TRAF COMPLAINT SHOOTING INTOX SUBJ CLR THE AIR SHOTS FIRED SUBJ COVERED IN BLOOD UNKN TROUBLE SUBJ W/GUN NMSP ASSIST MISSING CHILD PARTY FIREWORKS GHOST CALL PROWLER JUST KIDS IN COSTUME CCDC ACTING AFOOL CODE 5 DWI KYRSTLE MILLER PURSUIT SPOOKY CALL FRANK GONZALES LARCENY OVERDOSE CODE 11 SUSP SUBJ EASTERN ASSIST CRAZY MEDICAL NOISE COMPLAINT HOLD THE AIR AGG ASSUALT TRAFFIC FOOT PURSUIT FREE CRIMINAL DAMAGE CODE 9 FLOOD WATER CODE 12 JUVI 1057 TRAF COMPLAINT SHOOTING INTOX SUBJ CLR THE AIR SHOTS FIRED SUBJ COVERED IN BLOOD UNKN TROUBLE SUBJ W/GUN NMSP ASSIST MISSING CHILD PARTY FIREWORKS GHOST CALL PROWLER JUST KIDS IN COSTUME CCDC ACTING AFOOL CODE 5 DWI KYRSTLE MILLER PURSUIT SPOOKY CALL FRANK GONZALES LARCENY OVERDOSE CODE 11 SUSP SUBJ EASTERN ASSIST CRAZY MEDICAL NOISE COMPLAINT HOLD THE AIR AGG ASSUALT TRAFFIC FOOT PURSUIT FREE CRIMINAL DAMAGE CODE 9 FLOOD WATER CODE 12 JUVI 1057
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
TRAF COMPLAINT
SHOOTING
INTOX SUBJ
CLR THE AIR
SHOTS FIRED
SUBJ COVERED IN BLOOD
UNKN TROUBLE
SUBJ W/GUN
NMSP ASSIST
MISSING CHILD
PARTY
FIREWORKS
GHOST CALL
PROWLER
JUST KIDS IN COSTUME
CCDC ACTING AFOOL
CODE 5
DWI
KYRSTLE MILLER
PURSUIT
SPOOKY CALL
FRANK GONZALES
LARCENY
OVERDOSE
CODE 11
SUSP SUBJ
EASTERN ASSIST
CRAZY MEDICAL
NOISE COMPLAINT
HOLD THE AIR
AGG ASSUALT
TRAFFIC
FOOT PURSUIT
FREE
CRIMINAL DAMAGE
CODE 9
FLOOD WATER
CODE 12
JUVI 1057