Oldethnic/disabledcharacter explainswhat cause thisand or what to doto surviveDisturbingchild artCreature inthe middle ofthe roadduring adriving sceneNonverbalchildExploringsomethingin pitchblackCatchphraseto save amaincharacterVideo glitchon foundfootage orCCTVChildhoodtraumaWritings/drawingson wall revealPhonecall cutsto dialtoneCharacter seessomething inreflection, turnsaround andthere’s nothingthereVillain’soriginstorySelf-opening/closingdoorTrippingRunningaroundthe woodsSequelbait withno sequelUnthreateningjumpscareNo signal/batterylow/ noreception"Weshouldsplit up"“[popular guy’sname], thisisn’t funny,stop messingaround”Ouija boardto talk to thedemon/entityKid's toyturning itselfon and off ina dark roomSomeonegettingkilled offscreenSuperficialface cutsafter fightFloor filledup withbloodIntentionalwoundsfor ritualSuspiciousreligiousfigureDropping theweaponimmediatelyafter subduingthe villain with itRunning up thestairs instead ofanother door orroom on thesame level.OctoberHiddentorturechamber orstaircaseAnyblackanimalCartrouble1 copwith noback upFaucetproducinganythingother thanwaterOldethnic/disabledcharacter explainswhat cause thisand or what to doto surviveDisturbingchild artCreature inthe middle ofthe roadduring adriving sceneNonverbalchildExploringsomethingin pitchblackCatchphraseto save amaincharacterVideo glitchon foundfootage orCCTVChildhoodtraumaWritings/drawingson wall revealPhonecall cutsto dialtoneCharacter seessomething inreflection, turnsaround andthere’s nothingthereVillain’soriginstorySelf-opening/closingdoorTrippingRunningaroundthe woodsSequelbait withno sequelUnthreateningjumpscareNo signal/batterylow/ noreception"Weshouldsplit up"“[popular guy’sname], thisisn’t funny,stop messingaround”Ouija boardto talk to thedemon/entityKid's toyturning itselfon and off ina dark roomSomeonegettingkilled offscreenSuperficialface cutsafter fightFloor filledup withbloodIntentionalwoundsfor ritualSuspiciousreligiousfigureDropping theweaponimmediatelyafter subduingthe villain with itRunning up thestairs instead ofanother door orroom on thesame level.OctoberHiddentorturechamber orstaircaseAnyblackanimalCartrouble1 copwith noback upFaucetproducinganythingother thanwater

horror films yeeaahhh - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Old ethnic/disabled character explains what cause this and or what to do to survive
  2. Disturbing child art
  3. Creature in the middle of the road during a driving scene
  4. Nonverbal child
  5. Exploring something in pitch black
  6. Catchphrase to save a main character
  7. Video glitch on found footage or CCTV
  8. Childhood trauma
  9. Writings/drawings on wall reveal
  10. Phone call cuts to dial tone
  11. Character sees something in reflection, turns around and there’s nothing there
  12. Villain’s origin story
  13. Self-opening/closing door
  14. Tripping
  15. Running around the woods
  16. Sequel bait with no sequel
  17. Unthreatening jumpscare
  18. No signal/ battery low/ no reception
  19. "We should split up"
  20. “[popular guy’s name], this isn’t funny, stop messing around”
  21. Ouija board to talk to the demon/entity
  22. Kid's toy turning itself on and off in a dark room
  23. Someone getting killed off screen
  24. Superficial face cuts after fight
  25. Floor filled up with blood
  26. Intentional wounds for ritual
  27. Suspicious religious figure
  28. Dropping the weapon immediately after subduing the villain with it
  29. Running up the stairs instead of another door or room on the same level.
  30. October
  31. Hidden torture chamber or staircase
  32. Any black animal
  33. Car trouble
  34. 1 cop with no back up
  35. Faucet producing anything other than water