MoistureGuardsSingleSwitchesOnscreenKeyboardsDiscreteSpeechApplicationsStepScanningKeyboardLablesSpeaker-DependentProgramsTouchScreensChordedKeyboardsScanningDvorakkeyboardsLayoutAdaptedJoysticksSelecting/PointingDevicesCustomizableKeyboardsSwitchInterfaceAutomaticScanningHead-PointingSystemsAssistiveTechnologyContinuumContinuousSpeechApplicationsEye-gazeSystemsExpandedkeyboardsSpeechRecognitionkeyguardsTrackballsMoistureGuardsSingleSwitchesOnscreenKeyboardsDiscreteSpeechApplicationsStepScanningKeyboardLablesSpeaker-DependentProgramsTouchScreensChordedKeyboardsScanningDvorakkeyboardsLayoutAdaptedJoysticksSelecting/PointingDevicesCustomizableKeyboardsSwitchInterfaceAutomaticScanningHead-PointingSystemsAssistiveTechnologyContinuumContinuousSpeechApplicationsEye-gazeSystemsExpandedkeyboardsSpeechRecognitionkeyguardsTrackballs

AT BINGO Chapter 8 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Moisture Guards
  2. Single Switches
  3. Onscreen Keyboards
  4. Discrete Speech Applications
  5. Step Scanning
  6. Keyboard Lables
  7. Speaker-Dependent Programs
  8. Touch Screens
  9. Chorded Keyboards
  10. Scanning
  11. Dvorak keyboards Layout
  12. Adapted Joysticks
  13. Selecting/Pointing Devices
  14. Customizable Keyboards
  15. Switch Interface
  16. Automatic Scanning
  17. Head-Pointing Systems
  18. Assistive Technology Continuum
  19. Continuous Speech Applications
  20. Eye-gaze Systems
  21. Expanded keyboards
  22. Speech Recognition
  23. keyguards
  24. Trackballs