SETTFrameworkClosedCaptioningEnvironmentIDEA2004InternationalSociety forTechnologyin EducationAlexanderGrahamBellLow-TechDevicesStudentAmericanswithDisabilitiesActVisualLearnersAssistiveTechnologyPellegrinoTurriMid-TechDevicesHigh-TechDevicesAssistiveTechnologyPortfolioStudent-CenteredDecisionMakingModelSection504TechnologyDr.JoyZabalaUniversalDesignTasksToolsAssistiveTechnologyContinuumDeviceSETTFrameworkClosedCaptioningEnvironmentIDEA2004InternationalSociety forTechnologyin EducationAlexanderGrahamBellLow-TechDevicesStudentAmericanswithDisabilitiesActVisualLearnersAssistiveTechnologyPellegrinoTurriMid-TechDevicesHigh-TechDevicesAssistiveTechnologyPortfolioStudent-CenteredDecisionMakingModelSection504TechnologyDr.JoyZabalaUniversalDesignTasksToolsAssistiveTechnologyContinuumDevice

Chapter One - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. SETT Framework
  2. Closed Captioning
  3. Environment
  4. IDEA 2004
  5. International Society for Technology in Education
  6. Alexander Graham Bell
  7. Low-Tech Devices
  8. Student
  9. Americans with Disabilities Act
  10. Visual Learners
  11. Assistive Technology
  12. Pellegrino Turri
  13. Mid-Tech Devices
  14. High-Tech Devices
  15. Assistive Technology Portfolio
  16. Student-Centered Decision Making Model
  17. Section 504
  18. Technology
  19. Dr. Joy Zabala
  20. Universal Design
  21. Tasks
  22. Tools
  23. Assistive Technology Continuum
  24. Device