Dialogue Direct Characterization Repetition Lyric Symbol Foil Setting Point of View Indirect Characterization Internal Conflict Simile Imagery Repetition Foreshadowing Suspense Protagonist Archetype Conceit Ethos Exposition Climax 3rd Person PoV Omniscient PoV Theme External Conflict Logos Ode Paradox Elegy Hyperbole Conflict Syntax Personification Assonance Flashback Juxtaposition/Opposition Sonnet Irony Dialect Diction Metaphor Allusion Pathos Oxymoron First Person PoV Tone Alliteration Antagonist Dialogue Direct Characterization Repetition Lyric Symbol Foil Setting Point of View Indirect Characterization Internal Conflict Simile Imagery Repetition Foreshadowing Suspense Protagonist Archetype Conceit Ethos Exposition Climax 3rd Person PoV Omniscient PoV Theme External Conflict Logos Ode Paradox Elegy Hyperbole Conflict Syntax Personification Assonance Flashback Juxtaposition/Opposition Sonnet Irony Dialect Diction Metaphor Allusion Pathos Oxymoron First Person PoV Tone Alliteration Antagonist
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Dialogue
Direct Characterization
Repetition
Lyric
Symbol
Foil
Setting
Point of View
Indirect Characterization
Internal Conflict
Simile
Imagery
Repetition
Foreshadowing
Suspense
Protagonist
Archetype
Conceit
Ethos
Exposition
Climax
3rd Person PoV
Omniscient PoV
Theme
External Conflict
Logos
Ode
Paradox
Elegy
Hyperbole
Conflict
Syntax
Personification
Assonance
Flashback
Juxtaposition/Opposition
Sonnet
Irony
Dialect
Diction
Metaphor
Allusion
Pathos
Oxymoron
First Person PoV
Tone
Alliteration
Antagonist