Personification Metaphor Suspense Allusion Simile Omniscient PoV Indirect Characterization Foreshadowing External Conflict Conflict Diction Antagonist Elegy Protagonist Point of View Repetition Logos Imagery Syntax First Person PoV 3rd Person PoV Foil Exposition Ode Theme Conceit Symbol Assonance Dialogue Oxymoron Internal Conflict Ethos Dialect Archetype Tone Irony Lyric Climax Flashback Sonnet Direct Characterization Setting Pathos Paradox Alliteration Hyperbole Juxtaposition/Opposition Repetition Personification Metaphor Suspense Allusion Simile Omniscient PoV Indirect Characterization Foreshadowing External Conflict Conflict Diction Antagonist Elegy Protagonist Point of View Repetition Logos Imagery Syntax First Person PoV 3rd Person PoV Foil Exposition Ode Theme Conceit Symbol Assonance Dialogue Oxymoron Internal Conflict Ethos Dialect Archetype Tone Irony Lyric Climax Flashback Sonnet Direct Characterization Setting Pathos Paradox Alliteration Hyperbole Juxtaposition/Opposition Repetition
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Personification
Metaphor
Suspense
Allusion
Simile
Omniscient PoV
Indirect Characterization
Foreshadowing
External Conflict
Conflict
Diction
Antagonist
Elegy
Protagonist
Point of View
Repetition
Logos
Imagery
Syntax
First Person PoV
3rd Person PoV
Foil
Exposition
Ode
Theme
Conceit
Symbol
Assonance
Dialogue
Oxymoron
Internal Conflict
Ethos
Dialect
Archetype
Tone
Irony
Lyric
Climax
Flashback
Sonnet
Direct Characterization
Setting
Pathos
Paradox
Alliteration
Hyperbole
Juxtaposition/Opposition
Repetition