3 UDLprinciplesUDLmultiple means ofaction/expressionCASTclicker5CaptionTubeWebQuesttext tospeechGlogsterEDUtechnologysupports ofactions/expressionwikistechnologyfor multiplemeans ofengagementwritingelectronicversionsoftextbooksinteractivewhiteboardsSmartBoardbasedlessonsclassicalcomicsSensoryImpairmentsW3CdiffereniatedinstructioncaptioningnetTrekkerinspirationreadablilty3 UDLprinciplesUDLmultiple means ofaction/expressionCASTclicker5CaptionTubeWebQuesttext tospeechGlogsterEDUtechnologysupports ofactions/expressionwikistechnologyfor multiplemeans ofengagementwritingelectronicversionsoftextbooksinteractivewhiteboardsSmartBoardbasedlessonsclassicalcomicsSensoryImpairmentsW3CdiffereniatedinstructioncaptioningnetTrekkerinspirationreadablilty

Chapter 4 AT - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 3 UDL principles
  2. UDL
  3. multiple means of action/expression
  4. CAST
  5. clicker 5
  6. CaptionTube
  7. Web Quest
  8. text to speech
  9. Glogster EDU
  10. technology supports of actions/expression
  11. wikis
  12. technology for multiple means of engagement
  13. writing
  14. electronic versions of textbooks
  15. interactive white boards
  16. Smart Board based lessons
  17. classical comics
  18. Sensory Impairments
  19. W3C
  20. differeniated instruction
  21. captioning
  22. netTrekker
  23. inspiration
  24. readablilty