Has a Local Maximum with a y- value greater than 100 Uses the Quadratic Formula to find the Critical Numbers 2 x- intercepts 2 Inflection Points A Local Maximum with both x and y positive An Inflection Point on the x-axis A Critical Number that is NOT a Local Extrema 3 Inflection Points Degree 4 polynomial 2 Local Maximums Two distinct Decreasing Intervals An Inflection Point with both x and y negative A Local Minimum on the x- axis Funniest Design A Local Minimum with both x and y negative 2 Negative Critical Numbers Even Symmetry Degree 5 polynomial 2 Positive Critical Numbers An Inflection Point with both x and y positive Uses the Chain Rule to find the Derivative Two distinct Concave Up Intervals Odd Symmetry 3 x- intercepts Most Interesting Title A Local Extrema at the Origin Has a positive, negative and zero x- intercept Most Colourful Has a Local Maximum with a y- value greater than 100 Uses the Quadratic Formula to find the Critical Numbers 2 x- intercepts 2 Inflection Points A Local Maximum with both x and y positive An Inflection Point on the x-axis A Critical Number that is NOT a Local Extrema 3 Inflection Points Degree 4 polynomial 2 Local Maximums Two distinct Decreasing Intervals An Inflection Point with both x and y negative A Local Minimum on the x- axis Funniest Design A Local Minimum with both x and y negative 2 Negative Critical Numbers Even Symmetry Degree 5 polynomial 2 Positive Critical Numbers An Inflection Point with both x and y positive Uses the Chain Rule to find the Derivative Two distinct Concave Up Intervals Odd Symmetry 3 x- intercepts Most Interesting Title A Local Extrema at the Origin Has a positive, negative and zero x- intercept Most Colourful
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Has a Local Maximum with a y-value greater than 100
Uses the Quadratic Formula to find the Critical Numbers
2 x-intercepts
2 Inflection Points
A Local Maximum with both x and y positive
An Inflection Point on the x-axis
A Critical Number that is NOT a Local Extrema
3 Inflection Points
Degree 4 polynomial
2 Local Maximums
Two distinct Decreasing Intervals
An Inflection Point with both x and y negative
A Local Minimum on the x-axis
Funniest Design
A Local Minimum with both x and y negative
2 Negative Critical Numbers
Even Symmetry
Degree 5 polynomial
2 Positive Critical Numbers
An Inflection Point with both x and y positive
Uses the Chain Rule to find the Derivative
Two distinct Concave Up Intervals
Odd Symmetry
3 x-intercepts
Most Interesting Title
A Local Extrema at the Origin
Has a positive, negative and zero x-intercept
Most Colourful