SizeAsymmetricalMovementPanelsFormStyleArtboardsProximityEditTypeShapeObjectContrastWindowRule ofthirdsNestSpaceNegativeSpaceLeadingBalanceWhitebalanceDockDesignelementsAspectratioRepetitionRhythmSanserifToneTextureSymmetricalLinelengthRadialTrackingVerticalscaleGestalt(guh·shtaalt)Fieldof viewCroppingSerifAlignmentColorForegroundEffectKerningHorizontalscaleHelpFontLineScaleDepthof fieldViewSizeAsymmetricalMovementPanelsFormStyleArtboardsProximityEditTypeShapeObjectContrastWindowRule ofthirdsNestSpaceNegativeSpaceLeadingBalanceWhitebalanceDockDesignelementsAspectratioRepetitionRhythmSanserifToneTextureSymmetricalLinelengthRadialTrackingVerticalscaleGestalt(guh·shtaalt)Fieldof viewCroppingSerifAlignmentColorForegroundEffectKerningHorizontalscaleHelpFontLineScaleDepthof fieldView

2nd Six Week's Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
  1. Size
  2. Asymmetrical
  3. Movement
  4. Panels
  5. Form
  6. Style
  7. Artboards
  8. Proximity
  9. Edit
  10. Type
  11. Shape
  12. Object
  13. Contrast
  14. Window
  15. Rule of thirds
  16. Nest
  17. Space
  18. Negative Space
  19. Leading
  20. Balance
  21. White balance
  22. Dock
  23. Design elements
  24. Aspect ratio
  25. Repetition
  26. Rhythm
  27. San serif
  28. Tone
  29. Texture
  30. Symmetrical
  31. Line length
  32. Radial
  33. Tracking
  34. Vertical scale
  35. Gestalt(guh·shtaalt)
  36. Field of view
  37. Cropping
  38. Serif
  39. Alignment
  40. Color
  41. Foreground
  42. Effect
  43. Kerning
  44. Horizontal scale
  45. Help
  46. Font
  47. Line
  48. Scale
  49. Depth of field
  50. View