(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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D-end-user license agreement (EULA)
V-Problem-solving
V-Career Technical Student Organizations (CTSOs)
E-GUI
V-Brainstorming
O-professionalism
I-programmer
E-Storyboarding
I-Game Narrative
I-extracurricular
D-Sketching
O-conflict resolution
I-professional presentation
D-model sheets
I-iteration
D-randomness
E-mentor
D-game development pipeline
D-storyline
V-Game layout chart
V-Intellectual property (IP)
E-design process
O-game design document (GDD)
I-ideation
D-Work-based learning (WBL)
O-pre-production
E-camera perspective
V-non-player characters, or NPCs
E-Gantt chart
O-environmental storytelling
E-PERT chart (short for Program Evaluation Review Technique)