DesignelementsEffectKerningEditDepthof fieldHelpDockScaleNegativeSpaceSizeLeadingSerifAlignmentFieldof viewForegroundVerticalscaleCroppingToneObjectTextureMovementGestalt(guh·shtaalt)WhitebalanceSanserifRadialTrackingSpaceHorizontalscaleContrastArtboardsRepetitionLineProximityViewRule ofthirdsFontStyleWindowColorPanelsShapeNestAsymmetricalRhythmLinelengthTypeBalanceFormAspectratioSymmetricalDesignelementsEffectKerningEditDepthof fieldHelpDockScaleNegativeSpaceSizeLeadingSerifAlignmentFieldof viewForegroundVerticalscaleCroppingToneObjectTextureMovementGestalt(guh·shtaalt)WhitebalanceSanserifRadialTrackingSpaceHorizontalscaleContrastArtboardsRepetitionLineProximityViewRule ofthirdsFontStyleWindowColorPanelsShapeNestAsymmetricalRhythmLinelengthTypeBalanceFormAspectratioSymmetrical

2nd Six Week's Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Design elements
  2. Effect
  3. Kerning
  4. Edit
  5. Depth of field
  6. Help
  7. Dock
  8. Scale
  9. Negative Space
  10. Size
  11. Leading
  12. Serif
  13. Alignment
  14. Field of view
  15. Foreground
  16. Vertical scale
  17. Cropping
  18. Tone
  19. Object
  20. Texture
  21. Movement
  22. Gestalt(guh·shtaalt)
  23. White balance
  24. San serif
  25. Radial
  26. Tracking
  27. Space
  28. Horizontal scale
  29. Contrast
  30. Artboards
  31. Repetition
  32. Line
  33. Proximity
  34. View
  35. Rule of thirds
  36. Font
  37. Style
  38. Window
  39. Color
  40. Panels
  41. Shape
  42. Nest
  43. Asymmetrical
  44. Rhythm
  45. Line length
  46. Type
  47. Balance
  48. Form
  49. Aspect ratio
  50. Symmetrical