Ouija boardto talk to thedemon/entityOctoberIrrationalactionswhen toldwhat to doDisturbingchild artNonverbalchildFaucetproducinganythingother thanwaterWritings/drawingson wall revealCharacter seessomething inreflection, turnsaround andthere’s nothingthereBeginswithupbeatsongFleeingin thewoods“[popular guy’sname], thisisn’t funny,stop messingaround”Creature inthe middle ofthe roadduring adriving scene1 copwith noback upDropping theweaponimmediatelyafter subduingthe villain with itExploringsomethingin pitchblackSomeonegettingkilled offscreenUnthreateningjumpscareKid's toyturning itselfon and off ina dark room"Weshouldsplit up"Only thekid seesthe entityCartroubleBlackpersondies firstSuspiciousreligiousfigureOld/ethnic/disabledcharacter explainswhat cause this andor what to do tosurviveChildhoodtraumaAnyblackanimalVillain’soriginstoryNo signal/ batterylow / noreceptionFloor filledup withblood/bloodtrailPhonecall cutsto dialtoneShower/bathsceneSequelbaitSelf-opening/closingdoorCatchphraseto save amaincharacterVideo glitchon foundfootage orCCTVIntentionalwoundsfor ritualRunning up thestairs instead ofanother door orroom on thesame levelHiddentorturechamber orstaircaseSuperficialface cutsafter fightHaving anightmareTrippingOuija boardto talk to thedemon/entityOctoberIrrationalactionswhen toldwhat to doDisturbingchild artNonverbalchildFaucetproducinganythingother thanwaterWritings/drawingson wall revealCharacter seessomething inreflection, turnsaround andthere’s nothingthereBeginswithupbeatsongFleeingin thewoods“[popular guy’sname], thisisn’t funny,stop messingaround”Creature inthe middle ofthe roadduring adriving scene1 copwith noback upDropping theweaponimmediatelyafter subduingthe villain with itExploringsomethingin pitchblackSomeonegettingkilled offscreenUnthreateningjumpscareKid's toyturning itselfon and off ina dark room"Weshouldsplit up"Only thekid seesthe entityCartroubleBlackpersondies firstSuspiciousreligiousfigureOld/ethnic/disabledcharacter explainswhat cause this andor what to do tosurviveChildhoodtraumaAnyblackanimalVillain’soriginstoryNo signal/ batterylow / noreceptionFloor filledup withblood/bloodtrailPhonecall cutsto dialtoneShower/bathsceneSequelbaitSelf-opening/closingdoorCatchphraseto save amaincharacterVideo glitchon foundfootage orCCTVIntentionalwoundsfor ritualRunning up thestairs instead ofanother door orroom on thesame levelHiddentorturechamber orstaircaseSuperficialface cutsafter fightHaving anightmareTripping

aaahhhhhh horror - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Ouija board to talk to the demon/entity
  2. October
  3. Irrational actions when told what to do
  4. Disturbing child art
  5. Nonverbal child
  6. Faucet producing anything other than water
  7. Writings/drawings on wall reveal
  8. Character sees something in reflection, turns around and there’s nothing there
  9. Begins with upbeat song
  10. Fleeing in the woods
  11. “[popular guy’s name], this isn’t funny, stop messing around”
  12. Creature in the middle of the road during a driving scene
  13. 1 cop with no back up
  14. Dropping the weapon immediately after subduing the villain with it
  15. Exploring something in pitch black
  16. Someone getting killed off screen
  17. Unthreatening jumpscare
  18. Kid's toy turning itself on and off in a dark room
  19. "We should split up"
  20. Only the kid sees the entity
  21. Car trouble
  22. Black person dies first
  23. Suspicious religious figure
  24. Old/ethnic/disabled character explains what cause this and or what to do to survive
  25. Childhood trauma
  26. Any black animal
  27. Villain’s origin story
  28. No signal / battery low / no reception
  29. Floor filled up with blood/blood trail
  30. Phone call cuts to dial tone
  31. Shower/bath scene
  32. Sequel bait
  33. Self-opening/closing door
  34. Catchphrase to save a main character
  35. Video glitch on found footage or CCTV
  36. Intentional wounds for ritual
  37. Running up the stairs instead of another door or room on the same level
  38. Hidden torture chamber or staircase
  39. Superficial face cuts after fight
  40. Having a nightmare
  41. Tripping