InternationalSociety forTechnologyin EducationIDEA2004Mid-TechDevicesSETTFrameworkStudent-CenteredDecisionMakingModelAssistiveTechnologyPortfolioAlexanderGrahamBellHigh-TechDevicesToolsLow-TechDevicesEnvironmentAssistiveTechnologyContinuumClosedCaptioningStudentDeviceSection504AssistiveTechnologyUniversalDesignTasksDr.JoyZabalaAmericanswithDisabilitiesActPellegrinoTurriVisualLearnersTechnologyInternationalSociety forTechnologyin EducationIDEA2004Mid-TechDevicesSETTFrameworkStudent-CenteredDecisionMakingModelAssistiveTechnologyPortfolioAlexanderGrahamBellHigh-TechDevicesToolsLow-TechDevicesEnvironmentAssistiveTechnologyContinuumClosedCaptioningStudentDeviceSection504AssistiveTechnologyUniversalDesignTasksDr.JoyZabalaAmericanswithDisabilitiesActPellegrinoTurriVisualLearnersTechnology

Chapter One - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. International Society for Technology in Education
  2. IDEA 2004
  3. Mid-Tech Devices
  4. SETT Framework
  5. Student-Centered Decision Making Model
  6. Assistive Technology Portfolio
  7. Alexander Graham Bell
  8. High-Tech Devices
  9. Tools
  10. Low-Tech Devices
  11. Environment
  12. Assistive Technology Continuum
  13. Closed Captioning
  14. Student
  15. Device
  16. Section 504
  17. Assistive Technology
  18. Universal Design
  19. Tasks
  20. Dr. Joy Zabala
  21. Americans with Disabilities Act
  22. Pellegrino Turri
  23. Visual Learners
  24. Technology