CartroubleDropping theweaponimmediatelyafter subduingthe villain with itWritings/drawingson wall revealVideo glitchon foundfootage orCCTVOctoberRunningaroundthe woodsCharacter seessomething inreflection, turnsaround andthere’s nothingthereKid's toyturning itselfon and off ina dark roomRunning up thestairs instead ofanother door orroom on thesame level.Self-opening/closingdoorDisturbingchild art"Weshouldsplit up"“[popular guy’sname], thisisn’t funny,stop messingaround”TrippingNonverbalchild1 copwith noback upChildhoodtraumaOuija boardto talk to thedemon/entitySomeonegettingkilled offscreenHiddentorturechamber orstaircaseSuspiciousreligiousfigureUnnecessaryjumpscareExploringsomethingin pitchblackCreature inthe middle ofthe roadduring adriving sceneFaucetproducinganythingother thanwaterIntentionalwoundsfor ritualAnyblackanimalNo signal/batterylow/ noreceptionSuperficialface cutsafter fightVillain’soriginstoryOldethnic/disabledcharacter explainswhat cause thisand or what to doto survivePhonecall cutsto dialtoneCartroubleDropping theweaponimmediatelyafter subduingthe villain with itWritings/drawingson wall revealVideo glitchon foundfootage orCCTVOctoberRunningaroundthe woodsCharacter seessomething inreflection, turnsaround andthere’s nothingthereKid's toyturning itselfon and off ina dark roomRunning up thestairs instead ofanother door orroom on thesame level.Self-opening/closingdoorDisturbingchild art"Weshouldsplit up"“[popular guy’sname], thisisn’t funny,stop messingaround”TrippingNonverbalchild1 copwith noback upChildhoodtraumaOuija boardto talk to thedemon/entitySomeonegettingkilled offscreenHiddentorturechamber orstaircaseSuspiciousreligiousfigureUnnecessaryjumpscareExploringsomethingin pitchblackCreature inthe middle ofthe roadduring adriving sceneFaucetproducinganythingother thanwaterIntentionalwoundsfor ritualAnyblackanimalNo signal/batterylow/ noreceptionSuperficialface cutsafter fightVillain’soriginstoryOldethnic/disabledcharacter explainswhat cause thisand or what to doto survivePhonecall cutsto dialtone

horror films edition - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Car trouble
  2. Dropping the weapon immediately after subduing the villain with it
  3. Writings/drawings on wall reveal
  4. Video glitch on found footage or CCTV
  5. October
  6. Running around the woods
  7. Character sees something in reflection, turns around and there’s nothing there
  8. Kid's toy turning itself on and off in a dark room
  9. Running up the stairs instead of another door or room on the same level.
  10. Self-opening/closing door
  11. Disturbing child art
  12. "We should split up"
  13. “[popular guy’s name], this isn’t funny, stop messing around”
  14. Tripping
  15. Nonverbal child
  16. 1 cop with no back up
  17. Childhood trauma
  18. Ouija board to talk to the demon/entity
  19. Someone getting killed off screen
  20. Hidden torture chamber or staircase
  21. Suspicious religious figure
  22. Unnecessary jumpscare
  23. Exploring something in pitch black
  24. Creature in the middle of the road during a driving scene
  25. Faucet producing anything other than water
  26. Intentional wounds for ritual
  27. Any black animal
  28. No signal/ battery low/ no reception
  29. Superficial face cuts after fight
  30. Villain’s origin story
  31. Old ethnic/disabled character explains what cause this and or what to do to survive
  32. Phone call cuts to dial tone