Aspect ratio Object Contrast Gestalt(guh·shtaalt) San serif White balance View Tracking Serif Font Scale Line Asymmetrical Rule of thirds Window Nest Size Dock Kerning Leading Space Field of view Symmetrical Panels Alignment Line length Negative Space Style Type Help Horizontal scale Radial Depth of field Cropping Effect Vertical scale Design elements Movement Foreground Edit Artboards Rhythm Proximity Form Color Tone Balance Repetition Texture Shape Aspect ratio Object Contrast Gestalt(guh·shtaalt) San serif White balance View Tracking Serif Font Scale Line Asymmetrical Rule of thirds Window Nest Size Dock Kerning Leading Space Field of view Symmetrical Panels Alignment Line length Negative Space Style Type Help Horizontal scale Radial Depth of field Cropping Effect Vertical scale Design elements Movement Foreground Edit Artboards Rhythm Proximity Form Color Tone Balance Repetition Texture Shape
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Aspect ratio
Object
Contrast
Gestalt(guh·shtaalt)
San serif
White balance
View
Tracking
Serif
Font
Scale
Line
Asymmetrical
Rule of thirds
Window
Nest
Size
Dock
Kerning
Leading
Space
Field of view
Symmetrical
Panels
Alignment
Line length
Negative Space
Style
Type
Help
Horizontal scale
Radial
Depth of field
Cropping
Effect
Vertical scale
Design elements
Movement
Foreground
Edit
Artboards
Rhythm
Proximity
Form
Color
Tone
Balance
Repetition
Texture
Shape