PrioritymoveFlinchHyperBeam oranyvariantsGood luckshifts tobad luckCurserepeatingtypesTrappingmovePokemonuses astab move(has to hit)StatusconditionHazardsSupereffectiveHealingmoveBeginningmove(Scratch,tackle, etc.)ClosebattleSelfko-ingmoveSplashNonfullyevolvedpokemonCursedbodySettingupLeppaberryPressurepokemonRedHPFairylockWhatdoes thatmove doMissPokemonuses a movethat uses itsworseattacking statPokemoncan't usemetronome(Disable,Imprison)2 turnmoveEverypokemonon the fieldattacksOHKOCritTerrainSamemovetwice in arowLands anOHKOmoveDefensivemonThatdidnothingLocking move(Outrage,Raging fury,PetalBlizzard)PrankstermonRecoilmovePerishsongBad luckshift togood luckImmunityOnepokemonhitseveryone onthe fieldSwitchingmoveSignaturemovePokemongets a moveit usuallylearnsStruggleWeatherPrioritymoveFlinchHyperBeam oranyvariantsGood luckshifts tobad luckCurserepeatingtypesTrappingmovePokemonuses astab move(has to hit)StatusconditionHazardsSupereffectiveHealingmoveBeginningmove(Scratch,tackle, etc.)ClosebattleSelfko-ingmoveSplashNonfullyevolvedpokemonCursedbodySettingupLeppaberryPressurepokemonRedHPFairylockWhatdoes thatmove doMissPokemonuses a movethat uses itsworseattacking statPokemoncan't usemetronome(Disable,Imprison)2 turnmoveEverypokemonon the fieldattacksOHKOCritTerrainSamemovetwice in arowLands anOHKOmoveDefensivemonThatdidnothingLocking move(Outrage,Raging fury,PetalBlizzard)PrankstermonRecoilmovePerishsongBad luckshift togood luckImmunityOnepokemonhitseveryone onthe fieldSwitchingmoveSignaturemovePokemongets a moveit usuallylearnsStruggleWeather

Metronome Battle League Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Priority move
  2. Flinch
  3. Hyper Beam or any variants
  4. Good luck shifts to bad luck
  5. Curse
  6. repeating types
  7. Trapping move
  8. Pokemon uses a stab move (has to hit)
  9. Status condition
  10. Hazards
  11. Super effective
  12. Healing move
  13. Beginning move (Scratch, tackle, etc.)
  14. Close battle
  15. Self ko-ing move
  16. Splash
  17. Nonfully evolved pokemon
  18. Cursed body
  19. Setting up
  20. Leppa berry
  21. Pressure pokemon
  22. Red HP
  23. Fairy lock
  24. What does that move do
  25. Miss
  26. Pokemon uses a move that uses its worse attacking stat
  27. Pokemon can't use metronome (Disable, Imprison)
  28. 2 turn move
  29. Every pokemon on the field attacks
  30. OHKO
  31. Crit
  32. Terrain
  33. Same move twice in a row
  34. Lands an OHKO move
  35. Defensive mon
  36. That did nothing
  37. Locking move (Outrage, Raging fury, Petal Blizzard)
  38. Prankster mon
  39. Recoil move
  40. Perish song
  41. Bad luck shift to good luck
  42. Immunity
  43. One pokemon hits everyone on the field
  44. Switching move
  45. Signature move
  46. Pokemon gets a move it usually learns
  47. Struggle
  48. Weather