FontSizeToneEffectRule ofthirdsGestalt(guh·shtaalt)Fieldof viewAspectratioWindowProximityHelpLineLeadingContrastColorHorizontalscaleFormSymmetricalCroppingAlignmentDepthof fieldRadialTrackingArtboardsMovementScaleEditTypeWhitebalanceDesignelementsRepetitionTextureNestLinelengthSpaceVerticalscaleSerifRhythmPanelsForegroundBalanceAsymmetricalKerningStyleViewObjectDockNegativeSpaceShapeSanserifFontSizeToneEffectRule ofthirdsGestalt(guh·shtaalt)Fieldof viewAspectratioWindowProximityHelpLineLeadingContrastColorHorizontalscaleFormSymmetricalCroppingAlignmentDepthof fieldRadialTrackingArtboardsMovementScaleEditTypeWhitebalanceDesignelementsRepetitionTextureNestLinelengthSpaceVerticalscaleSerifRhythmPanelsForegroundBalanceAsymmetricalKerningStyleViewObjectDockNegativeSpaceShapeSanserif

2nd Six Week's Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Font
  2. Size
  3. Tone
  4. Effect
  5. Rule of thirds
  6. Gestalt(guh·shtaalt)
  7. Field of view
  8. Aspect ratio
  9. Window
  10. Proximity
  11. Help
  12. Line
  13. Leading
  14. Contrast
  15. Color
  16. Horizontal scale
  17. Form
  18. Symmetrical
  19. Cropping
  20. Alignment
  21. Depth of field
  22. Radial
  23. Tracking
  24. Artboards
  25. Movement
  26. Scale
  27. Edit
  28. Type
  29. White balance
  30. Design elements
  31. Repetition
  32. Texture
  33. Nest
  34. Line length
  35. Space
  36. Vertical scale
  37. Serif
  38. Rhythm
  39. Panels
  40. Foreground
  41. Balance
  42. Asymmetrical
  43. Kerning
  44. Style
  45. View
  46. Object
  47. Dock
  48. Negative Space
  49. Shape
  50. San serif