Assonance Pathos Tone Hyperbole Logos Diction 3rd Person PoV Ethos Setting Syntax Oxymoron Lyric Foil Irony Alliteration Paradox Dialect Juxtaposition/Opposition Repetition Omniscient PoV Suspense Dialogue Archetype Point of View Climax Protagonist Symbol Imagery Metaphor Foreshadowing Indirect Characterization External Conflict Sonnet Conceit First Person PoV Direct Characterization Antagonist Allusion Flashback Theme Exposition Personification Repetition Simile Internal Conflict Ode Elegy Conflict Assonance Pathos Tone Hyperbole Logos Diction 3rd Person PoV Ethos Setting Syntax Oxymoron Lyric Foil Irony Alliteration Paradox Dialect Juxtaposition/Opposition Repetition Omniscient PoV Suspense Dialogue Archetype Point of View Climax Protagonist Symbol Imagery Metaphor Foreshadowing Indirect Characterization External Conflict Sonnet Conceit First Person PoV Direct Characterization Antagonist Allusion Flashback Theme Exposition Personification Repetition Simile Internal Conflict Ode Elegy Conflict
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Assonance
Pathos
Tone
Hyperbole
Logos
Diction
3rd Person PoV
Ethos
Setting
Syntax
Oxymoron
Lyric
Foil
Irony
Alliteration
Paradox
Dialect
Juxtaposition/Opposition
Repetition
Omniscient PoV
Suspense
Dialogue
Archetype
Point of View
Climax
Protagonist
Symbol
Imagery
Metaphor
Foreshadowing
Indirect Characterization
External Conflict
Sonnet
Conceit
First Person PoV
Direct Characterization
Antagonist
Allusion
Flashback
Theme
Exposition
Personification
Repetition
Simile
Internal Conflict
Ode
Elegy
Conflict