InstructionpaceEducationalapplicationsEfofexSoftwarevisual-spatialorganizationOnionMountainTechnologyFASTTMathPadautooutputMathPlaygroundTimezAttackArithmAttackVirtualPencilScientificNotebookMicrosoftWordsimplifiedscreensandinstructionsfluencyNumberNavigatorConceptualMathDestinationMathVirtualManipulativesMathTypeautomaticityappropriateandunambiguousfeedbackInstructionpaceEducationalapplicationsEfofexSoftwarevisual-spatialorganizationOnionMountainTechnologyFASTTMathPadautooutputMathPlaygroundTimezAttackArithmAttackVirtualPencilScientificNotebookMicrosoftWordsimplifiedscreensandinstructionsfluencyNumberNavigatorConceptualMathDestinationMathVirtualManipulativesMathTypeautomaticityappropriateandunambiguousfeedback

AT Chapter 5 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Instruction
  2. pace
  3. Educational applications
  4. Efofex Software
  5. visual-spatial organization
  6. Onion Mountain Technology
  7. FASTT
  8. MathPad
  9. auto output
  10. Math Playground
  11. Timez Attack
  12. Arithm Attack
  13. Virtual Pencil
  14. Scientific Notebook
  15. Microsoft Word
  16. simplified screens and instructions
  17. fluency
  18. Number Navigator
  19. Conceptual Math
  20. Destination Math
  21. Virtual Manipulatives
  22. Math Type
  23. automaticity
  24. appropriate and unambiguous feedback