(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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D-end-user license agreement (EULA)
V-constructive criticism
D-Sketching
E-Storyboarding
V-non-player characters, or NPCs
O-conflict resolution
V-Brainstorming
D-randomness
I-Game Narrative
D-game development pipeline
V-Intellectual property (IP)
I-Entertainment Software Rating Board (ESRB)
E-camera perspective
I-ideation
O-pre-production
I-professional presentation
V-Career Technical Student Organizations (CTSOs)
I-extracurricular
I-iteration
E-design process
V-Game layout chart
O-professionalism
E-mentor
D-Work-based learning (WBL)
O-environmental storytelling
E-GUI
O-non-disclosure agreement (NDA)
E-Gantt chart
D-model sheets
D-storyline
O-game design document (GDD)
E-PERT chart (short for Program Evaluation Review Technique)