile
Indirect Characterization
Rising Action
Setting
Antagonist
Metaphor
Resolution
External Conflict
Plot
Direct Characterization
Symbolism
Internal Conflict
Imagery
3rd Person Omniscient POV