Kid's toyturning itselfon and off ina dark roomOctoberSomeonegettingkilled offscreenTrippingSuperficialface cutsafter fightDisturbingchild artAnyblackanimalNo signal/batterylow/ noreceptionVillain’soriginstory"Weshouldsplit up"NonverbalchildIntentionalwoundsfor ritualFaucetproducinganythingother thanwaterSelf-opening/closingdoorExploringsomethingin pitchblackOldethnic/disabledcharacter explainswhat cause thisand or what to doto survivePhonecall cutsto dialtoneChildhoodtraumaSuspiciousreligiousfigureDropping theweaponimmediatelyafter subduingthe villain with itCreature inthe middle ofthe roadduring adriving sceneRunning up thestairs instead ofanother door orroom on thesame level.Hiddentorturechamber orstaircaseVideo glitchon foundfootage orCCTVCartroubleOuija boardto talk to thedemon/entity1 copwith noback upRunningaroundthe woods“[popular guy’sname], thisisn’t funny,stop messingaround”UnnecessaryjumpscareWritings/drawingson wall revealCharacter seessomething inreflection, turnsaround andthere’s nothingthereKid's toyturning itselfon and off ina dark roomOctoberSomeonegettingkilled offscreenTrippingSuperficialface cutsafter fightDisturbingchild artAnyblackanimalNo signal/batterylow/ noreceptionVillain’soriginstory"Weshouldsplit up"NonverbalchildIntentionalwoundsfor ritualFaucetproducinganythingother thanwaterSelf-opening/closingdoorExploringsomethingin pitchblackOldethnic/disabledcharacter explainswhat cause thisand or what to doto survivePhonecall cutsto dialtoneChildhoodtraumaSuspiciousreligiousfigureDropping theweaponimmediatelyafter subduingthe villain with itCreature inthe middle ofthe roadduring adriving sceneRunning up thestairs instead ofanother door orroom on thesame level.Hiddentorturechamber orstaircaseVideo glitchon foundfootage orCCTVCartroubleOuija boardto talk to thedemon/entity1 copwith noback upRunningaroundthe woods“[popular guy’sname], thisisn’t funny,stop messingaround”UnnecessaryjumpscareWritings/drawingson wall revealCharacter seessomething inreflection, turnsaround andthere’s nothingthere

horror films edition - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
  1. Kid's toy turning itself on and off in a dark room
  2. October
  3. Someone getting killed off screen
  4. Tripping
  5. Superficial face cuts after fight
  6. Disturbing child art
  7. Any black animal
  8. No signal/ battery low/ no reception
  9. Villain’s origin story
  10. "We should split up"
  11. Nonverbal child
  12. Intentional wounds for ritual
  13. Faucet producing anything other than water
  14. Self-opening/closing door
  15. Exploring something in pitch black
  16. Old ethnic/disabled character explains what cause this and or what to do to survive
  17. Phone call cuts to dial tone
  18. Childhood trauma
  19. Suspicious religious figure
  20. Dropping the weapon immediately after subduing the villain with it
  21. Creature in the middle of the road during a driving scene
  22. Running up the stairs instead of another door or room on the same level.
  23. Hidden torture chamber or staircase
  24. Video glitch on found footage or CCTV
  25. Car trouble
  26. Ouija board to talk to the demon/entity
  27. 1 cop with no back up
  28. Running around the woods
  29. “[popular guy’s name], this isn’t funny, stop messing around”
  30. Unnecessary jumpscare
  31. Writings/drawings on wall reveal
  32. Character sees something in reflection, turns around and there’s nothing there