3 UDLprinciplesinteractivewhiteboardsUDLnetTrekkerreadabliltyGlogsterEDUtechnologyfor multiplemeans ofengagementclassicalcomicsinspirationW3CWebQuestCASTdiffereniatedinstructionSmartBoardbasedlessonselectronicversionsoftextbookstechnologysupports ofactions/expressionclicker5text tospeechCaptionTubemultiple means ofaction/expressionwikiswritingcaptioningSensoryImpairments3 UDLprinciplesinteractivewhiteboardsUDLnetTrekkerreadabliltyGlogsterEDUtechnologyfor multiplemeans ofengagementclassicalcomicsinspirationW3CWebQuestCASTdiffereniatedinstructionSmartBoardbasedlessonselectronicversionsoftextbookstechnologysupports ofactions/expressionclicker5text tospeechCaptionTubemultiple means ofaction/expressionwikiswritingcaptioningSensoryImpairments

Chapter 4 AT - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 3 UDL principles
  2. interactive white boards
  3. UDL
  4. netTrekker
  5. readablilty
  6. Glogster EDU
  7. technology for multiple means of engagement
  8. classical comics
  9. inspiration
  10. W3C
  11. Web Quest
  12. CAST
  13. differeniated instruction
  14. Smart Board based lessons
  15. electronic versions of textbooks
  16. technology supports of actions/expression
  17. clicker 5
  18. text to speech
  19. CaptionTube
  20. multiple means of action/expression
  21. wikis
  22. writing
  23. captioning
  24. Sensory Impairments