Simile Indirect Characterization Imagery First Person PoV Foil Theme Lyric Ode Irony Conflict Repetition Diction Metaphor Tone Exposition External Conflict Climax Allusion Sonnet Paradox Direct Characterization Internal Conflict Setting Omniscient PoV Ethos Alliteration Foreshadowing 3rd Person PoV Repetition Elegy Archetype Dialogue Conceit Suspense Juxtaposition/Opposition Personification Antagonist Logos Hyperbole Symbol Protagonist Syntax Pathos Dialect Oxymoron Flashback Assonance Point of View Simile Indirect Characterization Imagery First Person PoV Foil Theme Lyric Ode Irony Conflict Repetition Diction Metaphor Tone Exposition External Conflict Climax Allusion Sonnet Paradox Direct Characterization Internal Conflict Setting Omniscient PoV Ethos Alliteration Foreshadowing 3rd Person PoV Repetition Elegy Archetype Dialogue Conceit Suspense Juxtaposition/Opposition Personification Antagonist Logos Hyperbole Symbol Protagonist Syntax Pathos Dialect Oxymoron Flashback Assonance Point of View
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Simile
Indirect Characterization
Imagery
First Person PoV
Foil
Theme
Lyric
Ode
Irony
Conflict
Repetition
Diction
Metaphor
Tone
Exposition
External Conflict
Climax
Allusion
Sonnet
Paradox
Direct Characterization
Internal Conflict
Setting
Omniscient PoV
Ethos
Alliteration
Foreshadowing
3rd Person PoV
Repetition
Elegy
Archetype
Dialogue
Conceit
Suspense
Juxtaposition/Opposition
Personification
Antagonist
Logos
Hyperbole
Symbol
Protagonist
Syntax
Pathos
Dialect
Oxymoron
Flashback
Assonance
Point of View