Applicationof echoReasonsof shiningdiamondsMechanicalCriticalangleDiffractionUnit offrequencyFrequencyrange ofhearing inhumansEquation ofwavelengthTotalinternalreflectionAmplitudeCrestIncident andreflectedanglerelation inreflectionRarefactionWavelengthTroughNon-mechanicallongitudinalTimeperiodCompression RefractionEquationofvelocityTimeperiod andfrequencyrelationSnell'slawTransverseRefractiveindexApplicationof echoReasonsof shiningdiamondsMechanicalCriticalangleDiffractionUnit offrequencyFrequencyrange ofhearing inhumansEquation ofwavelengthTotalinternalreflectionAmplitudeCrestIncident andreflectedanglerelation inreflectionRarefactionWavelengthTroughNon-mechanicallongitudinalTimeperiodCompression RefractionEquationofvelocityTimeperiod andfrequencyrelationSnell'slawTransverseRefractiveindex

Waves - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
  1. Application of echo
  2. Reasons of shining diamonds
  3. Mechanical
  4. Critical angle
  5. Diffraction
  6. Unit of frequency
  7. Frequency range of hearing in humans
  8. Equation of wavelength
  9. Total internal reflection
  10. Amplitude
  11. Crest
  12. Incident and reflected angle relation in reflection
  13. Rarefaction
  14. Wavelength
  15. Trough
  16. Non-mechanical
  17. longitudinal
  18. Time period
  19. Compression
  20. Refraction
  21. Equation of velocity
  22. Time period and frequency relation
  23. Snell's law
  24. Transverse
  25. Refractive index