2NegativeCriticalNumbers2 PositiveCriticalNumbersAn InflectionPoint withboth x and ypositive3InflectionPointsFunniestDesign2 x-interceptsTwodistinctDecreasingIntervalsDegree 4polynomialOddSymmetryA LocalMinimumon the x-axisTwo distinctConcaveUp Intervals3 x-interceptsUses theChain Ruleto find theDerivativeEvenSymmetryHas a LocalMaximumwith a y-value greaterthan 100AnInflectionPoint onthe x-axisHas apositive,negative andzero x-interceptDegree 5polynomialA CriticalNumber thatis NOT aLocalExtremaA LocalExtremaat theOrigin2InflectionPointsA LocalMinimumwith both xand ynegativeMostColourfulA LocalMaximumwith both xand ypositive2 LocalMaximumsMostInterestingTitleUses theQuadraticFormula to findthe CriticalNumbersAn InflectionPoint withboth x and ynegative2NegativeCriticalNumbers2 PositiveCriticalNumbersAn InflectionPoint withboth x and ypositive3InflectionPointsFunniestDesign2 x-interceptsTwodistinctDecreasingIntervalsDegree 4polynomialOddSymmetryA LocalMinimumon the x-axisTwo distinctConcaveUp Intervals3 x-interceptsUses theChain Ruleto find theDerivativeEvenSymmetryHas a LocalMaximumwith a y-value greaterthan 100AnInflectionPoint onthe x-axisHas apositive,negative andzero x-interceptDegree 5polynomialA CriticalNumber thatis NOT aLocalExtremaA LocalExtremaat theOrigin2InflectionPointsA LocalMinimumwith both xand ynegativeMostColourfulA LocalMaximumwith both xand ypositive2 LocalMaximumsMostInterestingTitleUses theQuadraticFormula to findthe CriticalNumbersAn InflectionPoint withboth x and ynegative

Calculus Curve Sketching BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 2 Negative Critical Numbers
  2. 2 Positive Critical Numbers
  3. An Inflection Point with both x and y positive
  4. 3 Inflection Points
  5. Funniest Design
  6. 2 x-intercepts
  7. Two distinct Decreasing Intervals
  8. Degree 4 polynomial
  9. Odd Symmetry
  10. A Local Minimum on the x-axis
  11. Two distinct Concave Up Intervals
  12. 3 x-intercepts
  13. Uses the Chain Rule to find the Derivative
  14. Even Symmetry
  15. Has a Local Maximum with a y-value greater than 100
  16. An Inflection Point on the x-axis
  17. Has a positive, negative and zero x-intercept
  18. Degree 5 polynomial
  19. A Critical Number that is NOT a Local Extrema
  20. A Local Extrema at the Origin
  21. 2 Inflection Points
  22. A Local Minimum with both x and y negative
  23. Most Colourful
  24. A Local Maximum with both x and y positive
  25. 2 Local Maximums
  26. Most Interesting Title
  27. Uses the Quadratic Formula to find the Critical Numbers
  28. An Inflection Point with both x and y negative