MISSING CHILD FIREWORKS CODE 11 TRAFFIC CCDC ACTING AFOOL FOOT PURSUIT JUVI 1057 INTOX SUBJ DWI LARCENY OVERDOSE SUBJ W/GUN CODE 5 EASTERN ASSIST HOLD THE AIR CRIMINAL DAMAGE SPOOKY CALL PARTY GHOST CALL AGG ASSUALT JUST KIDS IN COSTUME SUBJ COVERED IN BLOOD KYRSTLE MILLER UNKN TROUBLE SHOOTING SHOTS FIRED PURSUIT PROWLER CRAZY MEDICAL CODE 12 FRANK GONZALES FREE SUSP SUBJ NOISE COMPLAINT CLR THE AIR TRAF COMPLAINT FLOOD WATER CODE 9 NMSP ASSIST MISSING CHILD FIREWORKS CODE 11 TRAFFIC CCDC ACTING AFOOL FOOT PURSUIT JUVI 1057 INTOX SUBJ DWI LARCENY OVERDOSE SUBJ W/GUN CODE 5 EASTERN ASSIST HOLD THE AIR CRIMINAL DAMAGE SPOOKY CALL PARTY GHOST CALL AGG ASSUALT JUST KIDS IN COSTUME SUBJ COVERED IN BLOOD KYRSTLE MILLER UNKN TROUBLE SHOOTING SHOTS FIRED PURSUIT PROWLER CRAZY MEDICAL CODE 12 FRANK GONZALES FREE SUSP SUBJ NOISE COMPLAINT CLR THE AIR TRAF COMPLAINT FLOOD WATER CODE 9 NMSP ASSIST
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
MISSING CHILD
FIREWORKS
CODE 11
TRAFFIC
CCDC ACTING AFOOL
FOOT PURSUIT
JUVI 1057
INTOX SUBJ
DWI
LARCENY
OVERDOSE
SUBJ W/GUN
CODE 5
EASTERN ASSIST
HOLD THE AIR
CRIMINAL DAMAGE
SPOOKY CALL
PARTY
GHOST CALL
AGG ASSUALT
JUST KIDS IN COSTUME
SUBJ COVERED IN BLOOD
KYRSTLE MILLER
UNKN TROUBLE
SHOOTING
SHOTS FIRED
PURSUIT
PROWLER
CRAZY MEDICAL
CODE 12
FRANK GONZALES
FREE
SUSP SUBJ
NOISE COMPLAINT
CLR THE AIR
TRAF COMPLAINT
FLOOD WATER
CODE 9
NMSP ASSIST