ViewRhythmWhitebalanceVerticalscaleDesignelementsCroppingHelpMovementLineTextureEditHorizontalscaleGestalt(guh·shtaalt)SpaceColorLeadingToneSymmetricalBalanceDepthof fieldObjectKerningTypeAsymmetricalAspectratioShapeFieldof viewEffectScaleDockRule ofthirdsWindowArtboardsFontTrackingNegativeSpaceAlignmentNestContrastForegroundStyleRadialRepetitionLinelengthSerifPanelsProximitySizeFormSanserifViewRhythmWhitebalanceVerticalscaleDesignelementsCroppingHelpMovementLineTextureEditHorizontalscaleGestalt(guh·shtaalt)SpaceColorLeadingToneSymmetricalBalanceDepthof fieldObjectKerningTypeAsymmetricalAspectratioShapeFieldof viewEffectScaleDockRule ofthirdsWindowArtboardsFontTrackingNegativeSpaceAlignmentNestContrastForegroundStyleRadialRepetitionLinelengthSerifPanelsProximitySizeFormSanserif

2nd Six Week's Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. View
  2. Rhythm
  3. White balance
  4. Vertical scale
  5. Design elements
  6. Cropping
  7. Help
  8. Movement
  9. Line
  10. Texture
  11. Edit
  12. Horizontal scale
  13. Gestalt(guh·shtaalt)
  14. Space
  15. Color
  16. Leading
  17. Tone
  18. Symmetrical
  19. Balance
  20. Depth of field
  21. Object
  22. Kerning
  23. Type
  24. Asymmetrical
  25. Aspect ratio
  26. Shape
  27. Field of view
  28. Effect
  29. Scale
  30. Dock
  31. Rule of thirds
  32. Window
  33. Artboards
  34. Font
  35. Tracking
  36. Negative Space
  37. Alignment
  38. Nest
  39. Contrast
  40. Foreground
  41. Style
  42. Radial
  43. Repetition
  44. Line length
  45. Serif
  46. Panels
  47. Proximity
  48. Size
  49. Form
  50. San serif