EquationofvelocityFrequencyrange ofhearing inhumansTimeperiod andfrequencyrelationCrestReasonsof shiningdiamondsRarefactionTroughRefractiveindexMechanicalDiffractionNon-mechanicalAmplitudeTotalinternalreflectionSnell'slawCriticalangleIncident andreflectedanglerelation inreflectionCompression longitudinalEquation ofwavelengthWavelengthRefractionUnit offrequencyTransverseTimeperiodApplicationof echoEquationofvelocityFrequencyrange ofhearing inhumansTimeperiod andfrequencyrelationCrestReasonsof shiningdiamondsRarefactionTroughRefractiveindexMechanicalDiffractionNon-mechanicalAmplitudeTotalinternalreflectionSnell'slawCriticalangleIncident andreflectedanglerelation inreflectionCompression longitudinalEquation ofwavelengthWavelengthRefractionUnit offrequencyTransverseTimeperiodApplicationof echo

Waves - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
  1. Equation of velocity
  2. Frequency range of hearing in humans
  3. Time period and frequency relation
  4. Crest
  5. Reasons of shining diamonds
  6. Rarefaction
  7. Trough
  8. Refractive index
  9. Mechanical
  10. Diffraction
  11. Non-mechanical
  12. Amplitude
  13. Total internal reflection
  14. Snell's law
  15. Critical angle
  16. Incident and reflected angle relation in reflection
  17. Compression
  18. longitudinal
  19. Equation of wavelength
  20. Wavelength
  21. Refraction
  22. Unit of frequency
  23. Transverse
  24. Time period
  25. Application of echo