Imagery Climax Symbolism Interior Monologue Resolution Direct Characterization Rising Action 3rd Person Omniscient POV Falling Action Indirect Characterization Reflection Mood 1st Person POV Foreshadowing Exposition External Conflict Simile 3rd Person Limited POV Protagonist Juxtaposition Plot Internal Conflict Antagonist Dialogue Diction Theme Setting Flashback Metaphor Imagery Climax Symbolism Interior Monologue Resolution Direct Characterization Rising Action 3rd Person Omniscient POV Falling Action Indirect Characterization Reflection Mood 1st Person POV Foreshadowing Exposition External Conflict Simile 3rd Person Limited POV Protagonist Juxtaposition Plot Internal Conflict Antagonist Dialogue Diction Theme Setting Flashback Metaphor
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Imagery
Climax
Symbolism
Interior Monologue
Resolution
Direct Characterization
Rising Action
3rd Person Omniscient POV
Falling Action
Indirect Characterization
Reflection
Mood
1st Person POV
Foreshadowing
Exposition
External Conflict
Simile
3rd Person Limited POV
Protagonist
Juxtaposition
Plot
Internal Conflict
Antagonist
Dialogue
Diction
Theme
Setting
Flashback
Metaphor