HorizontalscaleProximityShapeLineAlignmentStyleRule ofthirdsLeadingSymmetricalForegroundScaleObjectDesignelementsAspectratioSanserifTextureSerifMovementEditDockPanelsSizeKerningTypeFormWindowCroppingFontRepetitionDepthof fieldEffectViewWhitebalanceArtboardsNegativeSpaceFieldof viewRhythmRadialNestHelpVerticalscaleContrastBalanceColorAsymmetricalLinelengthTrackingSpaceGestalt(guh·shtaalt)ToneHorizontalscaleProximityShapeLineAlignmentStyleRule ofthirdsLeadingSymmetricalForegroundScaleObjectDesignelementsAspectratioSanserifTextureSerifMovementEditDockPanelsSizeKerningTypeFormWindowCroppingFontRepetitionDepthof fieldEffectViewWhitebalanceArtboardsNegativeSpaceFieldof viewRhythmRadialNestHelpVerticalscaleContrastBalanceColorAsymmetricalLinelengthTrackingSpaceGestalt(guh·shtaalt)Tone

2nd Six Week's Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Horizontal scale
  2. Proximity
  3. Shape
  4. Line
  5. Alignment
  6. Style
  7. Rule of thirds
  8. Leading
  9. Symmetrical
  10. Foreground
  11. Scale
  12. Object
  13. Design elements
  14. Aspect ratio
  15. San serif
  16. Texture
  17. Serif
  18. Movement
  19. Edit
  20. Dock
  21. Panels
  22. Size
  23. Kerning
  24. Type
  25. Form
  26. Window
  27. Cropping
  28. Font
  29. Repetition
  30. Depth of field
  31. Effect
  32. View
  33. White balance
  34. Artboards
  35. Negative Space
  36. Field of view
  37. Rhythm
  38. Radial
  39. Nest
  40. Help
  41. Vertical scale
  42. Contrast
  43. Balance
  44. Color
  45. Asymmetrical
  46. Line length
  47. Tracking
  48. Space
  49. Gestalt(guh·shtaalt)
  50. Tone