OctoberExploringsomethingin pitchblack“[popular guy’sname], thisisn’t funny,stop messingaround”Ouija boardto talk to thedemon/entitySuspiciousreligiousfigureVillain’soriginstoryTrippingSelf-opening/closingdoorCharacter seessomething inreflection, turnsaround andthere’s nothingthereNonverbalchildKid's toyturning itselfon and off ina dark roomVideo glitchon foundfootage orCCTVFaucetproducinganythingother thanwaterPhonecall cutsto dialtoneOldethnic/disabledcharacter explainswhat cause thisand or what to doto surviveSuperficialface cutsafter fightCreature inthe middle ofthe roadduring adriving sceneAnyblackanimalWritings/drawingson wall revealCartroubleUnnecessaryjumpscareChildhoodtrauma"Weshouldsplit up"No signal/batterylow/ noreceptionDisturbingchild artSomeonegettingkilled offscreen1 copwith noback upDropping theweaponimmediatelyafter subduingthe villain with itHiddentorturechamber orstaircaseRunningaroundthe woodsRunning up thestairs instead ofanother door orroom on thesame level.Intentionalwoundsfor ritualOctoberExploringsomethingin pitchblack“[popular guy’sname], thisisn’t funny,stop messingaround”Ouija boardto talk to thedemon/entitySuspiciousreligiousfigureVillain’soriginstoryTrippingSelf-opening/closingdoorCharacter seessomething inreflection, turnsaround andthere’s nothingthereNonverbalchildKid's toyturning itselfon and off ina dark roomVideo glitchon foundfootage orCCTVFaucetproducinganythingother thanwaterPhonecall cutsto dialtoneOldethnic/disabledcharacter explainswhat cause thisand or what to doto surviveSuperficialface cutsafter fightCreature inthe middle ofthe roadduring adriving sceneAnyblackanimalWritings/drawingson wall revealCartroubleUnnecessaryjumpscareChildhoodtrauma"Weshouldsplit up"No signal/batterylow/ noreceptionDisturbingchild artSomeonegettingkilled offscreen1 copwith noback upDropping theweaponimmediatelyafter subduingthe villain with itHiddentorturechamber orstaircaseRunningaroundthe woodsRunning up thestairs instead ofanother door orroom on thesame level.Intentionalwoundsfor ritual

horror films edition - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. October
  2. Exploring something in pitch black
  3. “[popular guy’s name], this isn’t funny, stop messing around”
  4. Ouija board to talk to the demon/entity
  5. Suspicious religious figure
  6. Villain’s origin story
  7. Tripping
  8. Self-opening/closing door
  9. Character sees something in reflection, turns around and there’s nothing there
  10. Nonverbal child
  11. Kid's toy turning itself on and off in a dark room
  12. Video glitch on found footage or CCTV
  13. Faucet producing anything other than water
  14. Phone call cuts to dial tone
  15. Old ethnic/disabled character explains what cause this and or what to do to survive
  16. Superficial face cuts after fight
  17. Creature in the middle of the road during a driving scene
  18. Any black animal
  19. Writings/drawings on wall reveal
  20. Car trouble
  21. Unnecessary jumpscare
  22. Childhood trauma
  23. "We should split up"
  24. No signal/ battery low/ no reception
  25. Disturbing child art
  26. Someone getting killed off screen
  27. 1 cop with no back up
  28. Dropping the weapon immediately after subduing the villain with it
  29. Hidden torture chamber or staircase
  30. Running around the woods
  31. Running up the stairs instead of another door or room on the same level.
  32. Intentional wounds for ritual