Inspiredby TheBinding ofIsaacWesternFantasyElementsVerylockedinAlphav2000000"God, I hadit" (notwritingdown ideas)Incompre-hensibleplotSomeone isabsent foran importanteventNo music(royaltyfree too)UnfinishedRogueliteCRUNCHDystopialoreSimilar tothetutorialprojectPile all ofthe artinto oneslideEvilToomanyideasInfodumpWIZARDGDD isnot beingworked on"You guyswanna do2D or3D?""It's afeature"Someoneis doingnothingFocuses onsomethingother thangameplayLackinga roleNo Trelloor AssetListRoguelikeAlreadycutsomethingCore featuredoesn't workas intendedPlatformerTheyarealoofRequiredNick 1'shelpDoes notrememberthe gamedesignpresentationInspiredby TheBinding ofIsaacWesternFantasyElementsVerylockedinAlphav2000000"God, I hadit" (notwritingdown ideas)Incompre-hensibleplotSomeone isabsent foran importanteventNo music(royaltyfree too)UnfinishedRogueliteCRUNCHDystopialoreSimilar tothetutorialprojectPile all ofthe artinto oneslideEvilToomanyideasInfodumpWIZARDGDD isnot beingworked on"You guyswanna do2D or3D?""It's afeature"Someoneis doingnothingFocuses onsomethingother thangameplayLackinga roleNo Trelloor AssetListRoguelikeAlreadycutsomethingCore featuredoesn't workas intendedPlatformerTheyarealoofRequiredNick 1'shelpDoes notrememberthe gamedesignpresentation

Year 1 Project - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Inspired by The Binding of Isaac
  2. Western
  3. Fantasy
  4. Elements
  5. Very locked in
  6. Alpha v2000000
  7. "God, I had it" (not writing down ideas)
  8. Incompre- hensible plot
  9. Someone is absent for an important event
  10. No music (royalty free too)
  11. Unfinished
  12. Roguelite
  13. CRUNCH
  14. Dystopia lore
  15. Similar to the tutorial project
  16. Pile all of the art into one slide
  17. Evil
  18. Too many ideas
  19. Info dump
  20. WIZARD
  21. GDD is not being worked on
  22. "You guys wanna do 2D or 3D?"
  23. "It's a feature"
  24. Someone is doing nothing
  25. Focuses on something other than gameplay
  26. Lacking a role
  27. No Trello or Asset List
  28. Roguelike
  29. Already cut something
  30. Core feature doesn't work as intended
  31. Platformer
  32. They are aloof
  33. Required Nick 1's help
  34. Does not remember the game design presentation