2 PositiveCriticalNumbersUses theChain Ruleto find theDerivativeOddSymmetryAnInflectionPoint onthe x-axisFunniestDesign2NegativeCriticalNumbersTwo distinctConcaveUp Intervals3 x-interceptsA CriticalNumber thatis NOT aLocalExtremaAn InflectionPoint withboth x and ypositive2InflectionPointsEvenSymmetryMostColourfulA LocalMinimumon the x-axisTwodistinctDecreasingIntervalsA LocalMinimumwith both xand ynegativeDegree 5polynomial2 LocalMaximumsMostInterestingTitleHas a LocalMaximumwith a y-value greaterthan 100Uses theQuadraticFormula to findthe CriticalNumbersHas apositive,negative andzero x-interceptDegree 4polynomialA LocalExtremaat theOrigin2 x-interceptsAn InflectionPoint withboth x and ynegative3InflectionPointsA LocalMaximumwith both xand ypositive2 PositiveCriticalNumbersUses theChain Ruleto find theDerivativeOddSymmetryAnInflectionPoint onthe x-axisFunniestDesign2NegativeCriticalNumbersTwo distinctConcaveUp Intervals3 x-interceptsA CriticalNumber thatis NOT aLocalExtremaAn InflectionPoint withboth x and ypositive2InflectionPointsEvenSymmetryMostColourfulA LocalMinimumon the x-axisTwodistinctDecreasingIntervalsA LocalMinimumwith both xand ynegativeDegree 5polynomial2 LocalMaximumsMostInterestingTitleHas a LocalMaximumwith a y-value greaterthan 100Uses theQuadraticFormula to findthe CriticalNumbersHas apositive,negative andzero x-interceptDegree 4polynomialA LocalExtremaat theOrigin2 x-interceptsAn InflectionPoint withboth x and ynegative3InflectionPointsA LocalMaximumwith both xand ypositive

Calculus Curve Sketching BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 2 Positive Critical Numbers
  2. Uses the Chain Rule to find the Derivative
  3. Odd Symmetry
  4. An Inflection Point on the x-axis
  5. Funniest Design
  6. 2 Negative Critical Numbers
  7. Two distinct Concave Up Intervals
  8. 3 x-intercepts
  9. A Critical Number that is NOT a Local Extrema
  10. An Inflection Point with both x and y positive
  11. 2 Inflection Points
  12. Even Symmetry
  13. Most Colourful
  14. A Local Minimum on the x-axis
  15. Two distinct Decreasing Intervals
  16. A Local Minimum with both x and y negative
  17. Degree 5 polynomial
  18. 2 Local Maximums
  19. Most Interesting Title
  20. Has a Local Maximum with a y-value greater than 100
  21. Uses the Quadratic Formula to find the Critical Numbers
  22. Has a positive, negative and zero x-intercept
  23. Degree 4 polynomial
  24. A Local Extrema at the Origin
  25. 2 x-intercepts
  26. An Inflection Point with both x and y negative
  27. 3 Inflection Points
  28. A Local Maximum with both x and y positive