Irony Juxtaposition/Opposition Flashback Conflict Internal Conflict Diction Conceit Omniscient PoV Archetype Logos External Conflict Tone Direct Characterization Dialogue Lyric Hyperbole Antagonist Metaphor Exposition Symbol Ethos Alliteration Repetition Oxymoron Climax Elegy Indirect Characterization Syntax Pathos Protagonist First Person PoV Paradox Personification Theme Setting Sonnet Dialect Suspense Imagery Foreshadowing Simile 3rd Person PoV Foil Repetition Ode Assonance Allusion Point of View Irony Juxtaposition/Opposition Flashback Conflict Internal Conflict Diction Conceit Omniscient PoV Archetype Logos External Conflict Tone Direct Characterization Dialogue Lyric Hyperbole Antagonist Metaphor Exposition Symbol Ethos Alliteration Repetition Oxymoron Climax Elegy Indirect Characterization Syntax Pathos Protagonist First Person PoV Paradox Personification Theme Setting Sonnet Dialect Suspense Imagery Foreshadowing Simile 3rd Person PoV Foil Repetition Ode Assonance Allusion Point of View
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Irony
Juxtaposition/Opposition
Flashback
Conflict
Internal Conflict
Diction
Conceit
Omniscient PoV
Archetype
Logos
External Conflict
Tone
Direct Characterization
Dialogue
Lyric
Hyperbole
Antagonist
Metaphor
Exposition
Symbol
Ethos
Alliteration
Repetition
Oxymoron
Climax
Elegy
Indirect Characterization
Syntax
Pathos
Protagonist
First Person PoV
Paradox
Personification
Theme
Setting
Sonnet
Dialect
Suspense
Imagery
Foreshadowing
Simile
3rd Person PoV
Foil
Repetition
Ode
Assonance
Allusion
Point of View