StudentAlexanderGrahamBellDr.JoyZabalaMid-TechDevicesPellegrinoTurriIDEA2004ToolsDeviceVisualLearnersSection504AmericanswithDisabilitiesActAssistiveTechnologyClosedCaptioningTechnologyEnvironmentUniversalDesignStudent-CenteredDecisionMakingModelLow-TechDevicesAssistiveTechnologyPortfolioSETTFrameworkInternationalSociety forTechnologyin EducationAssistiveTechnologyContinuumHigh-TechDevicesTasksStudentAlexanderGrahamBellDr.JoyZabalaMid-TechDevicesPellegrinoTurriIDEA2004ToolsDeviceVisualLearnersSection504AmericanswithDisabilitiesActAssistiveTechnologyClosedCaptioningTechnologyEnvironmentUniversalDesignStudent-CenteredDecisionMakingModelLow-TechDevicesAssistiveTechnologyPortfolioSETTFrameworkInternationalSociety forTechnologyin EducationAssistiveTechnologyContinuumHigh-TechDevicesTasks

Chapter One - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Student
  2. Alexander Graham Bell
  3. Dr. Joy Zabala
  4. Mid-Tech Devices
  5. Pellegrino Turri
  6. IDEA 2004
  7. Tools
  8. Device
  9. Visual Learners
  10. Section 504
  11. Americans with Disabilities Act
  12. Assistive Technology
  13. Closed Captioning
  14. Technology
  15. Environment
  16. Universal Design
  17. Student-Centered Decision Making Model
  18. Low-Tech Devices
  19. Assistive Technology Portfolio
  20. SETT Framework
  21. International Society for Technology in Education
  22. Assistive Technology Continuum
  23. High-Tech Devices
  24. Tasks