ScientificNotebookDestinationMathEducationalapplicationsInstructionMathTypefluencyOnionMountainTechnologyappropriateandunambiguousfeedbackFASTTMathPadConceptualMathVirtualManipulativessimplifiedscreensandinstructionsArithmAttackpaceautooutputTimezAttackVirtualPencilMicrosoftWordautomaticityvisual-spatialorganizationMathPlaygroundEfofexSoftwareNumberNavigatorScientificNotebookDestinationMathEducationalapplicationsInstructionMathTypefluencyOnionMountainTechnologyappropriateandunambiguousfeedbackFASTTMathPadConceptualMathVirtualManipulativessimplifiedscreensandinstructionsArithmAttackpaceautooutputTimezAttackVirtualPencilMicrosoftWordautomaticityvisual-spatialorganizationMathPlaygroundEfofexSoftwareNumberNavigator

AT Chapter 5 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Scientific Notebook
  2. Destination Math
  3. Educational applications
  4. Instruction
  5. Math Type
  6. fluency
  7. Onion Mountain Technology
  8. appropriate and unambiguous feedback
  9. FASTT
  10. MathPad
  11. Conceptual Math
  12. Virtual Manipulatives
  13. simplified screens and instructions
  14. Arithm Attack
  15. pace
  16. auto output
  17. Timez Attack
  18. Virtual Pencil
  19. Microsoft Word
  20. automaticity
  21. visual-spatial organization
  22. Math Playground
  23. Efofex Software
  24. Number Navigator