Depthof fieldKerningAlignmentRule ofthirdsRadialDesignelementsStyleToneForegroundContrastEditRhythmPanelsSanserifLineColorObjectSerifSizeVerticalscaleHorizontalscaleBalanceViewNegativeSpaceGestalt(guh·shtaalt)CroppingMovementDockAsymmetricalAspectratioFieldof viewTypeRepetitionEffectHelpLeadingFormSpaceFontNestWindowTrackingLinelengthSymmetricalWhitebalanceTextureProximityScaleShapeArtboardsDepthof fieldKerningAlignmentRule ofthirdsRadialDesignelementsStyleToneForegroundContrastEditRhythmPanelsSanserifLineColorObjectSerifSizeVerticalscaleHorizontalscaleBalanceViewNegativeSpaceGestalt(guh·shtaalt)CroppingMovementDockAsymmetricalAspectratioFieldof viewTypeRepetitionEffectHelpLeadingFormSpaceFontNestWindowTrackingLinelengthSymmetricalWhitebalanceTextureProximityScaleShapeArtboards

2nd Six Week's Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Depth of field
  2. Kerning
  3. Alignment
  4. Rule of thirds
  5. Radial
  6. Design elements
  7. Style
  8. Tone
  9. Foreground
  10. Contrast
  11. Edit
  12. Rhythm
  13. Panels
  14. San serif
  15. Line
  16. Color
  17. Object
  18. Serif
  19. Size
  20. Vertical scale
  21. Horizontal scale
  22. Balance
  23. View
  24. Negative Space
  25. Gestalt(guh·shtaalt)
  26. Cropping
  27. Movement
  28. Dock
  29. Asymmetrical
  30. Aspect ratio
  31. Field of view
  32. Type
  33. Repetition
  34. Effect
  35. Help
  36. Leading
  37. Form
  38. Space
  39. Font
  40. Nest
  41. Window
  42. Tracking
  43. Line length
  44. Symmetrical
  45. White balance
  46. Texture
  47. Proximity
  48. Scale
  49. Shape
  50. Artboards