Multiplespeakerson eachsideMotionpassesSomeonementionstheir petProc.MotionJ/LBilingualspeechHalf timebreakhappensStartsafter 7Quorumcount iscalledProc.MotionIProc.MotionCProc.Motion E -rejected byproposerSomeonementionstheirfavouritecolourFreeSquare!Proc.MotionAProc.MotionBProc.MotionDProc.MotionKCouncilfinishesearlyProc.Motion E -accepted byproposerTrendingonTwitterSomeonepresentsmultipleitemsSpeakerisguillotinedProceduralmotionfailsTechnicaldifficultiesMotionfailsProc.MotionF/G/HMultiplespeakerson eachsideMotionpassesSomeonementionstheir petProc.MotionJ/LBilingualspeechHalf timebreakhappensStartsafter 7Quorumcount iscalledProc.MotionIProc.MotionCProc.Motion E -rejected byproposerSomeonementionstheirfavouritecolourFreeSquare!Proc.MotionAProc.MotionBProc.MotionDProc.MotionKCouncilfinishesearlyProc.Motion E -accepted byproposerTrendingonTwitterSomeonepresentsmultipleitemsSpeakerisguillotinedProceduralmotionfailsTechnicaldifficultiesMotionfailsProc.MotionF/G/H

Ruaidhrí's Comhairle Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
  1. Multiple speakers on each side
  2. Motion passes
  3. Someone mentions their pet
  4. Proc. Motion J/L
  5. Bilingual speech
  6. Half time break happens
  7. Starts after 7
  8. Quorum count is called
  9. Proc. Motion I
  10. Proc. Motion C
  11. Proc. Motion E - rejected by proposer
  12. Someone mentions their favourite colour
  13. Free Square!
  14. Proc. Motion A
  15. Proc. Motion B
  16. Proc. Motion D
  17. Proc. Motion K
  18. Council finishes early
  19. Proc. Motion E - accepted by proposer
  20. Trending on Twitter
  21. Someone presents multiple items
  22. Speaker is guillotined
  23. Procedural motion fails
  24. Technical difficulties
  25. Motion fails
  26. Proc. Motion F/G/H