Emphasis Protagonist Onomatopoeia Diction Rhythm Wordplay Personification Rhyme Imagery Denotation Ambiguity Allegory Cacophony Mood Soliloquy Epitome Idiom Plot Juxtaposition Resolution Tone Exposition Parody Archetype Dramatic Irony Satire Oxymoron Euphemism Understatement Stanza Antagonist Flashback Symbolism Motif Simile Foreshadowing Fable Verse Stereotype Connotation Caricature Dialogue Setting Hyperbole Elegy Metaphor Climax Figurative Cliché Rhyme Paradox Ballad Exaggeration Tragedy Narrator Wit Irony Allusion Voice Theme Emphasis Protagonist Onomatopoeia Diction Rhythm Wordplay Personification Rhyme Imagery Denotation Ambiguity Allegory Cacophony Mood Soliloquy Epitome Idiom Plot Juxtaposition Resolution Tone Exposition Parody Archetype Dramatic Irony Satire Oxymoron Euphemism Understatement Stanza Antagonist Flashback Symbolism Motif Simile Foreshadowing Fable Verse Stereotype Connotation Caricature Dialogue Setting Hyperbole Elegy Metaphor Climax Figurative Cliché Rhyme Paradox Ballad Exaggeration Tragedy Narrator Wit Irony Allusion Voice Theme
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Emphasis
Protagonist
Onomatopoeia
Diction
Rhythm
Wordplay
Personification
Rhyme
Imagery
Denotation
Ambiguity
Allegory
Cacophony
Mood
Soliloquy
Epitome
Idiom
Plot
Juxtaposition
Resolution
Tone
Exposition
Parody
Archetype
Dramatic Irony
Satire
Oxymoron
Euphemism
Understatement
Stanza
Antagonist
Flashback
Symbolism
Motif
Simile
Foreshadowing
Fable
Verse
Stereotype
Connotation
Caricature
Dialogue
Setting
Hyperbole
Elegy
Metaphor
Climax
Figurative
Cliché
Rhyme
Paradox
Ballad
Exaggeration
Tragedy
Narrator
Wit
Irony
Allusion
Voice
Theme