longitudinalCrestEquation ofwavelengthReasonsof shiningdiamondsEquationofvelocityMechanicalTimeperiod andfrequencyrelationTimeperiodTroughRefractiveindexRefractionCompression TotalinternalreflectionNon-mechanicalIncident andreflectedanglerelation inreflectionSnell'slawWavelengthAmplitudeDiffractionCriticalangleApplicationof echoTransverseFrequencyrange ofhearing inhumansUnit offrequencyRarefactionlongitudinalCrestEquation ofwavelengthReasonsof shiningdiamondsEquationofvelocityMechanicalTimeperiod andfrequencyrelationTimeperiodTroughRefractiveindexRefractionCompression TotalinternalreflectionNon-mechanicalIncident andreflectedanglerelation inreflectionSnell'slawWavelengthAmplitudeDiffractionCriticalangleApplicationof echoTransverseFrequencyrange ofhearing inhumansUnit offrequencyRarefaction

Waves - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. longitudinal
  2. Crest
  3. Equation of wavelength
  4. Reasons of shining diamonds
  5. Equation of velocity
  6. Mechanical
  7. Time period and frequency relation
  8. Time period
  9. Trough
  10. Refractive index
  11. Refraction
  12. Compression
  13. Total internal reflection
  14. Non-mechanical
  15. Incident and reflected angle relation in reflection
  16. Snell's law
  17. Wavelength
  18. Amplitude
  19. Diffraction
  20. Critical angle
  21. Application of echo
  22. Transverse
  23. Frequency range of hearing in humans
  24. Unit of frequency
  25. Rarefaction