Tie onrolling forfirst turn.Win agame.Playagainst aChaosArmy.Play usingopen warcards.Scoreonly asinglepoint.Win bygreaterthan 5points.Field aLord ofWar.Lose agame.Don't spendany pre-gamecommandpoints.Start with1000+points offthe table.Play aCities ofDeathgame.Figure outhow HeroicInterventionWorks.Have achainexplosionhappen.Playagainst anImperialArmy.End agame withsomeonetabled.Hit with moreattacks thanyour unithas.Supersmite butdie beforeit resolves.Have anexplosioninflict 5+mortalwounds.Play at1000points orless.Seizetheinitiative.Kill a unitviaoverwatch.CommandRe-Rollinto a 6.Play agame at2500+points.Lose 500+points in asinglephase.Held allobjective(2+objectives).Play agame usingPlanetstrikeRules.Fail a chargerequiring aroll of 4 orless.Makethe 12”charge.Denythewitch.Remove aunit from48"+away.Field an armywithout usinga brigade orbattaliondetachment.End thegame withCommandpoints.Inflict a woundin meleeagainst a non-hovering flyer.Field a listusing themaximumnumber ofdetachments.Slay anenemywarlord withyour own.Do not useCommandRe-roll fora game.Play 3+ gameswith differentSub-factions,warlord traitsand relics.Playagainst aXenosArmy.Have thegame goto turn 6.Sufferperils ofthe warp.Super smiteonly to get3 or lessmortalsPlay agame usingBattlezonerules.Lose 5+models to asingle moralcheck.Fail to removea model duringthe shootingphase(Excludingbattle round 1).Tie onrolling forfirst turn.Win agame.Playagainst aChaosArmy.Play usingopen warcards.Scoreonly asinglepoint.Win bygreaterthan 5points.Field aLord ofWar.Lose agame.Don't spendany pre-gamecommandpoints.Start with1000+points offthe table.Play aCities ofDeathgame.Figure outhow HeroicInterventionWorks.Have achainexplosionhappen.Playagainst anImperialArmy.End agame withsomeonetabled.Hit with moreattacks thanyour unithas.Supersmite butdie beforeit resolves.Have anexplosioninflict 5+mortalwounds.Play at1000points orless.Seizetheinitiative.Kill a unitviaoverwatch.CommandRe-Rollinto a 6.Play agame at2500+points.Lose 500+points in asinglephase.Held allobjective(2+objectives).Play agame usingPlanetstrikeRules.Fail a chargerequiring aroll of 4 orless.Makethe 12”charge.Denythewitch.Remove aunit from48"+away.Field an armywithout usinga brigade orbattaliondetachment.End thegame withCommandpoints.Inflict a woundin meleeagainst a non-hovering flyer.Field a listusing themaximumnumber ofdetachments.Slay anenemywarlord withyour own.Do not useCommandRe-roll fora game.Play 3+ gameswith differentSub-factions,warlord traitsand relics.Playagainst aXenosArmy.Have thegame goto turn 6.Sufferperils ofthe warp.Super smiteonly to get3 or lessmortalsPlay agame usingBattlezonerules.Lose 5+models to asingle moralcheck.Fail to removea model duringthe shootingphase(Excludingbattle round 1).

8th Edition Cry for Help - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Tie on rolling for first turn.
  2. Win a game.
  3. Play against a Chaos Army.
  4. Play using open war cards.
  5. Score only a single point.
  6. Win by greater than 5 points.
  7. Field a Lord of War.
  8. Lose a game.
  9. Don't spend any pre-game command points.
  10. Start with 1000+ points off the table.
  11. Play a Cities of Death game.
  12. Figure out how Heroic Intervention Works.
  13. Have a chain explosion happen.
  14. Play against an Imperial Army.
  15. End a game with someone tabled.
  16. Hit with more attacks than your unit has.
  17. Super smite but die before it resolves.
  18. Have an explosion inflict 5+ mortal wounds.
  19. Play at 1000 points or less.
  20. Seize the initiative.
  21. Kill a unit via overwatch.
  22. Command Re-Roll into a 6.
  23. Play a game at 2500+ points.
  24. Lose 500+ points in a single phase.
  25. Held all objective (2+ objectives).
  26. Play a game using Planetstrike Rules.
  27. Fail a charge requiring a roll of 4 or less.
  28. Make the 12” charge.
  29. Deny the witch.
  30. Remove a unit from 48"+ away.
  31. Field an army without using a brigade or battalion detachment.
  32. End the game with Command points.
  33. Inflict a wound in melee against a non-hovering flyer.
  34. Field a list using the maximum number of detachments.
  35. Slay an enemy warlord with your own.
  36. Do not use Command Re-roll for a game.
  37. Play 3+ games with different Sub-factions, warlord traits and relics.
  38. Play against a Xenos Army.
  39. Have the game go to turn 6.
  40. Suffer perils of the warp.
  41. Super smite only to get 3 or less mortals
  42. Play a game using Battlezone rules.
  43. Lose 5+ models to a single moral check.
  44. Fail to remove a model during the shooting phase (Excluding battle round 1).