RarefactionUnit offrequencyWavelengthCriticalangleMechanicalApplicationof echoCrestSnell'slawCompression RefractiveindexRefractionReasonsof shiningdiamondsNon-mechanicalIncident andreflectedanglerelation inreflectionlongitudinalEquation ofwavelengthAmplitudeTotalinternalreflectionTimeperiodEquationofvelocityTimeperiod andfrequencyrelationTransverseTroughFrequencyrange ofhearing inhumansDiffractionRarefactionUnit offrequencyWavelengthCriticalangleMechanicalApplicationof echoCrestSnell'slawCompression RefractiveindexRefractionReasonsof shiningdiamondsNon-mechanicalIncident andreflectedanglerelation inreflectionlongitudinalEquation ofwavelengthAmplitudeTotalinternalreflectionTimeperiodEquationofvelocityTimeperiod andfrequencyrelationTransverseTroughFrequencyrange ofhearing inhumansDiffraction

Waves - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Rarefaction
  2. Unit of frequency
  3. Wavelength
  4. Critical angle
  5. Mechanical
  6. Application of echo
  7. Crest
  8. Snell's law
  9. Compression
  10. Refractive index
  11. Refraction
  12. Reasons of shining diamonds
  13. Non-mechanical
  14. Incident and reflected angle relation in reflection
  15. longitudinal
  16. Equation of wavelength
  17. Amplitude
  18. Total internal reflection
  19. Time period
  20. Equation of velocity
  21. Time period and frequency relation
  22. Transverse
  23. Trough
  24. Frequency range of hearing in humans
  25. Diffraction