CrestTransverseWaveTroughAnalogSignalAmplitudeWaveBinarySignalLightMechanicalWavesCompressionPrismDigitalSignalSoundReflectionRarefactionFrequencyElectromagneticwavesLongitudinal/compressionalwavesWavelengthWaterWaveRefractionMediumSamplingRatePixelsCrestTransverseWaveTroughAnalogSignalAmplitudeWaveBinarySignalLightMechanicalWavesCompressionPrismDigitalSignalSoundReflectionRarefactionFrequencyElectromagneticwavesLongitudinal/compressionalwavesWavelengthWaterWaveRefractionMediumSamplingRatePixels

Waves Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Crest
  2. Transverse Wave
  3. Trough
  4. Analog Signal
  5. Amplitude
  6. Wave
  7. Binary Signal
  8. Light
  9. Mechanical Waves
  10. Compression
  11. Prism
  12. Digital Signal
  13. Sound
  14. Reflection
  15. Rarefaction
  16. Frequency
  17. Electromagnetic waves
  18. Longitudinal/ compressional waves
  19. Wavelength
  20. Water Wave
  21. Refraction
  22. Medium
  23. Sampling Rate
  24. Pixels