PerishsongOHKORecoilmove2 turnmoveLeppaberryCursedbodyTrappingmoveSignaturemoveThatdidnothingPokemongets a moveit usuallylearnsHazardsPrankstermonTerrainImmunityHealingmoveClosebattleWhatdoes thatmove doRedHPSwitchingmoveSettingupPokemonuses a movethat uses itsworseattacking statDefensivemonEverypokemonon the fieldattacksPressurepokemonStruggleSelfko-ingmovePrioritymovePokemonuses astab move(has to hit)Lands anOHKOmoveLocking move(Outrage,Raging fury,PetalBlizzard)CritFlinchCurseBeginningmove(Scratch,tackle, etc.)Pokemoncan't usemetronome(Disable,Imprison)Samemovetwice in arowSupereffectiveHyperBeam oranyvariantsrepeatingtypesWeatherGood luckshifts tobad luckSplashOnepokemonhitseveryone onthe fieldFairylockNonfullyevolvedpokemonMissBad luckshift togood luckStatusconditionPerishsongOHKORecoilmove2 turnmoveLeppaberryCursedbodyTrappingmoveSignaturemoveThatdidnothingPokemongets a moveit usuallylearnsHazardsPrankstermonTerrainImmunityHealingmoveClosebattleWhatdoes thatmove doRedHPSwitchingmoveSettingupPokemonuses a movethat uses itsworseattacking statDefensivemonEverypokemonon the fieldattacksPressurepokemonStruggleSelfko-ingmovePrioritymovePokemonuses astab move(has to hit)Lands anOHKOmoveLocking move(Outrage,Raging fury,PetalBlizzard)CritFlinchCurseBeginningmove(Scratch,tackle, etc.)Pokemoncan't usemetronome(Disable,Imprison)Samemovetwice in arowSupereffectiveHyperBeam oranyvariantsrepeatingtypesWeatherGood luckshifts tobad luckSplashOnepokemonhitseveryone onthe fieldFairylockNonfullyevolvedpokemonMissBad luckshift togood luckStatuscondition

Metronome Battle League Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Perish song
  2. OHKO
  3. Recoil move
  4. 2 turn move
  5. Leppa berry
  6. Cursed body
  7. Trapping move
  8. Signature move
  9. That did nothing
  10. Pokemon gets a move it usually learns
  11. Hazards
  12. Prankster mon
  13. Terrain
  14. Immunity
  15. Healing move
  16. Close battle
  17. What does that move do
  18. Red HP
  19. Switching move
  20. Setting up
  21. Pokemon uses a move that uses its worse attacking stat
  22. Defensive mon
  23. Every pokemon on the field attacks
  24. Pressure pokemon
  25. Struggle
  26. Self ko-ing move
  27. Priority move
  28. Pokemon uses a stab move (has to hit)
  29. Lands an OHKO move
  30. Locking move (Outrage, Raging fury, Petal Blizzard)
  31. Crit
  32. Flinch
  33. Curse
  34. Beginning move (Scratch, tackle, etc.)
  35. Pokemon can't use metronome (Disable, Imprison)
  36. Same move twice in a row
  37. Super effective
  38. Hyper Beam or any variants
  39. repeating types
  40. Weather
  41. Good luck shifts to bad luck
  42. Splash
  43. One pokemon hits everyone on the field
  44. Fairy lock
  45. Nonfully evolved pokemon
  46. Miss
  47. Bad luck shift to good luck
  48. Status condition