TroughLightMechanicalWavesWavelengthLongitudinal/compressionalwavesRarefactionTransverseWaveSamplingRateWaterWaveWaveDigitalSignalMediumAmplitudeFrequencyReflectionCrestRefractionPrismAnalogSignalCompressionBinarySignalSoundPixelsElectromagneticwavesTroughLightMechanicalWavesWavelengthLongitudinal/compressionalwavesRarefactionTransverseWaveSamplingRateWaterWaveWaveDigitalSignalMediumAmplitudeFrequencyReflectionCrestRefractionPrismAnalogSignalCompressionBinarySignalSoundPixelsElectromagneticwaves

Waves Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Trough
  2. Light
  3. Mechanical Waves
  4. Wavelength
  5. Longitudinal/ compressional waves
  6. Rarefaction
  7. Transverse Wave
  8. Sampling Rate
  9. Water Wave
  10. Wave
  11. Digital Signal
  12. Medium
  13. Amplitude
  14. Frequency
  15. Reflection
  16. Crest
  17. Refraction
  18. Prism
  19. Analog Signal
  20. Compression
  21. Binary Signal
  22. Sound
  23. Pixels
  24. Electromagnetic waves