Scoreonly asinglepoint.Field an armywithout usinga brigade orbattaliondetachment.Field aLord ofWar.Makethe 12”charge.Super smiteonly to get3 or lessmortalsPlay agame usingBattlezonerules.Win agame.Playagainst aXenosArmy.Have achainexplosionhappen.Play agame usingPlanetstrikeRules.Seizetheinitiative.Play agame at2500+points.Play 3+ gameswith differentSub-factions,warlord traitsand relics.Hit with moreattacks thanyour unithas.Kill a unitviaoverwatch.Slay anenemywarlord withyour own.Fail a chargerequiring aroll of 4 orless.Supersmite butdie beforeit resolves.Do not useCommandRe-roll fora game.End agame withsomeonetabled.Field a listusing themaximumnumber ofdetachments.Remove aunit from48"+away.Have anexplosioninflict 5+mortalwounds.Figure outhow HeroicInterventionWorks.Fail to removea model duringthe shootingphase(Excludingbattle round 1).Lose 5+models to asingle moralcheck.Play aCities ofDeathgame.Lose agame.Start with1000+points offthe table.Play usingopen warcards.Don't spendany pre-gamecommandpoints.Play at1000points orless.Lose 500+points in asinglephase.Denythewitch.End thegame withCommandpoints.Inflict a woundin meleeagainst a non-hovering flyer.Win bygreaterthan 5points.Tie onrolling forfirst turn.CommandRe-Rollinto a 6.Playagainst aChaosArmy.Sufferperils ofthe warp.Playagainst anImperialArmy.Have thegame goto turn 6.Held allobjective(2+objectives).Scoreonly asinglepoint.Field an armywithout usinga brigade orbattaliondetachment.Field aLord ofWar.Makethe 12”charge.Super smiteonly to get3 or lessmortalsPlay agame usingBattlezonerules.Win agame.Playagainst aXenosArmy.Have achainexplosionhappen.Play agame usingPlanetstrikeRules.Seizetheinitiative.Play agame at2500+points.Play 3+ gameswith differentSub-factions,warlord traitsand relics.Hit with moreattacks thanyour unithas.Kill a unitviaoverwatch.Slay anenemywarlord withyour own.Fail a chargerequiring aroll of 4 orless.Supersmite butdie beforeit resolves.Do not useCommandRe-roll fora game.End agame withsomeonetabled.Field a listusing themaximumnumber ofdetachments.Remove aunit from48"+away.Have anexplosioninflict 5+mortalwounds.Figure outhow HeroicInterventionWorks.Fail to removea model duringthe shootingphase(Excludingbattle round 1).Lose 5+models to asingle moralcheck.Play aCities ofDeathgame.Lose agame.Start with1000+points offthe table.Play usingopen warcards.Don't spendany pre-gamecommandpoints.Play at1000points orless.Lose 500+points in asinglephase.Denythewitch.End thegame withCommandpoints.Inflict a woundin meleeagainst a non-hovering flyer.Win bygreaterthan 5points.Tie onrolling forfirst turn.CommandRe-Rollinto a 6.Playagainst aChaosArmy.Sufferperils ofthe warp.Playagainst anImperialArmy.Have thegame goto turn 6.Held allobjective(2+objectives).

8th Edition Cry for Help - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Score only a single point.
  2. Field an army without using a brigade or battalion detachment.
  3. Field a Lord of War.
  4. Make the 12” charge.
  5. Super smite only to get 3 or less mortals
  6. Play a game using Battlezone rules.
  7. Win a game.
  8. Play against a Xenos Army.
  9. Have a chain explosion happen.
  10. Play a game using Planetstrike Rules.
  11. Seize the initiative.
  12. Play a game at 2500+ points.
  13. Play 3+ games with different Sub-factions, warlord traits and relics.
  14. Hit with more attacks than your unit has.
  15. Kill a unit via overwatch.
  16. Slay an enemy warlord with your own.
  17. Fail a charge requiring a roll of 4 or less.
  18. Super smite but die before it resolves.
  19. Do not use Command Re-roll for a game.
  20. End a game with someone tabled.
  21. Field a list using the maximum number of detachments.
  22. Remove a unit from 48"+ away.
  23. Have an explosion inflict 5+ mortal wounds.
  24. Figure out how Heroic Intervention Works.
  25. Fail to remove a model during the shooting phase (Excluding battle round 1).
  26. Lose 5+ models to a single moral check.
  27. Play a Cities of Death game.
  28. Lose a game.
  29. Start with 1000+ points off the table.
  30. Play using open war cards.
  31. Don't spend any pre-game command points.
  32. Play at 1000 points or less.
  33. Lose 500+ points in a single phase.
  34. Deny the witch.
  35. End the game with Command points.
  36. Inflict a wound in melee against a non-hovering flyer.
  37. Win by greater than 5 points.
  38. Tie on rolling for first turn.
  39. Command Re-Roll into a 6.
  40. Play against a Chaos Army.
  41. Suffer perils of the warp.
  42. Play against an Imperial Army.
  43. Have the game go to turn 6.
  44. Held all objective (2+ objectives).