ScaleNegativeSpaceEffectRhythmColorFormAsymmetricalLeadingForegroundAlignmentRule ofthirdsMovementGestalt(guh·shtaalt)HorizontalscaleSymmetricalSerifEditPanelsToneNestSanserifContrastStyleAspectratioHelpRepetitionTypeDepthof fieldBalanceLineDockCroppingSpaceFontTextureFieldof viewKerningProximityVerticalscaleObjectViewDesignelementsTrackingWindowLinelengthRadialWhitebalanceShapeSizeArtboardsScaleNegativeSpaceEffectRhythmColorFormAsymmetricalLeadingForegroundAlignmentRule ofthirdsMovementGestalt(guh·shtaalt)HorizontalscaleSymmetricalSerifEditPanelsToneNestSanserifContrastStyleAspectratioHelpRepetitionTypeDepthof fieldBalanceLineDockCroppingSpaceFontTextureFieldof viewKerningProximityVerticalscaleObjectViewDesignelementsTrackingWindowLinelengthRadialWhitebalanceShapeSizeArtboards

2nd Six Week's Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Scale
  2. Negative Space
  3. Effect
  4. Rhythm
  5. Color
  6. Form
  7. Asymmetrical
  8. Leading
  9. Foreground
  10. Alignment
  11. Rule of thirds
  12. Movement
  13. Gestalt(guh·shtaalt)
  14. Horizontal scale
  15. Symmetrical
  16. Serif
  17. Edit
  18. Panels
  19. Tone
  20. Nest
  21. San serif
  22. Contrast
  23. Style
  24. Aspect ratio
  25. Help
  26. Repetition
  27. Type
  28. Depth of field
  29. Balance
  30. Line
  31. Dock
  32. Cropping
  33. Space
  34. Font
  35. Texture
  36. Field of view
  37. Kerning
  38. Proximity
  39. Vertical scale
  40. Object
  41. View
  42. Design elements
  43. Tracking
  44. Window
  45. Line length
  46. Radial
  47. White balance
  48. Shape
  49. Size
  50. Artboards