Setting Point of View Repetition Suspense Indirect Characterization Pathos Hyperbole Conflict Internal Conflict Foreshadowing Archetype Assonance Simile Ode Diction Direct Characterization Tone Elegy 3rd Person PoV Symbol Sonnet Alliteration Paradox Dialogue Antagonist Conceit Dialect Imagery Syntax External Conflict Logos Personification Theme Protagonist Metaphor Flashback Repetition Irony Ethos Exposition Foil Climax Oxymoron Allusion Juxtaposition/Opposition First Person PoV Lyric Omniscient PoV Setting Point of View Repetition Suspense Indirect Characterization Pathos Hyperbole Conflict Internal Conflict Foreshadowing Archetype Assonance Simile Ode Diction Direct Characterization Tone Elegy 3rd Person PoV Symbol Sonnet Alliteration Paradox Dialogue Antagonist Conceit Dialect Imagery Syntax External Conflict Logos Personification Theme Protagonist Metaphor Flashback Repetition Irony Ethos Exposition Foil Climax Oxymoron Allusion Juxtaposition/Opposition First Person PoV Lyric Omniscient PoV
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Setting
Point of View
Repetition
Suspense
Indirect Characterization
Pathos
Hyperbole
Conflict
Internal Conflict
Foreshadowing
Archetype
Assonance
Simile
Ode
Diction
Direct Characterization
Tone
Elegy
3rd Person PoV
Symbol
Sonnet
Alliteration
Paradox
Dialogue
Antagonist
Conceit
Dialect
Imagery
Syntax
External Conflict
Logos
Personification
Theme
Protagonist
Metaphor
Flashback
Repetition
Irony
Ethos
Exposition
Foil
Climax
Oxymoron
Allusion
Juxtaposition/Opposition
First Person PoV
Lyric
Omniscient PoV