DeviceTechnologyMid-TechDevicesAssistiveTechnologyLow-TechDevicesIDEA2004ClosedCaptioningTasksUniversalDesignAmericanswithDisabilitiesActAlexanderGrahamBellSETTFrameworkAssistiveTechnologyContinuumAssistiveTechnologyPortfolioDr.JoyZabalaPellegrinoTurriStudentEnvironmentToolsHigh-TechDevicesVisualLearnersInternationalSociety forTechnologyin EducationSection504Student-CenteredDecisionMakingModelDeviceTechnologyMid-TechDevicesAssistiveTechnologyLow-TechDevicesIDEA2004ClosedCaptioningTasksUniversalDesignAmericanswithDisabilitiesActAlexanderGrahamBellSETTFrameworkAssistiveTechnologyContinuumAssistiveTechnologyPortfolioDr.JoyZabalaPellegrinoTurriStudentEnvironmentToolsHigh-TechDevicesVisualLearnersInternationalSociety forTechnologyin EducationSection504Student-CenteredDecisionMakingModel

Chapter One - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Device
  2. Technology
  3. Mid-Tech Devices
  4. Assistive Technology
  5. Low-Tech Devices
  6. IDEA 2004
  7. Closed Captioning
  8. Tasks
  9. Universal Design
  10. Americans with Disabilities Act
  11. Alexander Graham Bell
  12. SETT Framework
  13. Assistive Technology Continuum
  14. Assistive Technology Portfolio
  15. Dr. Joy Zabala
  16. Pellegrino Turri
  17. Student
  18. Environment
  19. Tools
  20. High-Tech Devices
  21. Visual Learners
  22. International Society for Technology in Education
  23. Section 504
  24. Student-Centered Decision Making Model