(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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V-Problem-solving
E-GUI
I-Game Narrative
I-Entertainment Software Rating Board (ESRB)
D-model sheets
V-Game layout chart
E-Gantt chart
V-non-player characters, or NPCs
D-Work-based learning (WBL)
I-iteration
D-Sketching
E-camera perspective
V-constructive criticism
I-professional presentation
D-end-user license agreement (EULA)
E-design process
O-pre-production
D-randomness
O-environmental storytelling
V-Career Technical Student Organizations (CTSOs)
I-ideation
I-programmer
O-non-disclosure agreement (NDA)
V-Intellectual property (IP)
V-Brainstorming
O-professionalism
E-mentor
I-extracurricular
D-storyline
O-game design document (GDD)
D-game development pipeline
E-PERT chart (short for Program Evaluation Review Technique)