WhitebalanceObjectNestLineFieldof viewSanserifKerningAlignmentPanelsDesignelementsEffectMovementVerticalscaleNegativeSpaceTrackingProximitySerifAspectratioToneTextureGestalt(guh·shtaalt)FontFormArtboardsRule ofthirdsDockViewForegroundWindowStyleAsymmetricalRepetitionSizeContrastBalanceRadialSymmetricalScaleTypeLinelengthCroppingHelpRhythmColorHorizontalscaleDepthof fieldLeadingEditSpaceShapeWhitebalanceObjectNestLineFieldof viewSanserifKerningAlignmentPanelsDesignelementsEffectMovementVerticalscaleNegativeSpaceTrackingProximitySerifAspectratioToneTextureGestalt(guh·shtaalt)FontFormArtboardsRule ofthirdsDockViewForegroundWindowStyleAsymmetricalRepetitionSizeContrastBalanceRadialSymmetricalScaleTypeLinelengthCroppingHelpRhythmColorHorizontalscaleDepthof fieldLeadingEditSpaceShape

2nd Six Week's Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. White balance
  2. Object
  3. Nest
  4. Line
  5. Field of view
  6. San serif
  7. Kerning
  8. Alignment
  9. Panels
  10. Design elements
  11. Effect
  12. Movement
  13. Vertical scale
  14. Negative Space
  15. Tracking
  16. Proximity
  17. Serif
  18. Aspect ratio
  19. Tone
  20. Texture
  21. Gestalt(guh·shtaalt)
  22. Font
  23. Form
  24. Artboards
  25. Rule of thirds
  26. Dock
  27. View
  28. Foreground
  29. Window
  30. Style
  31. Asymmetrical
  32. Repetition
  33. Size
  34. Contrast
  35. Balance
  36. Radial
  37. Symmetrical
  38. Scale
  39. Type
  40. Line length
  41. Cropping
  42. Help
  43. Rhythm
  44. Color
  45. Horizontal scale
  46. Depth of field
  47. Leading
  48. Edit
  49. Space
  50. Shape