CustomizableKeyboardsAutomaticScanningDiscreteSpeechApplicationsKeyboardLablesSpeaker-DependentProgramsSingleSwitchesContinuousSpeechApplicationsAssistiveTechnologyContinuumStepScanningHead-PointingSystemsOnscreenKeyboardsSwitchInterfaceExpandedkeyboardsSelecting/PointingDevicesSpeechRecognitionScanningkeyguardsEye-gazeSystemsTouchScreensDvorakkeyboardsLayoutChordedKeyboardsTrackballsMoistureGuardsAdaptedJoysticksCustomizableKeyboardsAutomaticScanningDiscreteSpeechApplicationsKeyboardLablesSpeaker-DependentProgramsSingleSwitchesContinuousSpeechApplicationsAssistiveTechnologyContinuumStepScanningHead-PointingSystemsOnscreenKeyboardsSwitchInterfaceExpandedkeyboardsSelecting/PointingDevicesSpeechRecognitionScanningkeyguardsEye-gazeSystemsTouchScreensDvorakkeyboardsLayoutChordedKeyboardsTrackballsMoistureGuardsAdaptedJoysticks

AT BINGO Chapter 8 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Customizable Keyboards
  2. Automatic Scanning
  3. Discrete Speech Applications
  4. Keyboard Lables
  5. Speaker-Dependent Programs
  6. Single Switches
  7. Continuous Speech Applications
  8. Assistive Technology Continuum
  9. Step Scanning
  10. Head-Pointing Systems
  11. Onscreen Keyboards
  12. Switch Interface
  13. Expanded keyboards
  14. Selecting/Pointing Devices
  15. Speech Recognition
  16. Scanning
  17. keyguards
  18. Eye-gaze Systems
  19. Touch Screens
  20. Dvorak keyboards Layout
  21. Chorded Keyboards
  22. Trackballs
  23. Moisture Guards
  24. Adapted Joysticks