Shimmervs Cobsand FourfinaleFullyhappyendingTheshimmertakemephone4Mephone4 killssomeone/something4s getsmentionedin anywayCobs getsanothersong(hog)Mephone4criesThecontestantsstay deadMephone4gets a sadending3GSappearanceBow/DoughdosomethingMePhone4joins CobsThe shimmerfigure out 4is their losteggSteveCobsparentsCycle ofabuse asa plotpointMephone4gets moretraumaCobs letsmephone4go.CobsdiesThecontestantsare broughtbackSteve Cobsshows anyamount ofemotionCobsdoesn’tdieMephone4gets asongMoreflashbacksMePhone4joins CobsMephone4gets asemi-happyendingShimmervs Cobsand FourfinaleFullyhappyendingTheshimmertakemephone4Mephone4 killssomeone/something4s getsmentionedin anywayCobs getsanothersong(hog)Mephone4criesThecontestantsstay deadMephone4gets a sadending3GSappearanceBow/DoughdosomethingMePhone4joins CobsThe shimmerfigure out 4is their losteggSteveCobsparentsCycle ofabuse asa plotpointMephone4gets moretraumaCobs letsmephone4go.CobsdiesThecontestantsare broughtbackSteve Cobsshows anyamount ofemotionCobsdoesn’tdieMephone4gets asongMoreflashbacksMePhone4joins CobsMephone4gets asemi-happyending

I’m not ready - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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