ElectromagneticwavesBinarySignalCompressionAmplitudeLightPixelsRefractionSamplingRateWaterWaveWaveWavelengthTroughSoundFrequencyReflectionRarefactionCrestMediumPrismAnalogSignalDigitalSignalLongitudinal/compressionalwavesTransverseWaveMechanicalWavesElectromagneticwavesBinarySignalCompressionAmplitudeLightPixelsRefractionSamplingRateWaterWaveWaveWavelengthTroughSoundFrequencyReflectionRarefactionCrestMediumPrismAnalogSignalDigitalSignalLongitudinal/compressionalwavesTransverseWaveMechanicalWaves

Waves Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Electromagnetic waves
  2. Binary Signal
  3. Compression
  4. Amplitude
  5. Light
  6. Pixels
  7. Refraction
  8. Sampling Rate
  9. Water Wave
  10. Wave
  11. Wavelength
  12. Trough
  13. Sound
  14. Frequency
  15. Reflection
  16. Rarefaction
  17. Crest
  18. Medium
  19. Prism
  20. Analog Signal
  21. Digital Signal
  22. Longitudinal/ compressional waves
  23. Transverse Wave
  24. Mechanical Waves