AlexanderGrahamBellSection504SETTFrameworkLow-TechDevicesTasksClosedCaptioningEnvironmentDr.JoyZabalaMid-TechDevicesAssistiveTechnologyContinuumAssistiveTechnologyStudent-CenteredDecisionMakingModelAssistiveTechnologyPortfolioInternationalSociety forTechnologyin EducationUniversalDesignIDEA2004High-TechDevicesVisualLearnersToolsAmericanswithDisabilitiesActStudentPellegrinoTurriDeviceTechnologyAlexanderGrahamBellSection504SETTFrameworkLow-TechDevicesTasksClosedCaptioningEnvironmentDr.JoyZabalaMid-TechDevicesAssistiveTechnologyContinuumAssistiveTechnologyStudent-CenteredDecisionMakingModelAssistiveTechnologyPortfolioInternationalSociety forTechnologyin EducationUniversalDesignIDEA2004High-TechDevicesVisualLearnersToolsAmericanswithDisabilitiesActStudentPellegrinoTurriDeviceTechnology

Chapter One - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Alexander Graham Bell
  2. Section 504
  3. SETT Framework
  4. Low-Tech Devices
  5. Tasks
  6. Closed Captioning
  7. Environment
  8. Dr. Joy Zabala
  9. Mid-Tech Devices
  10. Assistive Technology Continuum
  11. Assistive Technology
  12. Student-Centered Decision Making Model
  13. Assistive Technology Portfolio
  14. International Society for Technology in Education
  15. Universal Design
  16. IDEA 2004
  17. High-Tech Devices
  18. Visual Learners
  19. Tools
  20. Americans with Disabilities Act
  21. Student
  22. Pellegrino Turri
  23. Device
  24. Technology