EnvironmentHigh-TechDevicesPellegrinoTurriAmericanswithDisabilitiesActInternationalSociety forTechnologyin EducationStudent-CenteredDecisionMakingModelTasksClosedCaptioningStudentSection504IDEA2004SETTFrameworkLow-TechDevicesAssistiveTechnologyAlexanderGrahamBellDeviceMid-TechDevicesAssistiveTechnologyContinuumTechnologyToolsVisualLearnersUniversalDesignDr.JoyZabalaAssistiveTechnologyPortfolioEnvironmentHigh-TechDevicesPellegrinoTurriAmericanswithDisabilitiesActInternationalSociety forTechnologyin EducationStudent-CenteredDecisionMakingModelTasksClosedCaptioningStudentSection504IDEA2004SETTFrameworkLow-TechDevicesAssistiveTechnologyAlexanderGrahamBellDeviceMid-TechDevicesAssistiveTechnologyContinuumTechnologyToolsVisualLearnersUniversalDesignDr.JoyZabalaAssistiveTechnologyPortfolio

Chapter One - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Environment
  2. High-Tech Devices
  3. Pellegrino Turri
  4. Americans with Disabilities Act
  5. International Society for Technology in Education
  6. Student-Centered Decision Making Model
  7. Tasks
  8. Closed Captioning
  9. Student
  10. Section 504
  11. IDEA 2004
  12. SETT Framework
  13. Low-Tech Devices
  14. Assistive Technology
  15. Alexander Graham Bell
  16. Device
  17. Mid-Tech Devices
  18. Assistive Technology Continuum
  19. Technology
  20. Tools
  21. Visual Learners
  22. Universal Design
  23. Dr. Joy Zabala
  24. Assistive Technology Portfolio