sound usedto createmood oratmosphereShot wherecameramoves ontracks orwheelsViewingdistanceFreeCamera ispositionedabove thesubject -looking downVoiceoverDialogueMontageExtremeclose-up shotBirds-eyeviewDutch-tiltShot whereactors headtakes upmost of thescreenMonologueMovementthat zoomsin or out onthe subjectLowLightingEye-levelshotLowAngleLongshotExtremelong-shotViewingperspectiveHighkeylightingShot wheresubject isseen fromthe waist upFreeSoundeffectsType ofcameramovementsound usedto createmood oratmosphereShot wherecameramoves ontracks orwheelsViewingdistanceFreeCamera ispositionedabove thesubject -looking downVoiceoverDialogueMontageExtremeclose-up shotBirds-eyeviewDutch-tiltShot whereactors headtakes upmost of thescreenMonologueMovementthat zoomsin or out onthe subjectLowLightingEye-levelshotLowAngleLongshotExtremelong-shotViewingperspectiveHighkeylightingShot wheresubject isseen fromthe waist upFreeSoundeffectsType ofcameramovement

Conventions of Film - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. sound used to create mood or atmosphere
  2. Shot where camera moves on tracks or wheels
  3. Viewing distance
  4. Free
  5. Camera is positioned above the subject - looking down
  6. Voiceover
  7. Dialogue
  8. Montage
  9. Extreme close-up shot
  10. Birds-eye view
  11. Dutch-tilt
  12. Shot where actors head takes up most of the screen
  13. Monologue
  14. Movement that zooms in or out on the subject
  15. Low Lighting
  16. Eye-level shot
  17. Low Angle
  18. Long shot
  19. Extreme long-shot
  20. Viewing perspective
  21. Highkey lighting
  22. Shot where subject is seen from the waist up
  23. Free
  24. Sound effects
  25. Type of camera movement