SymmetricalColorRhythmSanserifAlignmentFieldof viewForegroundMovementToneShapeVerticalscaleFormFontTextureEditBalanceRepetitionEffectTypeRadialPanelsDockStyleRule ofthirdsLineGestalt(guh·shtaalt)HorizontalscaleObjectLinelengthScaleSizeHelpSpaceAsymmetricalSerifKerningDepthof fieldProximityNegativeSpaceWindowCroppingTrackingNestDesignelementsViewContrastLeadingAspectratioWhitebalanceArtboardsSymmetricalColorRhythmSanserifAlignmentFieldof viewForegroundMovementToneShapeVerticalscaleFormFontTextureEditBalanceRepetitionEffectTypeRadialPanelsDockStyleRule ofthirdsLineGestalt(guh·shtaalt)HorizontalscaleObjectLinelengthScaleSizeHelpSpaceAsymmetricalSerifKerningDepthof fieldProximityNegativeSpaceWindowCroppingTrackingNestDesignelementsViewContrastLeadingAspectratioWhitebalanceArtboards

2nd Six Week's Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Symmetrical
  2. Color
  3. Rhythm
  4. San serif
  5. Alignment
  6. Field of view
  7. Foreground
  8. Movement
  9. Tone
  10. Shape
  11. Vertical scale
  12. Form
  13. Font
  14. Texture
  15. Edit
  16. Balance
  17. Repetition
  18. Effect
  19. Type
  20. Radial
  21. Panels
  22. Dock
  23. Style
  24. Rule of thirds
  25. Line
  26. Gestalt(guh·shtaalt)
  27. Horizontal scale
  28. Object
  29. Line length
  30. Scale
  31. Size
  32. Help
  33. Space
  34. Asymmetrical
  35. Serif
  36. Kerning
  37. Depth of field
  38. Proximity
  39. Negative Space
  40. Window
  41. Cropping
  42. Tracking
  43. Nest
  44. Design elements
  45. View
  46. Contrast
  47. Leading
  48. Aspect ratio
  49. White balance
  50. Artboards