Game Plan Happy *day of the week* Quick Question Drill Down Action Item Leverage Peel the Onion At the end of the day Reinvent the wheel Lots of Moving Parts Touch Base Low- Hanging Fruit It is what it is Deep Dive Scalable Value Added It's on my radar The Ask Results Driven Hit the ground running Best Practice Circle Back I don't have the Bandwidth Blue- sky thinking Game Plan Happy *day of the week* Quick Question Drill Down Action Item Leverage Peel the Onion At the end of the day Reinvent the wheel Lots of Moving Parts Touch Base Low- Hanging Fruit It is what it is Deep Dive Scalable Value Added It's on my radar The Ask Results Driven Hit the ground running Best Practice Circle Back I don't have the Bandwidth Blue- sky thinking
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Game Plan
Happy *day of the week*
Quick Question
Drill Down
Action Item
Leverage
Peel the Onion
At the end of the day
Reinvent the wheel
Lots of Moving Parts
Touch Base
Low-Hanging Fruit
It is what it is
Deep Dive
Scalable
Value Added
It's on my radar
The Ask
Results Driven
Hit the ground running
Best Practice
Circle Back
I don't have the Bandwidth
Blue-sky thinking