Oldethnic/disabledcharacter explainswhat cause thisand or what to doto survive1 copwith noback upDisturbingchild artChildhoodtraumaTrippingFloor filledup withbloodOuija boardto talk to thedemon/entityCatchphraseto save amaincharacterVillain’soriginstoryNonverbalchildHiddentorturechamber orstaircasePhonecall cutsto dialtoneSelf-opening/closingdoorSomeonegettingkilled offscreenNo signal/batterylow/ noreceptionSuspiciousreligiousfigureIntentionalwoundsfor ritualUnthreateningjumpscareWritings/drawingson wall revealSuperficialface cutsafter fight“[popular guy’sname], thisisn’t funny,stop messingaround”Kid's toyturning itselfon and off ina dark room"Weshouldsplit up"Sequelbait withno sequelCreature inthe middle ofthe roadduring adriving sceneVideo glitchon foundfootage orCCTVCartroubleAnyblackanimalFaucetproducinganythingother thanwaterExploringsomethingin pitchblackCharacter seessomething inreflection, turnsaround andthere’s nothingthereRunning up thestairs instead ofanother door orroom on thesame level.Dropping theweaponimmediatelyafter subduingthe villain with itOctoberRunningaroundthe woodsOldethnic/disabledcharacter explainswhat cause thisand or what to doto survive1 copwith noback upDisturbingchild artChildhoodtraumaTrippingFloor filledup withbloodOuija boardto talk to thedemon/entityCatchphraseto save amaincharacterVillain’soriginstoryNonverbalchildHiddentorturechamber orstaircasePhonecall cutsto dialtoneSelf-opening/closingdoorSomeonegettingkilled offscreenNo signal/batterylow/ noreceptionSuspiciousreligiousfigureIntentionalwoundsfor ritualUnthreateningjumpscareWritings/drawingson wall revealSuperficialface cutsafter fight“[popular guy’sname], thisisn’t funny,stop messingaround”Kid's toyturning itselfon and off ina dark room"Weshouldsplit up"Sequelbait withno sequelCreature inthe middle ofthe roadduring adriving sceneVideo glitchon foundfootage orCCTVCartroubleAnyblackanimalFaucetproducinganythingother thanwaterExploringsomethingin pitchblackCharacter seessomething inreflection, turnsaround andthere’s nothingthereRunning up thestairs instead ofanother door orroom on thesame level.Dropping theweaponimmediatelyafter subduingthe villain with itOctoberRunningaroundthe woods

horror films yeeaahhh - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Old ethnic/disabled character explains what cause this and or what to do to survive
  2. 1 cop with no back up
  3. Disturbing child art
  4. Childhood trauma
  5. Tripping
  6. Floor filled up with blood
  7. Ouija board to talk to the demon/entity
  8. Catchphrase to save a main character
  9. Villain’s origin story
  10. Nonverbal child
  11. Hidden torture chamber or staircase
  12. Phone call cuts to dial tone
  13. Self-opening/closing door
  14. Someone getting killed off screen
  15. No signal/ battery low/ no reception
  16. Suspicious religious figure
  17. Intentional wounds for ritual
  18. Unthreatening jumpscare
  19. Writings/drawings on wall reveal
  20. Superficial face cuts after fight
  21. “[popular guy’s name], this isn’t funny, stop messing around”
  22. Kid's toy turning itself on and off in a dark room
  23. "We should split up"
  24. Sequel bait with no sequel
  25. Creature in the middle of the road during a driving scene
  26. Video glitch on found footage or CCTV
  27. Car trouble
  28. Any black animal
  29. Faucet producing anything other than water
  30. Exploring something in pitch black
  31. Character sees something in reflection, turns around and there’s nothing there
  32. Running up the stairs instead of another door or room on the same level.
  33. Dropping the weapon immediately after subduing the villain with it
  34. October
  35. Running around the woods