StyleHelpRhythmSymmetricalToneTypeFontKerningWindowFieldof viewLinelengthAspectratioTrackingArtboardsForegroundEditAlignmentShapeLeadingMovementObjectBalancePanelsFormSanserifGestalt(guh·shtaalt)EffectSerifContrastSpaceRadialCroppingNestTextureRule ofthirdsSizeDesignelementsColorRepetitionScaleNegativeSpaceViewLineDockProximityWhitebalanceVerticalscaleDepthof fieldAsymmetricalHorizontalscaleStyleHelpRhythmSymmetricalToneTypeFontKerningWindowFieldof viewLinelengthAspectratioTrackingArtboardsForegroundEditAlignmentShapeLeadingMovementObjectBalancePanelsFormSanserifGestalt(guh·shtaalt)EffectSerifContrastSpaceRadialCroppingNestTextureRule ofthirdsSizeDesignelementsColorRepetitionScaleNegativeSpaceViewLineDockProximityWhitebalanceVerticalscaleDepthof fieldAsymmetricalHorizontalscale

2nd Six Week's Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Style
  2. Help
  3. Rhythm
  4. Symmetrical
  5. Tone
  6. Type
  7. Font
  8. Kerning
  9. Window
  10. Field of view
  11. Line length
  12. Aspect ratio
  13. Tracking
  14. Artboards
  15. Foreground
  16. Edit
  17. Alignment
  18. Shape
  19. Leading
  20. Movement
  21. Object
  22. Balance
  23. Panels
  24. Form
  25. San serif
  26. Gestalt(guh·shtaalt)
  27. Effect
  28. Serif
  29. Contrast
  30. Space
  31. Radial
  32. Cropping
  33. Nest
  34. Texture
  35. Rule of thirds
  36. Size
  37. Design elements
  38. Color
  39. Repetition
  40. Scale
  41. Negative Space
  42. View
  43. Line
  44. Dock
  45. Proximity
  46. White balance
  47. Vertical scale
  48. Depth of field
  49. Asymmetrical
  50. Horizontal scale