Colonialism 30 by 30 Initiative Component Criteria Grassland Conservation Empirical Evidence Interaction Desert Qualitative Simulation Poaching System Thomson's Gazelle Mortality Wildebeest Limiting factor Tundra Positive Tropical Rain forest Migration Conservation Plan Complementarity Taiga Investigation Marsh Algorithm Biodiversity Weak relationship Zebra Ecosystem Carrying capacity Negative Wetland Nature- Culture Relationship Mortality factors Model Upland Strong relationship Temperate Deciduous Forest Colonialism 30 by 30 Initiative Component Criteria Grassland Conservation Empirical Evidence Interaction Desert Qualitative Simulation Poaching System Thomson's Gazelle Mortality Wildebeest Limiting factor Tundra Positive Tropical Rain forest Migration Conservation Plan Complementarity Taiga Investigation Marsh Algorithm Biodiversity Weak relationship Zebra Ecosystem Carrying capacity Negative Wetland Nature- Culture Relationship Mortality factors Model Upland Strong relationship Temperate Deciduous Forest
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Colonialism
30 by 30 Initiative
Component
Criteria
Grassland
Conservation
Empirical Evidence
Interaction
Desert
Qualitative
Simulation
Poaching
System
Thomson's Gazelle
Mortality
Wildebeest
Limiting factor
Tundra
Positive
Tropical Rain forest
Migration
Conservation Plan
Complementarity
Taiga
Investigation
Marsh
Algorithm
Biodiversity
Weak relationship
Zebra
Ecosystem
Carrying capacity
Negative
Wetland
Nature-Culture Relationship
Mortality factors
Model
Upland
Strong relationship
Temperate Deciduous Forest