VerylockedinEvil"God, I hadit" (notwritingdown ideas)GDD isnot beingworked onAlphav2000000Focuses onsomethingother thangameplayRequiredNick 1'shelpTheyarealoofLackinga roleElementsInspiredby TheBinding ofIsaacRoguelikeDystopialore"You guyswanna do2D or3D?"Incompre-hensibleplotSomeoneis doingnothingFantasyPile all ofthe artinto oneslideSimilar tothetutorialprojectSomeone isabsent foran importanteventRogueliteCore featuredoesn't workas intendedNo music(royaltyfree too)PlatformerInfodumpCRUNCHToomanyideasAlreadycutsomethingWesternNo Trelloor AssetListWIZARD"It's afeature"UnfinishedDoes notrememberthe gamedesignpresentationVerylockedinEvil"God, I hadit" (notwritingdown ideas)GDD isnot beingworked onAlphav2000000Focuses onsomethingother thangameplayRequiredNick 1'shelpTheyarealoofLackinga roleElementsInspiredby TheBinding ofIsaacRoguelikeDystopialore"You guyswanna do2D or3D?"Incompre-hensibleplotSomeoneis doingnothingFantasyPile all ofthe artinto oneslideSimilar tothetutorialprojectSomeone isabsent foran importanteventRogueliteCore featuredoesn't workas intendedNo music(royaltyfree too)PlatformerInfodumpCRUNCHToomanyideasAlreadycutsomethingWesternNo Trelloor AssetListWIZARD"It's afeature"UnfinishedDoes notrememberthe gamedesignpresentation

Year 1 Project - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Very locked in
  2. Evil
  3. "God, I had it" (not writing down ideas)
  4. GDD is not being worked on
  5. Alpha v2000000
  6. Focuses on something other than gameplay
  7. Required Nick 1's help
  8. They are aloof
  9. Lacking a role
  10. Elements
  11. Inspired by The Binding of Isaac
  12. Roguelike
  13. Dystopia lore
  14. "You guys wanna do 2D or 3D?"
  15. Incompre- hensible plot
  16. Someone is doing nothing
  17. Fantasy
  18. Pile all of the art into one slide
  19. Similar to the tutorial project
  20. Someone is absent for an important event
  21. Roguelite
  22. Core feature doesn't work as intended
  23. No music (royalty free too)
  24. Platformer
  25. Info dump
  26. CRUNCH
  27. Too many ideas
  28. Already cut something
  29. Western
  30. No Trello or Asset List
  31. WIZARD
  32. "It's a feature"
  33. Unfinished
  34. Does not remember the game design presentation